Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-PtW Democracy Game II > C3PtWDG2 Sunshine > Turn 152, 350 AD
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:16
  Old Post 25-12-2004 00:56 Visit Trip's homepage!
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Turn 152, 350 AD Enter the AD-FREE zone

Diplomacy

Tabemono sends Invention accepted. I accepted
MAST sent WM accepted. I accepted, sent back our WM accepted
We discover Theology - began Education
Theology sent to Tabemono, Python and CoD unaccepted

City Management

Las Vegas finished Worker, started another
Funky Town finished Worker, started Catapult

New Rainbow Connection WF put on hill: 2-3-8, 7 and 21
Paradise switched from irrigated grass to coast: 4-2-16, 1 and 4
Mardi Gras WF switched from normal grass to mined grass: 2-2-1, 2 and 31

Disneyland rushed up to 80 shields for 120g - gets Aquaduct done before growth

Note that 4 Worker Pumps are in action or are being set up: one in Paradise, the second in Las Vegas, third in Funky Town and fourth in New Sunshinia (will be used as a pump when rebuilt). I will likely add more as time goes on as we need a bunch of Workers now that we have so many new cities and so much to do

Future rushes:

Granary in Sunshinia prior to growth to size 2
Aquaduct in Happy Hills
Granary in Rigel
Possibly Library in Sirius
Courthouse in Rainbow Connection

Other Plans:

Worker from Happy Hills assists Sunshinia Temp Worker with irrigating some tiles before joining New Sunshinia

Units

Up to Worker: 15

Worker 11 (NE) began mining hill at RC2
Worker 8 (W) began roading Mardi Gras 8
Worker 14 (new from Las Vegas) moved to Pleasantville 1
Worker 15 (new from Funky Town) moved to Carnival
Workers 2 and Hoss (C) began roading Tan B 2
Worker Little Joe (S) began irrigating Sol 6-3
Workers 10, Mr. Peabody and Goodwrench (S) began roading Rigel 9-9
Worker Mr. Rogers (S) moved to Rigel 6; will start chopping next turn
Worker 6 (S) moved to Orion 1; will start chopping next turn
Worker 5 (S) began chopping Orion 1

Horseman Mars (NW) skipped turn to heal
Horseman (NW) moved 3 and forted
Horseman Comet (NW) moved 7; waiting for barbs
Horseman Apollo (SE) moved 3-3, attacking barb camp; killed it taking no damage, +25g
Horseman Nova (SE) moved 4, attacking barb; killed it taking no damage
Hoplite Doright (S) moved 8 to Rigel 8; heading for Alpha Centauri
Hoplite Barb (E) moved 7 into Tree Huggers

Summary

Slider moved to 70% science

4th in GNP at 319 (up 37 from last turn), 6th in MFG at 90, 4th in Prod with 412 (up 35 from last turn)

Remain 1st in Land Area

2,308 gold in the treasury, making -11 per turn (~2297 total next turn). 13 Horsemen (currently built or building) upgrades will cost 1040g

Education listed in 7 turns

Army is weak to all

32 Workers (+2)
3 Warriors
11 Horsemen (+0)
2 Catapults
2 Galleys
12 Hoplites

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:16
  Old Post 25-12-2004 01:00 Visit Trip's homepage!
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

Shots:







  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:16.
Apolyton Time is 00:16.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0258 seconds (85.98% PHP - 14.02% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net