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Baracuda
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Is there any winner in god level (last one)?
Winning in emperor level is quite possible (very difficult if you don't succeed in following the other nations technology rythm... But quite possible)
But God level is awful and I can't follow them : It usually finish in 100 or 200 After Christ when you have built about 10 cities and have no possibilities to build more because you are in contact with the others civilizations and they finish you easily...
I come to this forum because french forums are full of level 1 or 2 and with scores reaching 1000 maximum... My best score is 9485 so it's difficult to have answers concerning my "emperor" problems...
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Doc Tsiolkovski
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Deity can be won by some outstanding players from almost any start (sure, things can always go wrong, like the nxt Civ simply deciding to use their gazzillions of starting units against you before you finish your first Warior...).
Sid, however, seems impossible without a decent start (usually at least a Cow and fresh water). And, only some of the Civs seem competitive here (mostly AGR or COM ones, or Civs with an outstanding UU like Persia or Vikings). And, I've not seen a Pangea victory yet.
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punkbass2000
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Waterloo, ON, Canada
Feb 2002 time: 00:13
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Moonsinger's 80k game and Sir Pleb's 60k game. IIRC, SirPleb's was the first HoF entry for Sid (at least, the first really good one in the score category) and MoonSinger's is by far the highest score I've ever heard of. If you go to the HoF, BTW, you will see another score in 2nd ~75k, but it is going to be removed shortly for violations (someone just noticed it was played without the domination condition, thus allowing an inflated score). Anyway, both of these threads are very long, but there's a lot of very good stuuf in each. For the purposes of this thread, the initial meanderings on world, civ and climate choices are probably most poignant.
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Remulak
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Hi Barracuda:
I have been playing CIV III Conquests for some time and have been able to win consistently at Emperor. In order to win at Deity, you need to spend a lot of time micromanaging which drives me crazy and takes a lot of time.
Good luck
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gunkulator
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Here's another vote for Emperor. I also find the levels above that to be too filled with tedious, endless micromanagement of tiny, close packed cities - so much for building a grand civilization.
I can usually beat Emperor, however if I get lousy terrain or an aggressive close by neighbor, I still sometimes lose. The good thing about losing, though, is that you usually learn something new to try the next time. For example, I had never tried an early archer rush or picked off any AI warrior/settler teams until I got hemmed in by a too close neighbor. That game was over pretty quickly. The next time I met an early warrior settler team, I traded for Warrior Code, built some archers, and took them out.
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