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livid imp
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Gimme a quarter or I'll touch you
Mar 2004 time: 21:19
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AAarrrggg!!!
Ok, we all know the AI is a complete push-over, and simply winning on Transcend isn't much of an accomplishment. So I have been challenging myself by trying to win a 'flawless victory' (in this case, I am attempting to win all the SPs).
Problem is the AI always seems to be able to sneak in one SP (usually the ME). Once I get going I never lose any SPs, but in the early game I just can't seem to either pump out enough crawlers or have the money to upgrade them. I even recently landed next to the Monsoon Jungle as the University....I thought I had it made for once, but no, the AI still beat me to a SP. When I check the AI to see how they beat me (via scenario editor), they rarely have particularly nice resources
So my question is: Has anyone ever pulled this off? Anyone have an guess on how to go about this?
Last edited by livid imp on 01-11-2004 at 22:33
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Sikander
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Boulder, Colorado, United Snakes of America
Jan 2000 time: 22:19
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quote: Originally posted by livid imp
AAarrrggg!!!
Ok, we all know the AI is a complete push-over, and simply winning on Transcend isn't much of an accomplishment. So I have been challenging myself by trying to win a 'flawless victory' (in this case, I am attempting to win all the SPs).
Problem is the AI always seems to be able to sneak in one SP (usually the ME). Once I get going I never lose any SPs, but in the early game I just can't seem to either pump out enough crawlers or have the money to upgrade them. I even recently landed next to the Monsoon Jungle as the University....I thought I had it made for once, but no, the AI still beat me to a SP. When I check the AI to see how they beat me (via scenario editor), they rarely have particularly nice resources
So my question is: Has anyone ever pulled this off? Anyone have an guess on how to go about this? |
I've done it three times without using the crawler upgrade exploit. It's hard because as you say, the AI can usually grab one of the early SPs. Usually what's done the trick for me is that one or more of the AIs has had a bad start and doesn't make a play for one of the SPs that it usually can grab if it's left alone. Often this is the SP for which they start with the prerequisite technology. So toughening the starting conditions of the world, or using strange starting configurations in regards to who is playing will increase your chances here.
Aside from that my advice is to play the University and go straight away for the early crawlers / wealth / FM gambit. Take Envir. Ecol. as your first tech and plant forests / connect your bases with roads in order to help yourself as much as possible. Even doing this though, your chances aren't that great at pulling this off. I always wanted to do it, but sort of forgot about it as I was never able to. Then suddenly one game I realized that the ME still hadn't been built (the early SP I usually don't bother with). I grabbed it and then purposefully kept beelining for the other SP techs in order to keep the AI at bay.
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WotanAnubis
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Perhaps. But they don't carry it over to a new SP, because they don't have the tech to build another SP.
(If I understand livid imp correctly)
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DilithiumDad
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I have gotten every SP with planets set on low cloud cover (arid) or abundant native life but it's pretty much impossible on with dense cloud cover.
One trick I do is before crawlers I make extra formers or probe team and disband them in the base making the SP. It's inefficient, but it's the only way to get all those early ones.
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