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Make Civilization a Serious Game? (Time out:0 days after 29-12-2004, 15:07)
Yes!
No!
Don't know/Don't care
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Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:16
  Old Post 03-01-2005 20:57 Visit Trip's homepage!
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#31 Report this post to a moderator
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Well, look at all of Firaxis' more recent games... SimGolf, Pirates, even Civ 3 in a way all have a general cartoony stylish feel. As a review I read earlier said about Pirates, it's not a dark game (which it easily could have been) but aims to get to the alure of being a Pirate in a lighthearted way. It's not a game meant to actually mimic reality. Sid seems to like that trend very much, and it wouldn't surprise me if Civ 4 were the same way for that reason.

The diplomat is offline The diplomat
King
Terre Haute, IN USA
Sep 1999
time: 23:16
  Old Post 03-01-2005 22:24
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#32 Report this post to a moderator
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I definitely want a serious game. I did not like the caricature leaders that we got in civ3. if they want animated leaders then give us serious looking leaders or use portraits or paintings or something. The game had a potentially very good diplomacy model that was ruined by the caricature leaders and the ridiculous one-liners.

Apocalypse is offline Apocalypse
King
Lexington, VA: College - Houston, TX: Home
Aug 2005
time: 00:16
  Old Post 03-01-2005 23:33
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#33 Report this post to a moderator
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Well, part of the reason for the units looking like that was because of having bright colors to tell units apart more easier. This it had success in.

Sn00py is offline Sn00py
King
From New Zealand
Aug 2001
time: 13:16
  Old Post 04-01-2005 02:21 Visit Sn00py's homepage!
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#34 Report this post to a moderator
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quote:
Originally posted by Trip
Well, look at all of Firaxis' more recent games... SimGolf, Pirates, even Civ 3 in a way all have a general cartoony stylish feel. As a review I read earlier said about Pirates, it's not a dark game (which it easily could have been) but aims to get to the alure of being a Pirate in a lighthearted way. It's not a game meant to actually mimic reality. Sid seems to like that trend very much, and it wouldn't surprise me if Civ 4 were the same way for that reason.


exactly why I am so concerned for cIV.

It's like the Batman movies, each one got worse than the last.

Firaxis need to do a radical change, they need to go back to their roots (Civ1, Civ2). update Civ2 to cIV, not Civ3 to cIV

Modo44 is offline Modo44
Emperor
in western Poland
Jul 2004
time: 06:16
  Old Post 04-01-2005 02:35 Visit Modo44's homepage!
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#35 Report this post to a moderator
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Civ 1 had the most silly looks so far. The units looked even more ridiculous than the ones on the recent CIV screenies. So did the terrain, and so did other things. Sure, you could argue that graphics back then couldn't be better. But they could have been "darker" - they just weren't. As long as it is only graphics, I don't mind. If the graphics are too childish, I'm sure there will be enough people willing to do more "grown up" stuff for us (like realistic terrain mods ).

My concern is only with the game complexity. There isn't enough info so far, IMO, to talk about it. Complaining about things we simply don't know, now that would be silly, wouldn't it?



Actually, update SMAC to CIV.

Sn00py is offline Sn00py
King
From New Zealand
Aug 2001
time: 13:16
  Old Post 04-01-2005 15:16 Visit Sn00py's homepage!
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#36 Report this post to a moderator
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Okay, I am not specifically talking about the graphics of Civ, I am talking about the complexity, depthness and seriousness of the gameplay itself. I'm not complaining about what I don't know, I'm concerned for cIV's fate, and I have every right to be considering Firaxis line of previous games.

Modo44 is offline Modo44
Emperor
in western Poland
Jul 2004
time: 06:16
  Old Post 04-01-2005 16:19 Visit Modo44's homepage!
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I find Civ3 to be the most complex, and difficult of the whole series. I like SMAC for it's looks and love to detail, true. But if the challenge is considered, Civ3 wins by a large margin. I'd like the dark looks of SMAC, but I don't think they'll make it to CIV, because the Civ games always had something silly about them. Still, I don't think the complexity will be lost because of this.

