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MrWhereItsAt
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New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001 time: 17:18
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Game is moving again! 
As I am not sure what exactly BF did when he sent the save, I can't post much on our expected situation. From what he has said I can post this much expectation:
- We have approximately 89 gold (+100 if CFC has accepted our map for it, as they offered last turn), running a deficit of aprroxmiately 19 gold per turn.
- We are three turns from Metallurgy, and can (with a little gold help from CFC) manage all the remaining Medieval techs in four turns apiece.
Here are my suggestions for orders for this coming turn:
City orders
Incensity - change from two Mines to two coast tiles - Aqueduct still built before growth, and there is no need to build an Aqueduct (with gold support) that many turns before it is needed, and we gain an extra science.
Bananatopia can move from a hill in the SE to the mined grass in the SW - grows faster, and still builds the Uni in 5 turns. Also free the mine for Mu to build the CH faster.
If we haven't already, move Tripoli off one mined hill in the SE onto a mined grass - we don;t waste as many shields on the last turn of the Library, and we don't lose a food needlessly. That freed mine should be used by Eye, which doesn't need as much food to grow after this next turn, and gets an extra shield.
Build either a worker in Chiquita next or a Temple =- on next growth it will be unhappy, and we don;t want to have to waste anything on lux.
Lumentis Bananis finishes a CH this turn - it needs a Harbour to grow any further, so I think this should be next. It has too few shields to be of military use ATM - only 5, and no Barracks. With more growth it could get some more trade before having to stall growth on the mtns.
Mauretania could builod a Harbour, and grow some more, gaining us some more trade. It is currently stalled at pop 2 working on Wealth.
Elucidium Novum should stay building workers, I think.
Arcadia is on +5fpt and +5spt - perfect worker pump. The same with Zenophobia.
Library then University in Apolyton Prime! Ideal city for them.
Worker orders
Worker improvements will shortly be needed at: Vox Publica, Thunder Bay (forest chop + irrigation?), Mu.
Military
I'm a bit clueless on what we are doing (or what to do at all) with the invasion force - hope you have some ideas, BF.
Get the Cat near Protuberance to bombard that Barb Galley - at the least it will mean we have an easier task wiping it out when we need to.
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CiverDan
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Units, bring them back..they dont be able to land and do much damage at this point, but move the boats back out to watch for any future attack of course.
On tech pace issue. What/on what pace is CFC researching? Are they on 40 turn research. Right now we are getting 2 techs/8 turns. What is CFC's max. tech pace if they are not giving us gold.
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