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snoopy369

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Of the Peanuts Gallery
Apr 2004 time: 23:16
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Musketman is the one unit that bothers me the most. 60 shields for 2/4/1, compared to 30 for 1/3/1. What, are you paying 20 shields for +1 attack or something? 
I suggest 50 or even 45 shields for the musketman, and if it needs to be 1/4/1 to make it fair, so be it. If you look at the rises in shields for other units, you never see this large of a jump - usually 10 or at most 20 for a single offensive or defensive point. (For example, the Rifleman is only 20 more, for +2/+2)
This would also help with the Cavalry unbalancing - if it cost 45 for a musketman, you would have almost 2 musketmen produced for every cavalry, meaning defense is substantially advantage, rather than 1.5 produced.
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