A thing people seem to confuse is streamlining, and simplicity. Just because it's easy to issue complex orders, doesn't make them simple, or easy to plan. MOO3 can show you the way. A very complex game, but with great controls that allow a fluid game without excess micromanagement. Doing this in CIV would be quite an achievement.

Alex is offline Alex
Emperor
Brasil
Mar 1999
time: 02:16
  Old Post 04-01-2005 18:25 Visit Alex's homepage!
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quote:
Originally posted by Modo44
MOO3 can show you the way. A very complex game, but with great controls that allow a fluid game without excess micromanagement. Doing this in CIV would be quite an achievement.


I really really hope they don't listen to you...

MOO3

Modo44 is offline Modo44
Emperor
in western Poland
Jul 2004
time: 06:16
  Old Post 04-01-2005 18:33 Visit Modo44's homepage!
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quote:
Originally posted by Alex
I really really hope they don't listen to you...

MOO3



Hey, I didn't like the graphics either. Nor did I enjoy the crappy space battles. Other things were messed up as well. But the way you could control the whole infrastructure/economy/military build up without too much MM - that was great IMO.

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:16
  Old Post 04-01-2005 22:18
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#40 Report this post to a moderator
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You know, only three year olds would decide merely from the graphics and interface of a game whether it is serious.

The diplomat is offline The diplomat
King
Terre Haute, IN USA
Sep 1999
time: 23:16
  Old Post 04-01-2005 22:44
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quote:
Originally posted by Modo44
But the way you could control the whole infrastructure/economy/military build up without too much MM - that was great IMO.


Except for the fact that if you did not fine tune your ship designs constantly, the AI would build 200 troopships that you couldn't use.

The diplomat is offline The diplomat
King
Terre Haute, IN USA
Sep 1999
time: 23:16
  Old Post 04-01-2005 22:45
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#42 Report this post to a moderator
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quote:
Originally posted by Alex


I really really hope they don't listen to you...

MOO3


There is a difference between serious and complex. I think a game can be serious without being super complex. For example, Rome:Total War. It's a serious empire building game that is not overly complex.

Modo44 is offline Modo44
Emperor
in western Poland
Jul 2004
time: 06:16
  Old Post 05-01-2005 00:22 Visit Modo44's homepage!
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quote:
Originally posted by The diplomat
Except for the fact that if you did not fine tune your ship designs constantly, the AI would build 200 troopships that you couldn't use.

By referring to MOO3, I meant this screen, which gives great control over the empire, without doing anything to each planet alone. Like I said, other things about the game were far from great.

Attachment: moo3.jpg
This has been downloaded 97 time(s).

Alex is offline Alex
Emperor
Brasil
Mar 1999
time: 02:16
  Old Post 05-01-2005 01:03 Visit Alex's homepage!
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#44 Report this post to a moderator
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quote:
Originally posted by Modo44

By referring to MOO3, I meant this screen, which gives great control over the empire, without doing anything to each planet alone. Like I said, other things about the game were far from great.


You see, the concept of less micromanagement is really good, but that very screen you posted shows how a game can be deep enough to the point of being inane: I don't want to play a spreadsheet.

Modo44 is offline Modo44
Emperor
in western Poland
Jul 2004
time: 06:16
  Old Post 05-01-2005 13:51 Visit Modo44's homepage!
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quote:
Originally posted by Alex
You see, the concept of less micromanagement is really good, but that very screen you posted shows how a game can be deep enough to the point of being inane: I don't want to play a spreadsheet.

Civ3 is deeper, especially on huge maps. The difference is, the crappy interface makes you micromanage each darned build queue, each worker, and each citizen, instead of setting up all in one place. Sorry, but that's no fun to me. I'd rather have the "spreadsheet" in place.

Maquiladora is offline Maquiladora
Emperor

Jun 2001
time: 05:16
  Old Post 06-01-2005 00:38 Visit Maquiladora's homepage!
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#46 Report this post to a moderator
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I dont think civ3 is so much for 3 year olds but its too simplified, I dont understand this as details would have been easier for the player. Like has been said, with a city list to easily manage many cities at once... like CtP.

Lord Nuclear is offline Lord Nuclear
Duke of Civ3 Hall of Fame

Donate to the Red Cross
and the Apolyton University
Jun 2002
time: 21:16
  Old Post 06-01-2005 07:54
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#47 Report this post to a moderator
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Stop trolling Tassadar.

