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weird god is offline weird god
Warlord
EUROPA
Apr 2000
time: 06:13
Post  Old Post 25-01-2001 01:30 Visit weird god's homepage!
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#1 Report this post to a moderator
Imperialism II Support Apolyton, buy Galactic Civilizations

i really like this game (though the AI cheats here too...). well, itīs an older game, but is anyone here still playing it?

------------------
god made weed.....you donīt really think he fails sometimes?

weed god, chief of EUROPA
visit EUROPA: www.multispieler.de

John-SJ is offline John-SJ
King
Silicon Valley, USA
Aug 1999
time: 21:13
Post  Old Post 25-01-2001 02:06
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Support Apolyton, buy Alpha Centauri

This is a game I would love to like (I loved the original) but was never really able to get into. Any pointers on how to make my efforts more successful and my game time more enjoyable?

Every time I played I ran into money or resource problems (or usually both) and never got too far.

John-SJ

weird god is offline weird god
Warlord
EUROPA
Apr 2000
time: 06:13
Post  Old Post 25-01-2001 06:12 Visit weird god's homepage!
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Got spare money?

itīs hard to describe how to play since every action you make affects almost all the others - i guess you already figured that out. but this is what i like on this game.
i usually play on 90-110% difficulty and a good country. i won each game even my first.
i think a good starting strat is adding 2 early knights and sending your whole army conquering whatever you get in the new world. the AI "knows" where the most valuable countries are, this sucks, so donīt hesitate and kill the natives. usually the northern and the southern edges are a good choice (fur) as well as dessert- and mountain- provinces (diamonds, gems, gold, silver). unlike in imperialism I it doesnīt have any political effect on the other natives. also try to get (at least) one colony. this will help later in the game to have a market for your products if you face a strong alliance in europe which declares war on you. always try to get allies and only declare war when you are sure youīll profit.
technologies depend on your need. at the begin donīt spend to much money. invent what the other nations already have (reduces costs) and use a spy or two (but be sure to remove them after 1 or 2 turns because the turnout decreases and there is always a chance of losing them. also invent ships of the line which grants you supremacy on the sea - the AI usually invents this very late in the game.

St Leo is offline St Leo
King of Scenario League
Member of the Apolyton Social Democratic Party
Jul 2005
time: 00:13
Post  Old Post 25-01-2001 06:19 Visit St Leo<br><img src=/forums/images/staff-icon.gif>'s homepage!
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#4 Report this post to a moderator
Suffering from ads?

Every time I played I ran into money or resource problems (or usually both) and never got too far.

Hmm, go for desert (Diamonds), mountain (Gems, Gold), and hill (Silver) provinces. Early on conquering tribal capital brings in relatively substantial funds. Oh, and the last patch added an option to get $400 per turn. As for resource problems, overcoming each one in turn is the fun of that game.

------------------
St. Leo
http://www.sidgames.com/hosted/ziggurat/
http://www.sidgames.com/forums/

Zkribbler is offline Zkribbler
King
Los Angeles, CA, USA
Feb 1999
time: 21:13
Post  Old Post 25-01-2001 09:01
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Support Apolyton or Terrorists Win

Kick the snot out of the Indians.

If you're in a war, the AI always attacks your weak provinces. So, if the AI can attack two of your provinces and you have a strong army in one, move it to the weak province because that's where AI will attack. On your next turn, move your army back to the original province to head off an attack there.

John-SJ is offline John-SJ
King
Silicon Valley, USA
Aug 1999
time: 21:13
Post  Old Post 28-01-2001 10:17
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Support Apolyton, pre-order Civilization IV

Hey, thanks for the tips everyone! I've always tried to play the game more peacably but most of the suggestions here have emphasized a more conquest oriented game. I'll be trying these suggestions soon.

John-SJ

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