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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Call To Power II > CtP2-General/Help/Strategy/Multiplaying > Online playing problem
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sir_stenz is offline sir_stenz
Chieftain

Nov 2004
time: 05:19
  Old Post 04-11-2004 15:27
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#1 Report this post to a moderator
Online playing problem Support Apolyton, buy Civilization III: Complete

Hi,

I can't find any servers with CtP 2. I have the patch 1.11 and the new server.dat. I work with a netgear router with port forwarding. CtP 1 online gaming works fine but ctp 2 refuse to work....

any help out here?

Maquiladora is offline Maquiladora
Emperor

Jun 2001
time: 05:19
  Old Post 04-11-2004 16:00 Visit Maquiladora's homepage!
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#2 Report this post to a moderator
Help yourself to an AD-FREE life

Youll have to be more specific, what happens when you replace the servers.dat file and enter the list of servers?

sir_stenz is offline sir_stenz
Chieftain

Nov 2004
time: 05:19
  Old Post 04-11-2004 16:48
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#3 Report this post to a moderator
Help yourself to an AD-FREE life

i see no server list.... it serches only for servers, it dosn't advance to the server list....

Maquiladora is offline Maquiladora
Emperor

Jun 2001
time: 05:19
  Old Post 04-11-2004 16:57 Visit Maquiladora's homepage!
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#4 Report this post to a moderator
Got spare money?

Then you dont have the most up to date servers.dat file or maybe you put it in the wrong folder?

Heres the one im using that displays the one remaining server.

Into ...\ctp2_program\ctp

sir_stenz is offline sir_stenz
Chieftain

Nov 2004
time: 05:19
  Old Post 04-11-2004 20:23
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#5 Report this post to a moderator
Support Apolyton buy from Amazon

thanks... now ist works

Martin Gühmann is offline Martin Gühmann
Emperor
Berlin, Germany
Mar 2001
time: 06:19
Post  Old Post 05-11-2004 02:17 Visit Martin Gühmann's homepage!
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#6 Report this post to a moderator
Got spare money?

Maybe Locutus should replace the version of the servers.dat in the directory by the most up to date one. By the way can anybody tell me I can I create my own servers.dat, for instance for the next time and so that I don't have to look it up.

-Martin

Locutus is offline Locutus
ACS CTP1/2 Manager & Civ4 Co-Manager
Hengelo, The Netherlands
Nov 1999
time: 06:19
  Old Post 05-11-2004 02:24 Visit Locutus<br><img src=/forums/images/staff-icon.gif>'s homepage!
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#7 Report this post to a moderator
Got spare money?

quote:
Originally posted by Martin Gühmann
Maybe Locutus should replace the version of the servers.dat in the directory by the most up to date one.


I already did, a few seconds after Maq posted a link to the most up-to-date version

quote:
By the way can anybody tell me I can I create my own servers.dat, for instance for the next time and so that I don't have to look it up.


Try to start an MP game yourself. As soon as you're in the server selection screen, you will have the most up-to-date servers.dat file. Only works if your existing file contains at least one valid server though.

Martin Gühmann is offline Martin Gühmann
Emperor
Berlin, Germany
Mar 2001
time: 06:19
Post  Old Post 05-11-2004 02:45 Visit Martin Gühmann's homepage!
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#8 Report this post to a moderator
Lose 30 kilos (of popups)

quote:
Originally posted by Locutus
I already did, a few seconds after Maq posted a link to the most up-to-date version


Well I didn't know.

quote:
Originally posted by Locutus
Try to start an MP game yourself. As soon as you're in the server selection screen, you will have the most up-to-date servers.dat file. Only works if your existing file contains at least one valid server though.


Well my question was rather about the case if the servers.dat doesn't contain any valid servers. However servers.dat as string isn't part of any source files of the CTP2 project. However you can find the string in anet2d.dll, dp2.lib and dp2d.lib. Unfortunatly I don't have the source code of these files. However I assume the servers.dat is generated from the info in bootserv.txt, well at least it would be logical, as the original version of the file only contains Activision servers and the bootserv.txt is also as string contained in three files I mentioned.

-Martin

Maquiladora is offline Maquiladora
Emperor

Jun 2001
time: 05:19
  Old Post 05-11-2004 07:52 Visit Maquiladora's homepage!
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#9 Report this post to a moderator
Support Apolyton or Terrorists Win

You might be able to find info at http://games.groups.yahoo.com/group/anet-server/ Martin.

[quote]It's a bit tedious. You have to use gtest to do it.
The doc to do that is buried somewhere in
http://kegel.com/anet/anet-0.10/doc/testing.htm
http://kegel.com/anet/anet-0.10/doc/gtest.htm
http://kegel.com/anet/anet-0.10/src...ver/README2.txt
or you can ask someone else who's already done it
for an updated servers.dat.[/quite]

Martin Gühmann is offline Martin Gühmann
Emperor
Berlin, Germany
Mar 2001
time: 06:19
Post  Old Post 05-11-2004 19:46 Visit Martin Gühmann's homepage!
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#10 Report this post to a moderator
Help yourself to an AD-FREE life

Thank you, Maq. But I'd like also to test this bootserv.txt idea can you give me the name of the most current server again?

-Martin

Maquiladora is offline Maquiladora
Emperor

Jun 2001
time: 05:19
  Old Post 05-11-2004 20:09 Visit Maquiladora's homepage!
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#11 Report this post to a moderator
Full PM-box? Change here!

911.alink.namesdepot.net

Martin Gühmann is offline Martin Gühmann
Emperor
Berlin, Germany
Mar 2001
time: 06:19
Post  Old Post 05-11-2004 22:27 Visit Martin Gühmann's homepage!
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#12 Report this post to a moderator
Support Apolyton or Terrorists Win

It's indeed the bootserv.txt from that the initial server list is generated. That's know the content of my file:

code:
911.alink.namesdepot.net 911.alink.namesdepot.net us1.alink.activision.com us1.alink.activision.com us2.alink.activision.com us2.alink.activision.com uk1.activision.co.uk uk1.activision.co.uk


My first trial was to add the server at the end of the list on the left side the server url and nothing on the right side. But nothing changed to I added the server url at the beginning and shifted the other names accordingly. I didn't see that the strings on the left and the right side are identical, so I got an server in the list but it was called us1.alink.activision.com. Well that wasn't the idea, so I corrected the bootserv.txt but nothing changed so I deleted the servers.dat again and that helped.

So my suspicion is that the game looks for servers from the bootserv.txt only if there is no servers.dat and generates a new servers.dat from that list. Otherwise it tries to find a server.

-Martin

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