Sn00py is offline Sn00py
King
From New Zealand
Aug 2001
time: 13:16
  Old Post 06-01-2005 15:15 Visit Sn00py's homepage!
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#48 Report this post to a moderator
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SMAC is not a civilization series.

And Civ2 is not worth playing anymore.

There is hope for cIV, but very little.

Heresson is offline Heresson
King
of frogs
Jun 2000
time: 06:16
  Old Post 07-01-2005 00:08
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quote:
Originally posted by Sn00py
SMAC is not a civilization series.

And Civ2 is not worth playing anymore.


WHY?

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:16
  Old Post 07-01-2005 01:19 Visit Trip's homepage!
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These days he just seems very pent-up with hatred towards everyone and everything.

Sn00py is offline Sn00py
King
From New Zealand
Aug 2001
time: 13:16
  Old Post 07-01-2005 02:38 Visit Sn00py's homepage!
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quote:
Originally posted by Heresson


WHY?


Because Civ3 is in most regards better than Civ2.

Adagio is offline Adagio

Emperor

Jun 2001
time: 06:16
  Old Post 12-01-2005 21:42
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I agree, they should start making the game more complex... if they created a game based on Civ and SMAC it would be great... SMAC has the complexity that Civ needs and Civ is about Earths history... mixing those two games would be as perfect as it gets for the time being

Heresson is offline Heresson
King
of frogs
Jun 2000
time: 06:16
  Old Post 13-01-2005 01:00
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quote:
Originally posted by Sn00py


Because Civ3 is in most regards better than Civ2.


1) No it is not

2) Civ2 has great scenarios. My love for that game comes from playing them, not the original game, mostly

Sn00py is offline Sn00py
King
From New Zealand
Aug 2001
time: 13:16
  Old Post 13-01-2005 01:27 Visit Sn00py's homepage!
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That's your personal opinion Herresson.

But I spoke of a general vote.


I personally don't know which of the two is better.

realpolitic is offline realpolitic
Prince
Rogue States of America
Mar 2002
time: 21:16
  Old Post 13-01-2005 02:59 Visit realpolitic's homepage!
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#55 Report this post to a moderator
Got spare money?

With millions of copies being sold, why not create a simple and a complex version?

I think Civilization has an brilliant design feature, it starts off simple and as technology improves, becomes more complex, so players don't get overwhelmed when they start. If they want to emphasize it to the newbies, then they should mention it prominantly in the book that comes with the CD.

Straybow is offline Straybow
Emperor
SG(2)… gone but not forgotten
Jan 1970
time: 23:16
  Old Post 13-01-2005 03:05 Visit Straybow's homepage!
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But in Civ3 they killed trade. That limited it to little more than a wargame preceded by an exploration exploration and building phase.

To me that dumbs the game down.

realpolitic is offline realpolitic
Prince
Rogue States of America
Mar 2002
time: 21:16
  Old Post 13-01-2005 03:15 Visit realpolitic's homepage!
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After reading these posts, I'll probably drop my allegence to civ. The only major improvement from civ1 to civ3 was making the evolution of military in civ2 more continuous. (Once you could produce legions and catapults in civ1 you could take over the world) .I'll miss the global and historical features of civ, though.

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:16
  Old Post 13-01-2005 03:15 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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quote:
Originally posted by Shogun Gunner
Agreed...the realism and sophistication is important to me.


well said indeed old chap

Mace is offline Mace
Warlord
Trade Empire of the Carthaginians
Nov 2003
time: 23:16
  Old Post 13-01-2005 23:33
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quote:
Originally posted by Straybow
But in Civ3 they killed trade. That limited it to little more than a wargame preceded by an exploration exploration and building phase.

To me that dumbs the game down.


Very good point. I've played Civ since 1992. In Civ3 it seems as though it's more difficult to play as a peaceful builder civ. It's geared towards being a wargame...look at all the units. Look at the C3C box--it's got maces and swords and axes on it. I hope Civ4 takes into account ALL playstyles. After all, Civ4 can either be "civ" or it can be "warcraft" or "dune2". Which will it be?.....

 
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