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Trifna is offline Trifna
King
of anchovies
Jul 2001
time: 13:17
  Old Post 06-12-2004 04:52
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#1 Report this post to a moderator
SMAC vs SMAX: what's different? Support Apolyton buy from Amazon

I played SMAC, but not SMAX. What's different in SMAX?

Thanks for your answers

Chaos Theory is offline Chaos Theory

King
Missouri / Misery; CC
Oct 2002
time: 04:17
  Old Post 06-12-2004 05:27 Visit Chaos Theory<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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#2 Report this post to a moderator
Increase the size of your Attachments

More factions
More faction abilities
Additional native life types
More techs
More secret projects
More facilities
More weapons/armor/unit special abilities
Different bugs

Lord Nword is offline Lord Nword
Warlord
A2 MI USA
Aug 2004
time: 05:17
  Old Post 06-12-2004 06:40
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Get a bigger avatar today!

More moddable too

All in all it is a very good expansion.

Too bad nothing is perfect.

Major Guz is offline Major Guz
Warlord
Nijmegen, The Netherlands
Feb 2002
time: 06:17
  Old Post 06-12-2004 13:34
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Avatar Enlargement: We've got the solution

Extra Native Life:
Sealurk (Isle of the Deep with Submarine ability)
Spore Launcher (Psi Artillery)
Fungal Tower (Non-movable fungal Tower, which spawns extra fungus patches and mindworms in its vicinity)

Extra Pod-pop activities:
Battle Ogre Mk1: "6r-3r-1 Police" unit
Battle Ogre Mk2: "12r-8r-1*2 Police Diss" Unit
Battle Ogre Mk3: "30-12-1 *3 Police Diss" Unit
(Not sure about the Dissociative Wave and the Reactor types though).

New Weapons and Armor having to do with the new Resonance thingy:
Res weapons and Armor give +25% Psi Attack and Defense respectively.

Facilities:
Aquafarm (+1 kelp farm food)
Subsea Trunkline (+1 ocean mine minerals)
Thermocline Transducer (+1 tidal harness energy)
Brood Pit (+2 police, lifecycle bonus)
Covert Ops Center (+2 Probe Team Morale, +2 probe city).
Flechette defense system (+25% defense vs missile units, 50% chance to stop PB attack)
Geosynchronous Survey Pod (+1 sensor range city, +25% bonus to defense added to sensor bonus)

And some more, but these are the most important I guess

Special Projects:
Planetary Energy Grid (Free Energy Bank in All Cities, stockpile energy gives 25% more yield)
Cloudbase Academy (Free Aerospace Complex and Free fuel nanocells)
Nethack Terminus (Free Algorithmich Enhancement)
Manifold Harmonics (extra fungus Resources)

Special Abilities:
Fuel Nanocells (Extra aircraft range)
Algorithmic Enhancement (extra probe team chance of succes)
Marine Detachment (chance to capture enemy ships in combat)
Soporific Gas pods (-2 enemy morale vs non native)


Edit: Applied Changes in facilities as correctly pointed out by WotanAnubis. Added more new special abilities, added more facilities.

Last edited by Major Guz on 06-12-2004 at 20:33

WotanAnubis is offline WotanAnubis
Warlord

Jul 2004
time: 06:17
  Old Post 06-12-2004 17:00
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quote:
Originally posted by Major Guz
Brood Pit (+2 police)
Covert Ops Center (+2 Probe Team Morale)

The Brood Pit also grants a lifecycle bonus to native life built there and the Covert Ops Center gives the base a higher PROBE rating (which isn't much fun if you're playing the Angels).

Major Guz is offline Major Guz
Warlord
Nijmegen, The Netherlands
Feb 2002
time: 06:17
  Old Post 06-12-2004 21:26
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Support Apolyton or Terrorists Win

Also one victory condition is added. The usurpers and caretakers (new alien Factions) can win by summoning their fleet from their homeworld (very cool ending movie by the way).

I think adding the alien factions to the game was a good thing (of course the aliens should not be played by human players, it gets too easy then).
Because of their ideology the caretakers cannot win by transcendence.

The new factions and their new abilities makes the game refreshing and a very good expansion pack.

I love the new "receive facility when appropriate tech is discovered" faction property. Makes much fun in custom factions.

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:17
  Old Post 06-12-2004 22:13 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Remove this text

And yes SMAX is better... and yes, the Cloudbase Academy is insanely powerful. Even in SMAC, you can kill the world by using almost nothing but gas choppers, but now even more so.

Googlie is offline Googlie
Emperor
Commanding Officer, CRYPTEIA
Apr 1999
time: 21:17
  Old Post 06-12-2004 23:36 Visit Googlie's homepage!
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Here's the Alien Crossfire manual (in pdf format, zipped) so that you can see the additions for yourself

SMAX Manual

Trifna is offline Trifna
King
of anchovies
Jul 2001
time: 13:17
  Old Post 07-12-2004 03:56
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Thanks for all your answers

I guess it says me what it's a about.

Alex is offline Alex
Emperor
Brasil
Mar 1999
time: 02:17
  Old Post 07-12-2004 07:21 Visit Alex's homepage!
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Inflate your Upload Space

i don't have SMAX, but i don't think i would like it anyway... it seems to me that the fine balance of the original is somehow lost in the exp pack...

Senethro is offline Senethro
Prince

Jul 2004
time: 05:17
  Old Post 08-12-2004 01:25
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Has the original smac manual been uploaded? All I have is the original CD in a plastic cover. I hope it didn't have as many errors as the SMAX manual.

Kaptain Ken is offline Kaptain Ken
Warlord
Pasadena, CA
Feb 2003
time: 05:17
  Old Post 08-12-2004 01:55
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Alex,

I thought the same thing and didn't buy SMAX for a long time, but I finnally did and I love it. I even bought the laptop collection just to have a backup copy. It is more customizable and you can mix and match the factions you use as well as edit them.

