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Master Zen
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of naughty
Jan 2003 time: 23:19
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got this reply:
quote:
Hello Master Zen,
i have forgot to make the pictures and nobody of my small team have see it, sorry for that.
I don't know what to do right now, we haven't enought gold to spy both cities (+315gpt last turn, 150 to you and no big gold credit).
I think we must chat to discuss how many gold our two team need for the next turns.
I think your team need gold for science, pictures of lego and for paying computer of GS.
We need gold for upgrading Infs to MechInfs, spy at GS and of course gold for computer.
The deal between GS and ND is:
They sent us computers in about two or three turns, we send them 600 gold.
in 12 turns we have rocketry and send it to GS, they send us back 500 gold (computers needs more science then rocketry).
zeri
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I don't want to keep holding the save. Given that Lego has reduced GS's possible landing sites from 5 to 2 (and loaded those cities with Infantry) it is quite concievable that they have done the same on our side. With 34 marines I doubt we could take a city being held by 10 infantry (or more).
IMO our best move is to land on the pillaged square betwen Dye Fields and Jackson, on that site we can attack either cities next turn. Our bombers can also "isolate" Jackson by bombing all the tiles around it so that any troops inside cannot move to another city next turn.
Lego might have as many as 40 tanks next turn. But fortunately we have over 40 infantry in our invasion force which would be just enough to mitigate a full Lego tank attack.
Anyone who wants to should open the save, see the situation and propose anything esle 
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Master Zen
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of naughty
Jan 2003 time: 23:19
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General
- Tax at 100% only for this turn (short on funds) Fission in 7
Diplomacy
- GS offers World Map, we offer WM + Rubber
- ND offers 150g + WM, we offer WM
City Builds
- Imperial City builds Marine, begins Tank (1)
- Killdaria builds Marine, begins Tank (1)
- Trafalgar builds Transport (LST-22 IWS Beluga), begins Transport (1)
- Dreadnaughtica builds Destroyer (DD-20 IWS Stormfront), begins Destroyer (2)
- The Hill builds Marine, begins Tank (1)
- Irongard builds Marine, begins Tank (1)
- Port Isolation builds Harbor, begins Submarine (3)
- Macao builds Marine, begins Tank (1)
- Yellowknife builds Marine, begins Tank (1)
- Resolulte builds Explorer, begins Explorer (1)
- Leviathan builds Marine, begins Tank (1)
- MacKenzie builds Explorer, begins Explorer (3)
- Iqualuit builds Marine, begins Tank (2)
- Surfer's Paradise builds Exporer, begins Explorer (3)
- DDDungeon hit by pollution, changes Transport to Carrier (2)
Rushes
- Explorer disbanded at Trafalgar +5
- 2 Explorers disbanded at Killdaria +10
- 1 Cav disbanded at Macao +20
Military - Classified
- DD-17 IWS Viking moves 4-4, coast clear.
- All transports from GeForce move 4-4-7
- LST-20 (8 extra tanks) moves to Jackson 3-3-3-6-6
- LST-22 (empty chain) moves to DDDungeon 4-4-1
- LST-21 (empty chain) moves to Position B
- 10 Transports remain at LZ 6
- 9 transports move back to LZ 6-6-6
- Main Carrier strike Force (CV-1, CV-2, CV-3) moves to LZ 6-6-6 (Position A)
- Fighter from CV-1 scouts 2-2-2-2 from Position B
- CV-4 moves 2-2-2-2 to Position B
- 5 Destroyers escort Landing Force
- 7 Destroyers escort Carrier Force
- 4 Destoryers escort CV-4
- 2 Destoryers elsewhere
- 2 Destroyers out of theater
Landing
34 Marines Land at Jackson 2-2
42 Infantry Land at Jackson 2-2
27 Artillery Land at Jackson 2-2
1 Settler Lands at Jackson 2-2
16 Tanks land at Jackson 2-2
On Ship
36 Tanks
4 Settlers
En Route
8 Tanks (chained next turn)
Military - Declassified
- Castlea bombed - Run failed
- Castlea bombed - Run failed
- Castlea bombed - Run failed
- Castlea bombed - Run failed
- Legoland bombed - Run failed
- Legoland bombed - Run failed
- Legoland bombed - University destroyed
- Legoland bombed - Stock Exchange destroyed
- Legoland bombed - Run failed
- Legoland bombed - Factory destroyed
- Legoland bombed - Run Failed
- Legoland bombed - Granary destroyed
- Legoland bombed - Temple destroyed
- Legoland bombed - Run failed
- Legoland bombed - Run failed
- Destroyer attacks submarine at Arnablanca 4-4-4, 3/4
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