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SAMUEL2904
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Y poder controlar los aviones. (Cuidando el combustible)
El poder controlar los helicopteros (Y que realmente sirvieran para algo).
El uso de franquicias, abogados, esclavistas, espias, curas, curas de TV, WAAAAAOOOOO.
Los videos de las maravillas.
El control en el movimiento por tipo de camino.
Las unidades futuristas.
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The Slayer
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Archmage of Dalaran, Leader of Lordaeron.
Jun 2003 time: 00:18
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se ve bien, yo jueog uno que es en base el mismo concepto, pero en una era futurista.. y a pesar de que tendra unos... 5-6 años?, tien unos graficos exceletes, como si lo hubieran hecho ayer (no exagero). El juego se llama Earth 2150, y lamentablemnte no es muy difundido, tanto que ni lo encontre en la mula o similares... lo adquiri en una de las tiendas de consarios de mi querida Lima .
En base son 3 facciones (Americanos, Euroasiaticos y Lunares ) que se pelean cada una con distintas tecnologias y por tanto distintas unidades. Uno de sus puntos mas rescatables es que te permite modelar las unidades, esto es, decidir que armas (conforme a las tecnologias desarrolladas), escudos y demas que va a tener un vehiculo, asi como las construcciones (si!, tienen armas tambien!, y las torres tambien tienen este concepto de elegir). Si mal no recuerdo a esto se le llama Unit Workshop, no?, pues eso es. Hay unidades areras y terrestres principalmente, los lunares son todos aereos y los otros 2 poseen unidades maritimas tambien. (si lo estoy vendiendo )

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Chilean President™
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Viña del Mar, CHILE
Feb 2001 time: 00:18
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apropósito de C&C, hace unos días me llegó este mail de los tipos de EA Westwood.
quote:
Hi everyone,
I hope everyone is enjoying one of the best years ever for PC gaming.
On the eve of one of our own major releases, The Lord of the Rings™, The Battle for Middle-earth™, the one thing we've grown to understand is how important the community - our most loyal supporters - is for industry. This started back in our days at Westwood where the community for our games has always been a big priority. We understand that you are the most important and influential group for us and we are constantly amazed at the amount of talent used to create quality assets and mods.
Having said that, we have a MAJOR announcement to make and we are making it exclusively to our long time C&C subscribed fans. This announcement is not going out to the press and it won't appear on the EA website or anywhere else online. We are very proud to announce that the team that brought you Command & Conquer™ Red Alert 2™, Command & Conquer™ Yuri's Revenge™, and Command & Conquer™ Generals has officially started work on our next project set in the Red Alert universe!
As I mentioned, we're very proud to ship what we feel is one of the best RTS games ever released. Most of you have probably heard of The Lord of the Rings™, The Battle for Middle-earth™ which hits stores this week. We've introduced some really innovative features and gameplay mechanics, which you should definitely check out when you get a chance. You will also see a major enhancement to the Sage graphics engine we originally created for Command & Conquer Generals. Expect us to leverage and continue to evolve this powerful engine as we start work on our new Command & Conquer game.
Thanks again for all your support over the years. This entire team is incredibly excited to work on the next Command & Conquer chapter. Look for an official announcement soon and have a wonderful holiday.
Mark Skaggs
VP and Executive Producer
Electronic Arts
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Hay que esperar y ver que se traen entre manos...
con respecto a Axis & Allies, alguien lo descargó? Las primeras etapas me desanimaron ya que las encontré muy fáciles, sin embargo mientras el juego avanza me estoy topando con misiones muy entretenidas que me recuerdan en cierta medida al viejo Red Alert 
y para quienes les gusta el Axis & Allies tablero, el juego incluye una versión para PC del mismo, con un estilo visual de juego similar a Rise of Nations, Victoria, HOI, etc.
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