Googlie is offline Googlie
Emperor
Commanding Officer, CRYPTEIA
Apr 1999
time: 21:17
  Old Post 08-12-2004 05:57 Visit Googlie's homepage!
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quote:
Originally posted by Senethro
Has the original smac manual been uploaded?


here it is

Senethro is offline Senethro
Prince

Jul 2004
time: 05:17
  Old Post 09-12-2004 05:40
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Got spare money?

thanks once again Googlie!

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:17
  Old Post 09-12-2004 07:45 Visit Dis's homepage!
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quote:
Originally posted by Alex
i don't have SMAX, but i don't think i would like it anyway... it seems to me that the fine balance of the original is somehow lost in the exp pack...


I bought SMAX, and I don't regret it. The Aliens do add a new element of strategy into the game.

But somehow I find the original better balanced and it had a better feel to it. And the plot seems better, because you don't have to explain the other factions or aliens. It seems simpler with 7 faction leaders from the original ship. And the 7 faction leaders just seemed to fit with one another. It's hard to explain.

Perhaps I feel that way because I played the original first, and for so many games. I just can't get into the new factions. The originals are still the best.

Trifna is offline Trifna
King
of anchovies
Jul 2001
time: 13:17
  Old Post 09-12-2004 10:47
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Dissident, I guess I understand you very well. It's coherent, and the plot is not stretched to fit the game. The factions are simply something that makes sense, while giving each one a true identity something differentiating it from others, complete in itself. Each faction is really a regroupment of people of a certain ideology, a certain vision.

I liked SMAC
(and wonder when they'll finally announce a SMAC 2 )

mart7x5 is offline mart7x5
King

Sep 2002
time: 22:17
  Old Post 09-12-2004 12:28
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Put an end to popups!

I like to play SMAX with all original factions. Exactly as you say because of the feel to it.

From SMAX I especially love The "Unity" Wreckage.
Additional planet lifeforms like fungal towers and spore launchers I find quite interesting.
Some additional abilities are good too, like marine detachment. It is so awesome to send some old "marined" foil to catch some newest designed cruiser of an enemy faction.

quote:
Originally posted by Trifna
(and wonder when they'll finally announce a SMAC 2 )

I think it is more likely someone else will finally do a smac2-like game. I have impression that Firaxis prefers higher profits from civ line games. Still more people feel aversion to stuff labeled "science fiction"...

Major Guz is offline Major Guz
Warlord
Nijmegen, The Netherlands
Feb 2002
time: 06:17
  Old Post 09-12-2004 21:35
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quote:
Originally posted by Dissident


IBut somehow I find the original better balanced and it had a better feel to it. And the plot seems better, because you don't have to explain the other factions or aliens. It seems simpler with 7 faction leaders from the original ship. And the 7 faction leaders just seemed to fit with one another. It's hard to explain.

Perhaps I feel that way because I played the original first, and for so many games. I just can't get into the new factions. The originals are still the best.


Same for me here, I mostly play SMAX gameset, but with the original factions., it feels better playing that way.

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:17
  Old Post 09-12-2004 21:52 Visit Dis's homepage!
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Enter the AD-FREE zone

quote:
Originally posted by mart7x5
I like to play SMAX with all original factions. Exactly as you say because of the feel to it.

From SMAX I especially love The "Unity" Wreckage.
Additional planet lifeforms like fungal towers and spore launchers I find quite interesting.
Some additional abilities are good too, like marine detachment. It is so awesome to send some old "marined" foil to catch some newest designed cruiser of an enemy faction.


I think it is more likely someone else will finally do a smac2-like game. I have impression that Firaxis prefers higher profits from civ line games. Still more people feel aversion to stuff labeled "science fiction"...


actually I should do that. Play SMAX with the original factions. The unity wreckage is pretty cool. Fungal towers annoy me, but they add more challenge into the game. Early on you can't take those things out- at least I can't.

Sikander is offline Sikander
King
Boulder, Colorado, United Snakes of America
Jan 2000
time: 22:17
  Old Post 10-12-2004 14:12
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Add my name to the list of those who play SMAX with the 7 original factions. The best of both worlds. I rarely make an exception, usually to play the Pirates or something.

WotanAnubis is offline WotanAnubis
Warlord

Jul 2004
time: 06:17
  Old Post 10-12-2004 16:09
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Personally, I play SMAX with a combination of as much pacifist factions as possible. I'm not a big fan of war since it always interferes with my production plans, so... yeah.

CEO Aaron is offline CEO Aaron
Prince
Everything has its price. Even you.
Aug 2002
time: 05:17
  Old Post 11-12-2004 07:04
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I frequently play SMAX with varying combinations of human factions. The Aliens are annoying and don't really mesh well with the rest of the game, and detract from the gritty near-future feel that I liked about the original. However, I do like the new SPs and techs.

Gibsie is offline Gibsie
Emperor
all over the proverbial shop
Jan 1970
time: 05:17
  Old Post 18-12-2004 04:54
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Put an end to popups!

The last times I played it I would always have the factions randomly selected, then check the civilopedia-type thing to see who else was in the game and then restart until I was playing with 7 human factions, except for the pirates. I hated the pirates. I suppose there's a way to delete factions if you edit the game, but I never thought to do that.

gwillybj is offline gwillybj
Prince
Eurytion Mining Colony: 165°C dayside, 165°F nightside
Mar 2001
time: 00:17
  Old Post 18-12-2004 12:29
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I, too, SMAX (solo) with the SMAC-7, with an edited alphax.txt. Also, I've acquired quite a collection of custom factions, along with a few I've tossed together.

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