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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Alpha Centauri > AC-Democracy Team Game > ACDG3 Morgan > 2146 End Turn and 2147 Discussion
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Chaunk is offline Chaunk
King
CEO of Morgan Industries, ACDG3
Apr 2002
time: 05:19
  Old Post 14-11-2004 04:13
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#31 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

On the basis of that, could someone please tell me (Big job this sorry....) what our plans are for all these units?

I'm guessing we found three bases this turn, so it's mainly terraformers and the probes. Do we have a terraforming plan, or is it just forest and road atm? The only thing I think we need to do soonish is improve the road between MorInd and MeadMet. Rocky ground in the middle though, so perhaps a road +mine?

The eastern scout seems dependant on where the mindworm is at the start of the turn. The worm may also disrupt founding the base. Should that be the case, CP North, scout West to meet and found the base next turn.

Probes I have no idea. *Sigh*. I feel very unsure what's going on in this game, like an old save I've just looked back on.

#endgame is offline #endgame
Prince
of the town of ZZT
Dec 2003
time: 15:19
  Old Post 14-11-2004 16:06
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#32 Report this post to a moderator
Support Apolyton or Terrorists Win

I'd like to see a sensor dropped on the site of our chokebase if it isn't up already.

CwC on the MorInd<->MeadMet link, but the fungus!

Are we going to shift through a temporary mineral focus or just go straight to energy?

-- CTO #endgame

 
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