 |
|
master on high
|
|
San Francisco
Apr 1999 time: 05:19
|
|
?
|
|
|  |
 |
|
GameGeek
|
|
quote: Originally posted by Kinjiru
Hi all,
A while back I played a version of the boardgame Risk with some folks, and it was not the standard version I played as a kid. Now, I would like to buy this version, but I don't recall the name.
There was a Moon area, and there were countries in the oceans as well. There were also Leaders and a bunch of risk-type cards that applied only if you had the corresponding Leader unit.
Anyone know what this version of Risk is called? |
I've been thinking about buying that one for some time now. I think it's actually called Risk 2210. How is it? Since you want to buy it, can I assume it's a good game? I also just noticed two other versions: Risk Godstorm and Lord of the Rings Risk. Anyone played either of these? If so, how do they stack up?
Last edited by GameGeek on 04-12-2004 at 20:52
|
|
|  |
 |
|
Brent
|
|
2210 looks cool. You can play the standard game with it. I've seen the game but not played it.
I have LOTR Risk and have played it a few times. I like it a lot. Obviously the map is Middle Earth, which I like a lot. You can play with standard rules or additional rules, but I've only played it with standard rules. It does seem that they left some things out of the rules, but that can be easily fixed with house rules, using the standard game as a guide. I like to play two player games as the bad guys starting in the south. You can only have up to four players.
I just want more Risk games, like Mesoamerica and Dune. And I wouldn't mind having LotR Risk on the computer.
|
|
|  |
 |
|
GameGeek
|
|
Thanks. I've had the original Risk for years, but I'm curious as to whether the extras in Risk 2210, such as devastation markers, leaders, moon and sea colonies, improve game play. I have Risk on computer, but I haven't played it in years.
|
|
|  |
 |
|
Brent
|
|
Yep. I had thought that it was an advantage to start with forces built up in the south, but I guess with the sea lanes it's not such an advantage.
|
|
|  |
 |
|  |
 |
|
GameGeek
|
|
Well, there's a reason that Asia is worth so many armies . . . It's just about impossible to defend. Agreed that Ukraine is a must to hold Asia. You've just got to limit the number of entry points that you have to defend. I don't think I've ever held Asia for more than one turn, with the exception of late in a game when the game's pretty much in the bag. (And I'm assuming that nobody here's really counting those, anyway. By the time your last opponent is limited to, say, South America, or, better yet, not holding any single continent, holding Asia just doesn't count as much of a challenge.)
|
|
|  |
 |
|
Brent
|
|
Ah, but does anyone have any proven strategies for which territories are more important in LotR Risk?
|
|
|  |
 |
|
Brent
|
|
LotR: Lord of the Rings.
|
|
|  |
 |
|
Sparrowhawk

|
 |
Canada CST
Apr 1999 time: 23:19
|
|
I have seen a number of references to how difficult it is to hold Asia, but no one talking about holding Europe....is that because it is virtually impossible?
In my games, it seems that Asia is very seldom held because if someone does hold it for an entire turn and collects on it, they are usually the winner very soon after. Therefore, everyone with access (North America from Alaska, Africa from East Africa, Austrailia...if held by someone else, or from whoever holds Europre) will attack the person who holds Asia to make sure they don't hold it for long enough to collect.
I have seen Europe held even less then Asia however, as it is too central and gets attacked from all sides if it ever is held (even worse then trying to hold Asia IMO).
Like I said above, if someone holds Asia and succeeds the game is virtually over, but if someone tries to hold Europe the game is virtually over for them. I don't think I have ever seen someone win by holding Europe, and I know that I have never done it.
We play maybe a couple times a year, but with families and kids it becomes more difficult to set up games, it was easier to plan a "Risk night" when my group of friends was still in University. I do plan on playing over the holidays however, maybe I will return to this thread and let you know how it went .
* Sparrowhawk 
p.s. Thanks to Dissident for referring to this thread in the Other Games Forum, I never would have seen it otherwise.
|
|
|  |
 |
|
GameGeek
|
|
quote: Originally posted by Urban Ranger We use to play using the variant of dealing out cards for initial territories. This is even more luck dependent but gives more variations than the standard method. |
We used the same card-dealing method. I actually prefer to set up the game this way. Sure, it's more luck-dependent, but makes for some great variety in the game.
|
|
|  |
All times are GMT. The time now is 05:19. Apolyton Time is 00:19. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|