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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Strategy > Worker question
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LDiCesare is offline LDiCesare
King
La Ferté sous Jouarre France
Jan 2001
time: 05:16
  Old Post 27-12-2004 16:13
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Worker question Support Apolyton buy from Amazon

I unearthed my civ 3 cd at my daughter's request and realise one thing I think is silly: The ai seems to like to target workers. So if I have 2 workers in the field near 2 cavalries, the ai will use its own cavalry to take the workers, which allows me to kill the ai cavalries (since these units are better on offense than defense), and I'll regain my workers sooner or later since I've effectively destroyed the enemy army by luring them into attacking workers.
Has this been fixed in PTW, conquests or does the ai still like to attack workers instead of dangerous units?

lebensraum is offline lebensraum
Warlord

Aug 2004
time: 15:16
  Old Post 27-12-2004 17:44
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Avatar Enlargement: We've got the solution

don't know a thing about the coding, but yes
i have seen the ai leave workers standing in the field
and target troops instead
i set up a fence of captured workers to protect my expensive but successful berserker - the ai took the shortest path straight for my bearded wonder

@#%@# - SoZ can really screw with your amphibious landings

i've also (c3c) seen them target elite troops when they could have hit wounded regulars

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:16
  Old Post 27-12-2004 22:00
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Support Apolyton, buy Call to Power 2

It has been a while since I play C3 or PTW, but I seem to remember they patched that a bit. The AI should not be so quick to go for the bait of a dangling worker.

It will do it in C3C to some degree. How much I am not sure as it is very rare for me to have a worker in spot to be captured. I would not use the old exploit, so it could be that they will still go for it.

Commy is offline Commy
King
St. Louis, MO, USA
Mar 2004
time: 05:16
  Old Post 29-12-2004 11:14
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From what I remember, the AI will go for workers, but will disband them and usually will only go for them if it can supply a defensive unit, so it is usually impossible to get the workers back, and difficult to destroy the unit if it is on a mountain or hill...

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