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GodKing
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Detroit
Feb 2002 time: 00:18
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My recomendations:
1) Settler dark blue first (6,6,3 of Stable). It has floodplains for growth, hills for production, and will not be terrably corrupt.
2) Next, settle red. It will not be a great city, except for the fact that it is so close to poly it will have hardly any corruption. As it is also so close, we don't have to move our workers around and waste time moving, they can do improvements right in the area.
3) Purple. It is the location of the old CDG capitol. Why so far away - simple, it will gain us 2 beavers. Both PAL and ourselves can use the lux in a big way. It will also be so corrupt, that by starting on a courthouse now in our GA, it may be complete in a time that will make this city semi-usefull.
4) Magenta. It will solidify our 2 cow island. We will need a galley, and we better make darn tutin sure we bring a hoplite (or 2) with us. The cows will let this city grow fast, allowing it to produce its own worker (or 2) and build up this island.
5) Green. Same reasons as red, above. The tile overlap around Poly will get to be severe, but it is well worth it to keep corruption low. Also, at size 6, our cities will be able to funcion extremely well.
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ormuzd
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The settler from naked aphrodite may settle the location with the furs.
I don't like too close placed cities so I don't like the red location. On the other hand, if we will disband Apolyton, it seems like a good site.
I think we should get the two islands but this should not be our priority. This may be discussed with PAL and the islands may get a part of the border negotiations.
The blue location is fine and I like the black one too - it connects our cities and we get one more coastal city.
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