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Drakan is offline Drakan
King
Málaga, Spain
Jun 2004
time: 06:18
  Old Post 10-01-2005 22:58
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#31 Report this post to a moderator
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quote:
Originally posted by Commy
Well, if you're playing spain, chances are it's because of the UU, not the advantages...but that's my opinion...


I disagree. Spain has it's role when at Deity or Demi you're aiming to hit a 20k victory in a city. You'll find a geneneral consensus of top players on that issue.

Whereas the Babs are excellent to hit the 100k victory.

So, all in all, in Civilization the key words are: it depends.

It depends on your playing style: warmongering or builder, the type of map you're playing at (pangea or pielago), the echelon of difficulty you've chosen for yourself, the type of victory condition you seek.

Some civilizations will be better for than others depending on what game we're talking about. However, Spain is chosen overwhelmingly to hit a 20k victory in Deity, not because of it's (crappy) UU but because of it's traits, IMHO.

joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:18
  Old Post 11-01-2005 01:25 Visit joncnunn's homepage!
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#32 Report this post to a moderator
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As I recall, Spains traights are Seafaring & Religious.

The Religous aspect certatinely helps anyone going for 20K culture by getting the Temple early. [Can start on turn 1 and half price, can be further speeded up by forest chops.] Later on the Catherdrial will also come on line sooner.

The Seafaring aspect will allow faster contact [2nd only to expanionst for the same landmass, faster than expanionist for overeas] with the 3 MP curragh, also adviable at game start.

Also the Alphabet allows for a shortened beeline to Philosphacy and the free tech.

The only bad thing going for 20K culture is that the combo is that if they have access to Ivory, construction of Zeus must be delayed until leaving Despotism because it's Religious and both the Musieum and Collosus are Seafaring.

Drakan is offline Drakan
King
Málaga, Spain
Jun 2004
time: 06:18
  Old Post 11-01-2005 14:00
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#33 Report this post to a moderator
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Being seafaring and having a capital in the coast allows them to build Great Wonders associated to the sea such as the Colossus which will help your economy in that city. Being seafaring, all the early contacts will help you out once you've built the Great Library. You can become a tech dealer.

Being religious allows cheap temples and cathedrals. You can change governments with only one turn of unrest.

I forgot to add that the Sumerians are also great for cultural or builder type victories.

Last edited by Drakan on 11-01-2005 at 20:47

joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:18
  Old Post 11-01-2005 21:16 Visit joncnunn's homepage!
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#34 Report this post to a moderator
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One turn anarchy is Vanilla / PTW.

It's two turns in Conquests.

Except possibly for the AI at difficulty levels Deity & Sid.

The revolution now upon reseraching results in 1/2 turn saved. [You got an extra turn's gold at science but not the shields at a cost of all workers working at anarchy rates instead of those just given orders working at normal rates.]

quote:
Originally posted by Drakan
Being seafaring and having a capital in the coast allows them to build Great Wonders associated to the sea such as the Colossus which will help your economy in that city. Being seafaring, all the early contacts will help you out once you've built the Great Library. You can become a tech dealer.

Being religious allows cheap temples and cathedrals. You can change governments with only one turn of unrest.

I forgot to add that the Sumerians are also great for cultural or builder type victories.

Drakan is offline Drakan
King
Málaga, Spain
Jun 2004
time: 06:18
  Old Post 07-02-2005 23:13
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#35 Report this post to a moderator
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Two turns in C3C ? Well my mistake, it's been quite a while since I haven't played a religious civ.

Yes, definitely, the AI gets one turn anarchy on Deity.

joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:18
  Old Post 08-02-2005 00:51 Visit joncnunn's homepage!
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quote:
Originally posted by Drakan
Two turns in C3C ? Well my mistake, it's been quite a while since I haven't played a religious civ.

Yes, definitely, the AI gets one turn anarchy on Deity.


I thought it was AI gets 2 turns anarchy on Deity and 1 turn anarchy on Sid.

Drakan is offline Drakan
King
Málaga, Spain
Jun 2004
time: 06:18
  Old Post 08-02-2005 14:37
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Aghhhhhhhhhhhhhhhhhhhhh !! I thought it was one turn anarchy on Deity for the AI, I could be mistaken.

 
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