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Phantom
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Chemnitz,Sachsen,Deutschland
Jul 2000 time: 05:13
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I cheat very rarely but my brother is cheating the whole time
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Urban Ranger
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Apolyton Duke of Off-Topic
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Garth,
It depends on what level. On "Impossible," quite often On "Hard," now and then, On "Average," never. 
I don't think it's too much to ask for if the AIs are just a little smarter. For example, in one game the Merlars were fighting me. I had 4 battleships defending a colony, and the dumb sod sent in 3 groups of battleships, 3, 3, and 2, arriving on 3 different turns. If it knew how to coordinate, I would have lost. Instead, I held the colony, destroyed 4 of its battleships, and lost none of mine.
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Martin Schmidt
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Germany
Dec 2000 time: 05:13
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Hi Urban Ranger,
I dont think AI cheates much in Master of Orion II.
On which level do you play , on the highest two the
comp players have unfair advantages for their race
(additional race bonus , look in the statistic window
to see that) . That is why i play the game on average
level , the comp players have no additinal bonuses
but still play to the best of their abilities .
How would you know that exactly which planets are
reachable for other players , depends on tech and
there are wormholes which they may use as well although
they do not often .
Maybe you have played against the Mrshhan , it is very
easy for them to have a large fleet right from the
beginning .
Note that there are two (or more ?) techs that increase
command points , and that heroes may increase command
points as well.
What i want to say is , the AI is not bad in this game
it is for example much better as in civ II .
I have to admit in one point , comp players in
Master of Orion II never lose their ships sending
them to the Guardian or space monsters , they indeed
seem to know that from the beginning .
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Zopperoni
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Absolutely right, cheaters should be banned for life...I mean everytime a cheater appears when I'm playing Counter-Strike online, my entire Half-Life.exe crashes and I have to reboot. It's frustrating...
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Algernon Pondlife
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AIs Cannot Cheat. Period.
If the AI could cheat it would be as smart as us. If it was as smart as us it wouldn't need to cheat.
Have you ever converted a build to a wonder in Civilization, landed a caravan or three and then switched back? Have you ever planted an
archer on a mountain that had no strategic value because you know the AI will burn tons of resource attacking it? That's cheating! You are taking advantage of the game engine to subvert the design intention. You are spoiling the game for yourself (unless that's how you get your fun).
And the best cheat of all (because its designed for you) : you get advance warning when the AI is about to complete a wonder; bingo! expend a few barracks and get it built now.
Okay, the AI sometimes uses different rules to achieve its goals. That's because its primary role is to give you a worthwhile challenge. And, yes, I agree it is unsatisfactory when it becomes too obvious.
And, yes, of course we want better AI. But when you consider how much more complex Civ or Moo are than chess, and look at the thousands of people (and forty years) it has taken to develop smart chess programs, then you have got to be impressed by what has already been achieved in the best games. We can do without the moral indignation and constructively identify areas for improvement instead.
If you think AI is easy try asking Sid Meier or Norm Koger. Or try to do it yourself. If you're right, you will be whisked away by the military and set the task of conquering the world for real.
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