Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-PBEM > PBEM Mod: UUs
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
16.Sep: 7 NEW FILES
15.Sep: TRIAL + NO SLEEP = ONE GAME
13.Sep: PATCH THE PREVIOUSLY UNPATCHABLE
CivGroups
Civilization III PBEM (224): Not a Member - Join
Iron Civers (22): Not a Member - Join

bottom of page
   - CIV3 CONQUESTS $29.99 - CIV3 from $9.99
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
snoopy369 is offline snoopy369

Emperor
Of the Peanuts Gallery
Apr 2004
time: 23:16
  Old Post 19-12-2004 09:54
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
PBEM Mod: UUs Tired of ads?

One thing I was discussing earlier today was the fact that some UUs are so late that they never show up in PBEM, making them mostly useless - and discouraging people from playing the otherwise useful civ. America and Germany are two examples (perhaps the only two good examples?)... particularly America, whose F-15 is quaint at best and useless in PBEM.

Should we consider changing a few of these to earlier in the game, to make the civs playable again? For example, you could give the Americans a Gunpowder UU "Minuteman" which is a cheaper musketman 1/4/1 40 shields, and the Germans could be given any number of possible UUs ... including but not limited to an archer mod (2(1)/2/1, 2(1)/1/2, etc.), a swordsman mod (3/3/1, 3/2/2, etc.), a horseman mod (3/1/2, 2/2/2, etc.), or a knight or M.I. mod (4/4/2, 5/3/2, 4/3/1, etc.) ... you could 'realistically' justify any of these.

Any opinions? Any other civs we should consider?

Rommel2D is offline Rommel2D
ACS Staff Member / Hosted Site Admin
Upper Midwest
Feb 2003
time: 23:16
  Old Post 19-12-2004 10:51
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Enter the AD-FREE zone

I think F-14s should be made available with Mysticism.

snoopy369 is offline snoopy369

Emperor
Of the Peanuts Gallery
Apr 2004
time: 23:16
  Old Post 19-12-2004 12:32
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Browse Apolyton AD-FREE

quote:
Originally posted by Rommel2D
I think F-14s should be made available with Mysticism.



Um, sure ... and you still need oil and aluminum to make them.

punkbass2000 is offline punkbass2000
King
Waterloo, ON, Canada
Feb 2002
time: 00:16
  Old Post 01-01-2005 22:41
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Help yourself to an AD-FREE life

I generally agree with the premise of this thread, though I question how plausible creating, new, early and balanced UUs will be. It may require more playtesting than can be reliable accounted upon.

self biased is offline self biased
King
Yggdrasil.
Nov 1999
time: 00:16
  Old Post 02-01-2005 00:31 Visit self biased's homepage!
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton, buy Call to Power 2

i don't think that'll be a problem around here.

Rommel2D is offline Rommel2D
ACS Staff Member / Hosted Site Admin
Upper Midwest
Feb 2003
time: 23:16
  Old Post 02-01-2005 01:00
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Got spare money?

There are plenty of PBEM games starting, but getting timely results from them is another matter. It will be quite a while before we can bring any empirical results to the table on any modifications we make.

I like the strategic elements of assessing the various tribes based upon known elements of how they are currently balanced.

snoopy369 is offline snoopy369

Emperor
Of the Peanuts Gallery
Apr 2004
time: 23:16
  Old Post 04-01-2005 07:28
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Full PM-box? Change here!

I think we could playtest a little bit, and not make drastic changes a little bit. The occasional fast game is possible - I could certainly spend a saturday or sunday or three doing a quick 2 player to see how something specific works with someone (or someones).

I wasn't meaning anything drastic, anyhow. Perhaps even just taking already existing UUs and changing their names so others can use them - ie taking the Legion and giving it to Germany, making it essentially a scientific version of Rome. Not a drastic change, but one that makes Germany playable at least...

punkbass2000 is offline punkbass2000
King
Waterloo, ON, Canada
Feb 2002
time: 00:16
  Old Post 04-01-2005 09:41
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Help yourself to an AD-FREE life

I kinda think the Germans are best in MP. (Not the best civ in MP, but at their best in MP. Starting with both Archers and Spearmen right off the bat can be very advantageous, especially if there's no AI for easy tech-trading.)

snoopy369 is offline snoopy369

Emperor
Of the Peanuts Gallery
Apr 2004
time: 23:16
  Old Post 04-01-2005 17:11
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Support Apolyton buy from Amazon

Then why have I never, ever seen someone play the Germans who wasn't obligated because we were playing only sci. civs or only mil. civs? Same with Americans. I think it's clear that civs with late UUs are disliked in MP - perhaps even sadder for the reason you state. Although I tend to think things that encourage a civ to go to early war make them poorly suited for MP, as you don't tend to go to that early of a war in MP whereas you might in SP ...

punkbass2000 is offline punkbass2000
King
Waterloo, ON, Canada
Feb 2002
time: 00:16
  Old Post 04-01-2005 18:51
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Got spare money?

Just because something isn't popular doesn't mean it isn't good. People often don't recognize the strategic value of certain things. And again, it's not that I think they're a great civ, it's just those are some very practical starting techs. And I'm not sure what makes you think early war is less likely in MP. An Archer rush is an Archer rush no matter your opponent. With the Germans I can easily set up ~4 cities with Barracks to send 8 Archers with 2 Spearmen heading in your direction by ~2000BC, all the while researching IW at a fifty-turn pace and raking in the gold for Warrior upgrades to back up the initial wave very quickly afterwards.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:16.
Apolyton Time is 00:16.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0337 seconds (85.92% PHP - 14.08% MySQL) with 41 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net