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Zkribbler
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Los Angeles, CA, USA
Feb 1999 time: 21:13
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As a big "Pirates" fan, I've been waiting for the price of "Cutthroats" to come down to a reasonable level, which finally happened. The verdict (IMHO):
The good: "Cutthroats" is, as I suspected, "Pirates" taken to the next level. For example, instead of just recruiting crewmen, they now come in four specialities: officers, sailers, gunners and marines. Instead of just invading towns and watching the numbers drop as you swordfight, you now have a landing party, whom you guide through an actual town. Your marines storm, loot and sometimes burn buildings, take prisoners, and shoot or slash the locals. All those good things pirates love to do. Ship battles now involve your entire fleet. 
The bad: This game crashes...a lot. Much of the game is controlled through itty-bitty icons, which are really hard to make out.
The ugly: Three times, I have raided towns. The first time, the town gave me a large bribe to stop attacking. The next two times, I pulled off successful raids, but when I ordered my men to withdraw, all but one obeyed. This single troop kept marching endlessly to the southeast, and he was so far off the map, I swear he was in limbo. The rub was, because he was not back aboard, the game wouldn't let me sail away. 
I say, shoot the beta testers!
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Zkribbler
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Los Angeles, CA, USA
Feb 1999 time: 21:13
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Adding to my sad saga.
On my fifth attack on a city, I returned to the first city I had attacked. Again, one of my men did not returned, and again the troop finder indicated he was near the church. So I was again forced to begin a prolonged sailing away on the battle map. It took so long, I saved the game and came back to it the next day. But ha!--when I reloaded it, all the buildings of the town had disappeared, and my man was standing right where the church should have been. The surviving townsfolk soon surrounding him and killed him. But, with all my surviving men now back aboard, I could now sail away using the main map! 
Thus, out of five attacks on cities (using patch 6.0):
1) One city surrendered. 
2) Twice the game crashed. 
3) And twice men refused the command to return to the ships, necessitating me sailing away on the battle map...which takes a really long time. 
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