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Make Civilization a Serious Game? (Time out:0 days after 29-12-2004, 15:07)
Yes!
No!
Don't know/Don't care
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Sn00py is offline Sn00py
King
From New Zealand
Aug 2001
time: 13:16
  Old Post 29-12-2004 15:06 Visit Sn00py's homepage!
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#1 Report this post to a moderator
Civilization is not for 3 year olds. Increase the size of your Attachments

Please don't make cIV a kids game.

You (Firaxis) keep making all your games childrens games.

Civ is not really a kids game. Yes, I played Civ1 when I was 10, but if it were all cartoonie, etc, then I would never have taken history, politics, econimics, etc seriously.

What MAKES Civ FUN is the seriousness of it. That's what its about. We want to think we are building a civilization strong enough to take on other civilizations, we want real issues, real life obstacles. We want to feel like an actual leader with actual responsibilities.

Earthling7 is offline Earthling7
Prince
of pop
Jul 1999
time: 06:16
  Old Post 29-12-2004 15:29 Visit Earthling7's homepage!
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Hear, hear.

two extremes, CivIII vs EUII. CivIV should be somewhere in between.

CyberShy is offline CyberShy

Emperor
Delft, The Netherlands
Mar 1999
time: 06:16
  Old Post 29-12-2004 15:59
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Is anybody really afraid that cIV will be a kid game?
c'mon, that's not going to happen this millenium.

Shogun Gunner is offline Shogun Gunner

Emperor
Potomac Falls, Virginia
Oct 2000
time: 00:16
  Old Post 29-12-2004 20:59 Visit Shogun Gunner<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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Agreed...the realism and sophistication is important to me.

Brent is offline Brent
Prince

Dec 2000
time: 21:16
  Old Post 29-12-2004 22:33
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#5 Report this post to a moderator
Got spare money?

Cartoony: better than graphically violent.
Seriousness: not in every way.
Sophistication: absolutely.

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:16
  Old Post 30-12-2004 00:13
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Lose 30 kilos (of popups)

No! I liked C3.

Patroklos is offline Patroklos
Warlord
Back home in good ole Norfolk VA
Dec 2001
time: 05:16
  Old Post 30-12-2004 03:41
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I like Civ three, but gloss over alot of things that made a major difference in real history.

Remember the uproar when slavery was added? So really can we blame them?

petermarkab is offline petermarkab
Chieftain

Nov 2002
time: 05:16
  Old Post 30-12-2004 04:06
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quote:
Originally posted by Patroklos

Remember the uproar when slavery was added? So really can we blame them?


Come on, do we really want a sanitised game? I recall reading recently that Civ is used educationally. Its not a comprehensive encyclopaedia of the world but how are people expected to learn about unpleasantness in history if this game continues to follow the trend of appealing to certain demographics in certain countries?

At least Darwin's Theory of Evolution is still there!

Brent is offline Brent
Prince

Dec 2000
time: 21:16
  Old Post 30-12-2004 09:30
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Tired of ads?

I want a sanitized game. That's what first attracted me to it. I won't complain about other games being less sanitized for people who want it that way, but Civ is special in this attribute. I don't know of any other history games that are this way. Galciv doesn't fill the same space. Civ is a game. Unpleasantness is unpleasant. There are other ways to learn about unpleasantness. Now I realize I don't want realism as much as I thought I did. I still want some kinds of realism, but not every kind.

LDiCesare is offline LDiCesare
King
La Ferté sous Jouarre France
Jan 2001
time: 05:16
  Old Post 30-12-2004 13:07
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I think this poll is very badly worded and doesn't fit the thread title.
My daughter is 6 and she plays civ3 (I have to read her the text as she is only in the process of learning to read). I want civ4 to make such a thing possible. If anything, it can help her learn history (or get interested in it, which will help her later).
So serious means what? We don't need cartoony characters, agreed. What my daughter likes is there is some terrain and you build houses (cities), and you can view these cities. Kids want visual, graphical stuff. Grown-ups are more into gameplay and ai. Being historically as accurate as these fantasies can be is needed for civ, but this wouldn't make kids run away. Don' underestimate kids. They are very much able to like complex games.

Earthling7 is offline Earthling7
Prince
of pop
Jul 1999
time: 06:16
  Old Post 30-12-2004 13:18 Visit Earthling7's homepage!
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Inflate your Upload Space

quote:
Originally posted by LDiCesare
...there is some terrain and you build houses (cities), and you can view these cities.


This is the whole point. Civ, unlike pure wargames, is not about war. Sure, some players are more aggressive than others and most of their games will be layed out on the battlefield. The beauty of Civ is that it allows the player to pick the strategy he/she wants.

Slavery is bad. If you don't like it, don't use it. Better still, persuade your neighbours to stop using it.

