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curtsibling
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of the Kill!
May 2002 time: 05:17
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I am pretty much convinced that my trouble lies in the techs.
I switched these @CIVILIZE values for the default CIV2 ones, and the scen launched OK...
When reinstated, these @CIVILIZE values are causing a desktop crash after the opening event message.
This indicateds a tech loop - But I cannot find any here - Talk about frustating!
Can anyone spot anything odd within this structure?
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ALL TECHS
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American Techs
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American Democracy, 1, 0, nil, nil, 3, 4 ; Dem
American Patriotism, 1, 0, Dem, nil, 3, 4 ; E2
American War Industry, 1, 0, Dem, nil, 3, 4 ; Aut
Hollywood War Movies, 4, 0, Aut, Cor, 3, 4 ; The
Lend-Lease Plan, 5,-2, Aut, Cor, 3, 3 ; X4
Supply Route to Russia, 5,-2, X4, Cor, 3, 4 ; X5 99
European War Plan, 4,-2, X4, X5, 3, 4 ; X6 90
D-Day Preparation, 6,-2, X6, CoL, 3, 4 ; X7
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British Techs
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British Monarchy, 5, 1, nil, nil, 3, 3 ; Mon
British Parliament, 5, 1, nil, nil, 3, 3 ; Rep
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Russian Techs
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Communism, 0, 0, nil, nil, 1, 4 ; Cmn
Stalinism, 6,-2, Cmn, nil, 1, 4 ; Feu
Soviet Purge, 6,-2, Feu, Mys, 1, 4 ; Mob
Soviet Partisans, 4, 1, Cmn, Csc, 1, 4 ; Gue
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German Techs
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Nazism, 0, 0, nil, nil, 0, 4 ; Fun
Lebensraumpolitik, 0, 0, Fun, nil, 0, 4 ; Phi 60
Blitzkrieg Doctrine, 0, 0, Fun, nil, 0, 4 ; Inv
Barbarossa Plan, 7,-2, Inv, Csc, 0, 4 ; Mas
V-Weapons, 6,-2, Inv, Roc, 0, 4 ; Sup
Waffen SS Expansion, 7,-2, Inv, Plu, 0, 4 ; Mas
Improved U-Boot, 3,-2, Inv, NP, 1, 3 ; Min
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Japanese Techs
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Japanese Empire, 0, 0, nil, nil, 2, 4 ; Ind
Looting of China, 4,-1, Ind, nil, 2, 4 ; Gun 35
Pacific War Plan, 8,-2, Gun, CA, 2, 4 ; Pla
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Industry Techs
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Western Commerce, 0, 0, nil, nil, 0, 1 ; Tra
Capitalist Banks, 0, 0, Tra, nil, 0, 1 ; Ban
National Currency, 4, 1, nil, nil, 0, 1 ; Cur
Industrial Economy, 4, 1, Cur, nil, 0, 1 ; Eco
National Railroad, 4, 1, Eco, nil, 1, 1 ; Bri
Wartime Industry, 4,-1, Eco, Csc, 1, 1 ; Cor
Improved Railroad, 0, 4, Bri, Eng, 1, 1 ; RR
Synthetic Fuel, 4,-1, Cor, Che, 1, 1 ; Ref
Population Relocation, 5,-2, Cor, MT, 2, 1 ; San
Mass Production, 5,-1, Cor, Eng, 1, 1 ; MP
Total War Production, 6, 1, MP, San, 1, 1 ; Too
Automated Production, 5,-2, Too, Uni, 1, 1 ; Rob
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Science Techs
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Science Development 1, 5, 1, Eco, nil, 1, 3 ; Alp
Science Development 2, 0, 0, Alp, nil, 1, 3 ; Wri
