Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Files > MOD: RVG Acceleration 2.00 for C3C: Loosen up your gameplay!
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
16.Sep: 7 NEW FILES
15.Sep: TRIAL + NO SLEEP = ONE GAME
13.Sep: PATCH THE PREVIOUSLY UNPATCHABLE

bottom of page
   - CIV3 CONQUESTS $29.99 - CIV3 from $9.99
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
The Rusty Gamer is offline The Rusty Gamer
Prince
Christchurch, New Zealand
Apr 1999
time: 17:18
Lightbulb  Old Post 15-11-2004 13:31 Visit The Rusty Gamer's homepage!
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
MOD: RVG Acceleration 2.00 for C3C: Loosen up your gameplay! Got spare money?

This MOD for C3C accelerates the game in order to try to create a better seat-of-your-pants feel and to "loosen" it up somewhat and remove the "stuffy" feel - or is it just me?

(I don't think much of the QuickCiv MOD that came with the game, and the half-production box seems strange to me.)

(Settings for the standard game are in parentheses for comparison purposes)

The timeline has been halved. It is only 270 (540) turns.

Cultural levels are now in multiples of eight: 8,64,512...(10,100,1000...)

Towns now grow to size 12 (6) before they become cities. Cities grow to 25(12) before becoming metropolises.

Citizens only eat 1 (2) food. This helps cities to grow rapidly.

To balance this, units now cost population points. Units in the first era cost 1, in the second cost 2, in the third cost 3, and in the last cost 4. Units without a prerequisite era (eg. Warrior) cost none.

Settlers have 2 (1) movement points and cost 3 (2) population points.

Workers work at double rate, also have 2 (1) movement points, and cost 2 (1) population points.

Movement rate along roads is now 5 (3).

Happiness now has a double effect on citizens.

Minimum population for "We Love The King" day is now 12 (6).

Techs cost half as much. Research time can now be anywhere from 1 to 1000 (4 to 50) not that it should ever get anywhere near the maximum if you're playing the game right!

Mining on certain terrain squares now produces more shields:

Jungles +1 (+0) Marsh +2 (+0) Hill +3 (+2) Mountains +4 (+2) Volanoes +5 (+0)

Difficulty levels have been adjusted as follows:

Citizens born content, Corruption%

Chieftain: 7 (4) , 25 (100)
Warlord: 6 (3) , 50 (100)
Regent: 5 (2) , 75 (100)
Monarch: 4 (2) , 100 (100)
Emperor: 3 (1) , 125 (100)
Demigod 2 (1) , 150 (100)
Deity 1 (1) , 175 (100)
Sid 0 (1) , 200 (100)

Got a suggestion? For any feedback either post here or you can find my email address in the TXT file which comes in the download. Enjoy!

Attachment: rvg acceleration.zip
This has been downloaded 24 time(s).

Last edited by The Rusty Gamer on 15-11-2004 at 14:52

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:18
  Old Post 15-11-2004 22:08
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton buy from Amazon

Man that makes sid look very rough. Double corruption and no content citizen. If you have no lux immediately at hand, you are probably doomed.

The AI starts with many units, so they can MP it to get an even larger leap ahead. Have you played any trials at sid to see what happens?

The Rusty Gamer is offline The Rusty Gamer
Prince
Christchurch, New Zealand
Apr 1999
time: 17:18
  Old Post 18-11-2004 11:45 Visit The Rusty Gamer's homepage!
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton or Terrorists Win

Although you have no lux imediately to hand, you can spend 10% or more on luxury rate at the beginning until you build a military unit or two. It's certainly a challenge but no, I haven't tried it. I've never played on Sid level period.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:18.
Apolyton Time is 00:18.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0274 seconds (85.00% PHP - 15.00% MySQL) with 29 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net