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OPD
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Birmingham UK
Jun 2002 time: 05:19
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Exchange maps with SS
nnntheb builds granary
gast builds settler
eastport builds harbor
camel builds worker
SS capital is quite low at 2 they might be planning some kind of palace jump
barb camp in south in gone, on closer inspection a SS horse got it last turn, killed the remaining horse barb with the reg horse losing 1 hp but no promotion
settler in south moves into position to build next turn
New settler goes to site south of uranus
nnntheb set to settler, I figure we need 2 more settlers to complete the expansion? One for the area slightly NE of Mirkwood and one for the edge of the tundra about 5 tiles SW of Kronenburg? What do you think?
Boats move into teh sea between us and LL
2 workers in the south move to help the roading to iron
4 workers in north moves to the jungle tile SE of Bergbys
2 workers chop forest by tchy
about 750 gold in teh bank and about 80 gpt
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