Science Development 3, 5, 2, Wri, nil, 1, 3 ; Lit
Science Development 4, 4, 0, Lit, nil, 1, 3 ; Uni 85
Improved Engineering, 4, 0, Alp, nil, 1, 3 ; Eng 45
Improved Electrics, 4,-1, Eng, nil, 1, 3 ; Mat
Improved Combustion, 4, 0, Wri, nil, 1, 3 ; Cmb
Improved Explosives, 4,-1, Cmb, nil, 1, 3 ; Rec
Improved Chemistry, 4, 0, Lit, nil, 1, 3 ; Che 10
Improved Medicine, 4, 0, Che, nil, 1, 3 ; Med
Electronics, 4, 0, Uni, Mat, 1, 3 ; E1
Atomic Elements, 6,-1, E1, Che, 2, 3 ; Ato
Nuclear Fission, 6,-1, Ato, Rec, 2, 3 ; NF
Manhattan Project, 6,-1, NF, Aut, 2, 3 ; FP
Code-Breaking, 4, 1, MT, E1, 1, 3 ; Cmp
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Army Techs
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Military Tradition, 4,-2, nil, nil, 0, 0 ; Chi
Enforced Patriotism, 4, 0, Chi, nil, 0, 2 ; Mys
War Propaganda, 5, 1, Chi, nil, 1, 2 ; MT
Conscription, 7,-1, Chi, MT, 0, 0 ; Csc
Home Guard Regiments, 5, 0, Csc, nil, 0, 2 ; Cer
Civil Defences, 4, 0, Csc, nil, 0, 2 ; Cst
Basic Weapons, 3, 0, Chi, nil, 0, 0 ; X1
Improved Weapons, 3, 0, X1, Wri, 0, 0 ; X2
Advanced Weapons, 3, 0, X2, Uni, 0, 0 ; X3
Modern Army, 4, 0, Csc, X2, 0, 0 ; Plu
Infantry Tactics, 4, 0, Plu, Whe, 0, 0 ; PT
Amphibious Tactics, 5,-1, PT, Sea, 1, 0 ; Amp
Airborne Tactics, 5,-1, PT, Rad, 1, 0 ; CA
Commando Tactics, 6,-1, CA, Amp, 1, 0 ; Tac
Armoured Tactics, 5,-1, Bro, PT, 3, 0 ; Ldr
Tank Development 1, 6, 0, Ldr, nil, 3, 0 ; Hor
Tank Development 2, 5,-1, Hor, Eng, 3, 0 ; Whe
Tank Development 3, 6,-1, Whe, X2, 3, 0 ; Bro
Tank Development 4, 7,-2, Bro, Cmb, 3, 0 ; Iro
Tank Development 5, 7,-2, Iro, Mat, 3, 0 ; Stl
Tank Development 6, 7,-2, Stl, X3, 3, 0 ; Lab
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Airforce Techs
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Air Force, 5,-1, Chi, nil, 1, 2 ; Rad
Basic Aircraft, 4,-1, Rad, nil, 1, 2 ; Fli
Improved Aircraft, 4,-2, Fli, Eng, 1, 2 ; AFl
Advanced Aircraft, 4, 1, AFl, Ref, 1, 2 ; SFl
Long Range Fighters, 6,-2, SFl, Cmb, 1, 2 ; Exp
Tankbuster Aircraft, 6,-2, SFl, Roc, 1, 2 ; Las
Strategic Bombing 1, 6,-2, Rad, AFl, 3, 2 ; Met
Strategic Bombing 2, 4, 1, Met, SFl, 3, 2 ; CoL
Strategic Bombing 3, 4, 1, CoL, Exp, 3, 2 ; Pot
Propellants, 4,-1, Che, Rec, 2, 2 ; ToG
Rocketry, 6,-2, ToG, Uni, 2, 2 ; Roc
Jet Engine, 4,-2, Roc, Eng, 2, 2 ; Phy
Jet Aircraft, 4,-2, Phy, SFl, 2, 2 ; U1
Improved Jet Aircraft, 3,-2, U1, X3, 2, 2 ; Sth
AA Defences, 4, 0, Rad, nil, 0, 2 ; U2 65
Improved AA Defences, 3, 0, U2, Roc, 0, 2 ; U3
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Navy Techs
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Merchant Navy, 0, 0, X1, Eco, 2, 1 ; Map
Naval Warfare 1, 6,-2, Chi, nil, 2, 1 ; Sea
Naval Warfare 2, 6,-2, Sea, Eng, 2, 1 ; Ast
Naval Warfare 3, 6,-2, Ast, Cmb, 2, 1 ; Nav
Submarine Wafare, 6,-2, Sea, nil, 3, 1 ; Mag 80
Aircraft Carriers, 4,-2, Nav, Fli, 2, 1 ; Esp
Super Battleships, 6,-2, Nav, MP, 2, 1 ; SE 75
Closed Cycle Engine, 4,-2, Mag, ToG, 3, 1 ; NP
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Evil Techs
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Racialism, 5,-2, nil, nil, 2, 1 ; Gen
Slave Labour, 5,-2, Gen, nil, 2, 1 ; Env
Forced POW Labour, 5,-2, Env, nil, 2, 1 ; Rfg 70
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