Simplified and sanitised is not where Civ should be going. It doesn't need to so realistic that children have nightmares and adults get bored. Humour is welcome, but there is no need to re-write history and make it a Noddy in Toyland thing.

Sn00py is offline Sn00py
King
From New Zealand
Aug 2001
time: 13:16
  Old Post 30-12-2004 15:14 Visit Sn00py's homepage!
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I see Civ1 and Civ2 as a really fat chess game.

But I see Civ3 as half chess half snakes and ladders.


That's my drift.

General Ludd is offline General Ludd
Emperor
Minion of the Dominion
Aug 2001
time: 05:16
  Old Post 30-12-2004 15:53
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Browse Apolyton AD-FREE

quote:
Originally posted by Kuciwalker
No! I liked C3.


Exactly, we don't want a kids game.

Sn00py is offline Sn00py
King
From New Zealand
Aug 2001
time: 13:16
  Old Post 31-12-2004 01:21 Visit Sn00py's homepage!
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are you being sarcastic Ludd?

Apocalypse is offline Apocalypse
King
Lexington, VA: College - Houston, TX: Home
Aug 2005
time: 00:16
  Old Post 31-12-2004 02:16
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I doubt he is. Kuci is just a kid.

GePap is offline GePap
King
of the Big Apple
Nov 2001
time: 23:16
  Old Post 31-12-2004 03:22
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I have come to like C3C better than Civ2 out of the box-yes, various things are inferior, and I wish more SMAC influences had remained, but in the end, it is a fine game.

As for the debate- this is a game in which I can, with a click of a button exterminate more digital denizens than say in GTA, though not as graphically. Just the fact that you have to devote a lot of time and that the action is engrossing but slow make it difficult to make TBS games "kid games"- I have seen no TBS than comes close.

That said, I agree about sophistication - I don't care if graphics for cIV stay the same as now-they are fine now- I want deeper diplomacy, a modified economic and resource system at the least, that and a social engineering screen, which should have been in this game as it is. Ideally, I have proposed a fundamentally different basis for the game, but that won't happen.

dacole is offline dacole
Prince

May 2003
time: 05:16
  Old Post 31-12-2004 21:23
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Increase the size of your Attachments

Agreed! See the post I am about to make for one pcgamer comment that scared the crap out of me....

Alex is offline Alex
Emperor
Brasil
Mar 1999
time: 02:16
  Old Post 31-12-2004 22:26 Visit Alex's homepage!
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Increase Your PM Length

I really don't care if the game is cartoony or not, or if it streamlines some boring micromanagement... I want it to be a deeply complex and engrossing strategy game, with a good AI and a good sense of immersion in the game world.

Oh, and where is the banana option?

GAZ082 is offline GAZ082
Warlord
Buenos Aires, Argentina
Jul 2004
time: 02:16
  Old Post 02-01-2005 06:33
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There are two markets, fellas:

* The veteran players from CIV1 and 2 (like me) who feel that the game has great stuff like borders and fancy graphics, but lacks of complexity (that does have CIV2).

* New players that the first CIV game they ever played was CIV3 that find the game complex enough (comparing to the other games in the market).

Im afraid the second group is far more numerous than the first and Sid has to make his bucks to put the bread on the table (but i think he can retire right now and live with luxuries ).

Pradox games (Europa Universalis I, II, Crusade Kings, Victoria, HOI 1 n 2) are complex enough. I'd really love to see a CIV game made by those guys.

Civrules is offline Civrules
Settler
Wixom, Michigan, U.S.A.
Dec 2003
time: 00:16
  Old Post 02-01-2005 06:50
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In my opinion Firaxis makes two different kinds of products.

In general, the two are great games, no doubt.
1. Products that attract kids’ attention more, but can be definately played by adults (Pirates!)
2. Products which you can learn a lot from and use a lot of strategy, and that also require a lot of thinking (Civ)

I hope that when Firaxis says, "changing the fanbase slightly," they don't mean making Civ IV appeal to younger people, because I wouldn't like that either. However, if it is just the graphics that appeal to kids more, and not the mechanics, I’d not care.

Heresson is offline Heresson
King
of frogs
Jun 2000
time: 06:16
  Old Post 02-01-2005 07:01
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quote:
Originally posted by Earthling7
Hear, hear.

two extremes, CivIII vs EUII. CivIV should be somewhere in between.


Which one is the serious and which one is the cartoonie one?

General Ludd is offline General Ludd
Emperor
Minion of the Dominion
Aug 2001
time: 05:16
  Old Post 02-01-2005 08:23
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quote:
Originally posted by GAZ082


Pradox games (Europa Universalis I, II, Crusade Kings, Victoria, HOI 1 n 2) are complex enough. I'd really love to see a CIV game made by those guys.


