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Shaka II
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For warmonger, religious civ (Civ3v1.29f), conquest (example Iroquois), I like:
Despotism ==> Monarchy ==> Democracy ==> Communism
I turn research off after learning a few key techs, buying or intimidating conquered civs for tech until I acquire Democracy. I still don't turn research on until I have all universities in place in key cities. Then after buying my tech lead, I shoot for tech leader, occasionally selling non strategic tech.
Long wars required for conquest ultimately shut down the Democracy, so it becomes necessary to either make peace (oscillating war) or switch to Communism. It depends on what tech is required to complete the conquest (e.g., tanks or modern armor). It can take an awfully long time to research modern armor under communism, while fighting non-stop war, but it is eventually reached.
So I put Monarchy, because I am a warmonger and in the deciding ancient age, it rules, as it is difficult to keep your people happy enough in Republic without having the temples in place, etc. Give me a barracks, not a temple.
Last edited by Shaka II on 21-01-2005 at 06:24
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Aramis
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Not where I was tomorrow, nor will be yesterday.
Dec 2002 time: 23:35
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Democracy=Anarchy with bananas, so I had trouble choosing.
I'm mostly concerned with production, so I lean towards democracy in most games, after I've got replacement parts.
Some games don't get that far and I end as a republic.
I never use fascism nor feudalism, and monarchy only rarely.
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lebensraum
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quote: Originally posted by lebensraum pull out that one, pop in a friend's cd drive and it says my hard drive's failed |
d'oh .. re-jumpered friend's cd-drive to ide-slave
now there's sparks coming out the back of the machine
hmm, this could take some time
ed: oh and the monitor's blown
... i had a cortina like this once
Last edited by lebensraum on 23-01-2005 at 17:17
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arnoldvsgooch
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I agree with Arrian. Go straight for Republic and build like crazy, get ahead in techs and build massive amounts of cavalry before your neighbors and most times seek revenge on past attacks.
P.S. - I'm brand new to the civ forum and usually play on regent or monarch.
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Yosho
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There are no absolutes in Civ, but by my estimates, in order for it to be worthwhile to change from a republic to a democracy in a non-religious civ, you have to have at least 80-110 turns of peace, or at least of no war weariness. That's the minimum amount of time before the extra money from having a democracy pays for the cost of going through anarchy and you start really making a profit on the switch. For this reason, it's usually not worthwhile to go democracy if you're on pangea. However, if you have your own continent to yourself, if you are willing to go to extremes in order to avoid any war weariness, by fighting purely defensive wars, and are going for a space ship victory, you can create a situation where it’s worthwhile to go democracy. It's still pretty risky, but you can sometimes get away with it.
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gunkulator
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Don't forget the two optional techs that must be obtained to even get to Democracy. The AI won't trade the Democracy tech at all until much later so you'll waste an additional 4 turns minimum to research it. Considering that your alternative research choices at the time are things like Magnetism, Economics, Navigation, and Military Tradition, I can never find a good reason to go after it.
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gunkulator
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quote: Originally posted by joncnunn
Misconception here: The AI will always trade a tech with you IF you have enough assets to make it worth the AIs worthwhile. |
Agreed. I was engaging in a bit of hyperbole. I think it is safe to say that most players are not willing to pay the AI for new government techs since the AI values them highly. Therefore, along with around 7 turns of anarchy, you have a minimum of 4 turns of research to get Democracy. That's 11 turns of lost research.
quote:
If you do beat the AI to a govt tech, you can often bankrupt them selling it to them for the same reason.
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The AI tends not be as cash rich in the Middle Ages. I find them much more willing to cough up gold in the Industrial Age.
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Yosho
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quote: Originally posted by gunkulator
Don't forget the two optional techs that must be obtained to even get to Democracy. The AI won't trade the Democracy tech at all until much later so you'll waste an additional 4 turns minimum to research it. Considering that your alternative research choices at the time are things like Magnetism, Economics, Navigation, and Military Tradition, I can never find a good reason to go after it. |
Well, the AI usually researches it fairly early, so usually by the end of the middle ages every AI player will have it. If everyone else has a tech, there are often ways to get it that don't cost you very much; demanding it from an AI who you beat in a war, trading it for a few extra resources and a little gold to a civ who wouldn't have the money to pay you for the resources otherwise, or picking it up when you develop a new tech none of the AI's have and then trade it to all of the AI's; I take money from the rich AI's, and whatever I can get from the others. One way or the other, I usually seem to end up with democracy by the end of the middle ages, which is just about where I would want it anyway, because if I am going to go democracy, I want it before I build my railroad network, to speed up my workers and get the railroad network built much sooner then it otherwise would have been built.
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Shaka II
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quote: Originally posted by Arrian
That's a lot of government switches for a non-religious civ.
-Arrian |
Yes, this is probably no good for a nonreligous civ. That's why I mentioned playing Iroquois. Also, playing vanilla.
Every game is different, and depending on the civ characteristics and style of play, so the government choices are variable.
I would probably still go with Monarchy ==> Democracy and choose to fight oscillating war, if I was playing a nonreligous civ, to avoid that extra switch to Communism. Just means a shift in style of fighting to making larger armies to fight shorter battles, instead of a constant warfare. Probably there would be less of an effect on research that way too.
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