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AndiD

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SOO of Morgan Industries, ACDG3
May 2004 time: 06:32
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So then let's make some formers...
I call myself a lucky diplomat today. Contacted Zak out of curiosity.
He demands AdapEcon, I gave it in exchange for Non-linear Math. Worked. 
He asked for a Treaty, I agreed, but he got seething. Over and Out.
Contacted Zak again immediately, he is back to non-committal. I desired access to his research data, tried HEC against our maps but didn't work. Optical Computers against our maps worked and HEC for 100 credits, worked, too. He stayed Noncommittal throughout the negotiation.
After that, we may select SFF in our research screen and will get it in 5-7 years, depending on lab points allocation.
I guess it would make a good article about negotiations with the newly elected (or provisorial or whatever the state is) government of the Uni. 
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Mead
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Give me some time to see if I can work some diplomacy with Sparta before we play the turn.
Mead
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Mead
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I downloaded the turn and took a look.
I could do no better than Andid with the AI negotiations.
We need HEC and Non Linerar to better armour and arm ourselves but I fear that if we give up the maps they will find their way to Sparta almost immediately.
Oh well, lets get the techs.
With HEC we are a lot closer to SFF and aircraft, right?
Plus, with HEC we get 3 armor, right?
I do question why we are not building more gator boats and rover chasis probes. We should be building gator boats in every port (except choke on this). We should not be building infantry chassis probes rather rover chassis probes.
Mead
PS
No word back yet from Sparta on diplo efforts.
Mead
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Drogue
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Omnipresent conscience
Oct 2002 time: 05:32
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As Method said, AndiD's actions are in contravention of this. You may test any AI diplomacy, with as many people, as many times as you want, but you may not accept any deal. If you do accept a deal, that turn becomes the real turn. Therefore, if AndiD still has his turn from the first attempt - ie. he saved it after he did the 3 deals - then you may use that as the real turn. However that means jtsisyoda's turn, and AndiD's retry, were breaking the rules, by accepting deals without being the turn that will be passed on. Therefore, if that save exists, you *must* use AndiD's turn, as it was the first try.
However, if the first try (AndiD's) does not exist, due to it not being saved, then with multiple tries I take the worst option, which seems like jtsisyoda's turn.
It's like popping a pod, if you do it repeatedly, and the first turn exists, that is the one that will count, and the others will be discarded and punishment brought as applicable. IMHO, since this seems like a lack of knowledge of the rules (please read them!) I am willing to consider this a first warning, and without punishment, whichever turn is used.
In short, no, you may not replay, as you have accepted a deal before. If the firts turn exists, it must be use, which would saved after AndiD's first attempt. If it does not, jtsisyoda's turn must be used.
As a side note, in the old CC, we had someone try diplomacy without accepting something, and if they got the desired result, we accepted it, and then used that as the official turn. As in AndiD would have sent you his turn, having accepted that, and you'd use that turn. However having accepted any deal, you may not then replay the turn.
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LordofMysteries
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Have we trained three units per base yet?
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LordofMysteries
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Yes. That is what I mean.
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