With Crusader Kings -> Europa Universalis -> Victoria save game conveters, it's practically a game of civ.

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:16
  Old Post 02-01-2005 19:35 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
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#23 Report this post to a moderator
Support Apolyton or Terrorists Win

quote:
However, if you want a serious, involving game of Civ...I suggest you check out SMACX


Which is by now only possible to play in MP.

Shogun Gunner is offline Shogun Gunner

Emperor
Potomac Falls, Virginia
Oct 2000
time: 00:16
  Old Post 02-01-2005 19:48 Visit Shogun Gunner<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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#24 Report this post to a moderator
Put an end to popups!

quote:
Originally posted by GAZ082
There are two markets, fellas:

* The veteran players from CIV1 and 2 (like me) who feel that the game has great stuff like borders and fancy graphics, but lacks of complexity (that does have CIV2).

* New players that the first CIV game they ever played was CIV3 that find the game complex enough (comparing to the other games in the market).


I would hope that obvious ways to combine these two approaches in one game are taken. For example,

The city governor of civ3 could be on or off depending on your playstyle. Most people here at Apolyton would select the governor off, but to a new player, that is a nice feature to assist with gameplay. Both "markets" of players are satisified with an arrangement like this.

Can it then be possible to increase detail and complexity while programming options to help the new player?

Sn00py is offline Sn00py
King
From New Zealand
Aug 2001
time: 13:16
  Old Post 03-01-2005 06:23 Visit Sn00py's homepage!
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Avatar Enlargement: We've got the solution

When Civ1 first came out, the depthness and complexity is what intrigued most players; as time passed, games in general got deeper and more complex. So new player or not, a serious game of civ would intrigue those who are intested in civilizations, history, etc



I have this very strong worrying feeling that Firaxis are going to screw this up again.



And I will say it loud and clear. Civilization is not for people who want to play simple games with no purpose. Civilization is about, politics, leadership, economics, geography, war, technology and people. These are all serious subjects, all should be taken seriously and accurately. Why this should be dumbed down to majorly appeal to children can only be frustrating for Civ's main fanbase.

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:16
  Old Post 03-01-2005 06:25
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#26 Report this post to a moderator
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quote:
Originally posted by GAZ082
There are two markets, fellas:

* The veteran players from CIV1 and 2 (like me) who feel that the game has great stuff like borders and fancy graphics, but lacks of complexity (that does have CIV2).

* New players that the first CIV game they ever played was CIV3 that find the game complex enough (comparing to the other games in the market).


Eh, I've played both. I still like the C3 interface the best.

Maniac is offline Maniac
Emperor
Gent, Belgium
Jul 1999
time: 06:16
  Old Post 03-01-2005 06:38
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I read on the Firaxis site under "Did you know:" that the average gamer is 28 these days. Won't Firaxis then cut in their own meat by changing the fanbase and make the game for 3-year olds? Or is the real problem most average 28-year olds have the minds of three-year olds?

Last edited by Maniac on 03-01-2005 at 06:48

Sn00py is offline Sn00py
King
From New Zealand
Aug 2001
time: 13:16
  Old Post 03-01-2005 11:15 Visit Sn00py's homepage!
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#28 Report this post to a moderator
Tired of ads?

Comrade; SMACX is goodl, but I want Earth, earth's history, you know what I mean.

Even SMACX isn't deep enough.

Apocalypse is offline Apocalypse
King
Lexington, VA: College - Houston, TX: Home
Aug 2005
time: 00:16
  Old Post 03-01-2005 11:42
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Come on....by saying 3 year olds all the time, it's getting a bit immature. We know it's not for three year olds. Civ has always been a bit silly anyway...which is part of what they are going for with those leaderheads in Civ3. The advisors were a bit silly and so were the elvis heads. It doesn't really take away from the core game.

Sn00py is offline Sn00py
King
From New Zealand
Aug 2001
time: 13:16
  Old Post 03-01-2005 16:09 Visit Sn00py's homepage!
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#30 Report this post to a moderator
Get a bigger avatar today!

Yes, it is obvious that it's not for 3 year olds. I am just trying to make a bold point to Firaxis: aim for the people who care about this sort of stuff, not the people who don't care/don't understand it.

Humour is fine, humour is also a part of Civilization, but Firaxis are over doing it just a little bit (especially with the units, far too cartoonish looking). Can't we at least have SOME serious moments in the game?

After a nuclear weapon hits a city, you don't really get any feedback from your own people, other leaders and you don't really see the destruction of the city and its ppl that you just destroyed. It's just kind of bland.

There is little emotional attachment to the actions that you do, is that not what a leader has to face the most?

 
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