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FlameFlash
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Minnesota, USA
Dec 2001 time: 23:32
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I know we have CivIII single player, CTP, and SMAC/SMAX, along with MOO3. But really, is Mac gaming and especially civving starting to go by the wayside?
I already expect CivIV to be less supported than CivIII was, I mean, part of the lack of sales of CivIII was the lack of the espansions, part of the lack of the expansions was the lack of CivIII initial sales, so I just don't see, under this logic, why they're going to even both porting CivIV to the Mac.
Honestly, what would be the point? They'll undoubtably use something MS only again for MP, and that means no Mac support for MP.
CivIII is fun, was fun. But I play CTP and SMAX more often. Why? Because they actually have MP support on a Mac.
Now games like NWN are out, fully supported on a Mac, sure. But what economic sense is it to go and buy the game and its expansions when you could get the PC version of the expansions and the core Mac game (there are open source installers that take the PC expansions and install them, meaning that there isn't any difference but the installer, which Mac users shouldn't have to pay so much extra for, IMHO.)
Well, there's my Civ-Mac rant for the day. How do fellow Mac users even try getting around these problems? Buy a PC? That's about all I can see.
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dojoboy
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Tansi (USA)
Nov 2001 time: 00:32
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quote: Originally posted by Agathon
On the other hand, Paradox have been pretty good about porting their games to the Mac. 
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Amen to that, brother! And, Crusader Kings and HOI2 are slated for port-ation over the next months.
Right now, I'm in the middle of a great Vicky GC as Pru..., no wait Germany.
quote: Originally posted by FlameFlash
Exactly why I want CivIII, not CivIV to be fully ported to the Mac.
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FF, you really ought to go over to CFC and d/l'ed the GOTM mod. Just make a separate installation of Civ3: one vanilla and one GOTM mod. With the mod, you can play the ever popular GOTM save file (don't have to submit it), and you can even generate epic games using the features of PTW/Conquest and many of the new civs, including others as well, through bluebox's GOTM scenario mod. Be sure to use AlanH's all-in-one GOTM installer for the Mac.
Bluebox's GOTM Scenario
Mac Discussion Thread re: Bluebox GOTM Scenario
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dojoboy
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Tansi (USA)
Nov 2001 time: 00:32
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Another thought about the decline of mac gaming:
We are definitely seeing high end PC ports on the FPS / RPG games. Aspyr is cranking them out w/ the occassional RTS (e.g. C&C: Generals & exp). MacSoft has released an RTS (RoN Gold) recently. But, there seems to be a developing niche market for mac games that Virtual Programming, Ltd. seems to be on the forefront of. This market is fueled by older PC games that are attractive, but only now affordable to port to the mac after a couple of years or just never got a good look upon release.
VPLtd. really got started with only Europa Universalis II, VGP2, and Kickoff. Now, they have over 20 games released, some not yet released. Paradox strategy titles now have developed a niche for them, and somewhat of a cult following. Crusader Kings and Hearts of Iron 2 a slated for ports soon. Massive Assault has been very popular for them, as well as Celtic Kings.
Now, their ports can be released buggy, but that is due to more to the fact that they don't have a portinghouse hammering away at code. And, they do make sure the bugs get fixed. From what I can tell, they recruit individual programmers to port specific games or series. However, they are diligent about keeping games patched to their PC equivalents. From shear volume, I'm etting unit sales over time are going to be their strength. Where else can you purchase a new mac game for $30 US?
I say all this to argue that there is really an expanding market for mac games. Aspyr and MacSoft are going to release the blockbusters, while smaller publishers are able to exploit good games that may not always appeal to the masses.
As far as the civ series go, I doubt seriously MacSoft would pass on a cIV port for very long.
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