Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-PtW Democracy Game II > C3PtWDG2 Sunshine > Turn 153, 360 AD
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:34
  Old Post 03-01-2005 13:04 Visit Trip's homepage!
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Turn 153, 360 AD Support Apolyton, pre-order Civilization IV

Diplomacy

Python sent 100g accepted for Theology. I accepted
LL sends Gunpowder unaccepted. I clear the screen (should get it from Tabemono this same turn)
CoD sent 100g accepted for Theology. I accepted
Tabemono sent Gunpowder accepted for Theology. I accepted (do we still need to give them any gold?)
MAST sent WM accepted. I accepted, sent back our WM accepted

City Management

Rigel went into disorder... guess I should have paid more attention to playing the last turn

Worker Temp moved 6-6 and joined New Sunshinia

New Sunshinia WF set to hill and mined grass; 5-1-7, 2 and 1
Mardi Gras WF moved from mined grass to normal grass; 1-2-1, 1 and 60
Paradise WF from coast to mined grass; 5-4-15, 3 and 3; will change over to Worker next turn
Friendship City WF from irrigated plains to taxman (to prevent disorder); 5-0-15, x and 13
Funky Town WF switched from mined plains to irrigated plains; 5-4-22, 3 and 3
Rigel WF switched from forest to taxman; 2-1-5, 20 and x

Granary rushed in New Sunshinia (54 shields) for 216 gold - needs to finish before growth

Note that 4 Worker Pumps are in action or are being set up: one in Paradise, the second in Las Vegas, third in Funky Town and fourth in New Sunshinia (will be used as a pump when rebuilt). I will likely add more as time goes on as we need a bunch of Workers now that we have so many new cities and so much to do

Future rushes:

Granary in Rigel
Possibly Library in Sirius
Courthouse in Rainbow Connection

Other Plans:

Worker from Happy Hills assists Sunshinia Temp Worker with irrigating some tiles before joining New Sunshinia

Units

Up to Worker: 16

Worker 4 (NE) began roading FA 6
Worker 1 (NE) began mining RC 4; done next turn
Worker Mr. Goodwrench (NE) began mining RC2
Workers Andy and Charles (NW) moved 1; heading to the west to improve stuff
Worker 2 (W) roaded
Worker 3 (core) moved to Paradise
Worker 14 (E) moved to RC 2-2
Workers 2 (another? renamed to 16) (core) moved to TB 4
Worker 15 (SW) moved to SB 9
Workers 7 and 12 (SW) moved to SB 9
Workers 10, Mr. Goodwrench and Mr. Peabody (S) moved to Rigel 6
Worker Mr. Rogers (S) began chopping Rigel 6
Worker 6 (S) began chopping Orion 1

Horseman Mars (NW) moved into PP

Horseman (NW) moved 3 and forted
Horseman Comet (NW) skipped turn; waiting for barbs
Horseman Apollo (SE) moved 4; waiting for barbs
Horseman Nova (SE) moved 4-8; heading north
Hoplite Bart (E) forted
Hoplite Doright (S) moved 6; heading for Orion

HSS Expedition (W) moved into Paradise

Summary

Slider at 70% science

4th in GNP at 331 (+12), 6th in MFG at 89 (-1), 4th in Prod with 420 (+8)

Remain 1st in Land Area

2,281 gold in the treasury, making -7 per turn (~2284 total next turn). 13 Horsemen (currently built or building) upgrades will cost 1040g

Education listed in 5 turns

Army is weak to all

31 Workers (-1)
3 Warriors
11 Horsemen (+0)
2 Catapults
2 Galleys
12 Hoplites

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:34.
Apolyton Time is 00:34.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0294 seconds (82.70% PHP - 17.30% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net