Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Master of Orion III > MOO3-General/Help/Multiplaying > help about the harvesters
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
15.Sep: NOT PLAYED, `DIDN`T MISS ANYTHING`
08.Sep: A `TRAGEDY` FOR THE FRANCHISE
29.Jul: MADE A MISTAKE, `WG` SAYS
CivGroups
Apolyton Storywriters' Guild (56): Not a Member - Join

bottom of page
  - MASTER OF ORION 3 (US) $29.99 - MASTER OF ORION 3 (UK) £24.99 - MOO3 STRATEGY GUIDE (US) $13.99 - MASTER OF ORION 2 $9.99
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
deadalus is offline deadalus
Settler

Jan 2005
time: 05:32
  Old Post 10-01-2005 03:15
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
help about the harvesters Support Apolyton, buy Alpha Centauri

hello to u all,i have a question about the harvesters:

in my war againts them i captured one of thier plants
now for some reason the captured ithkul population start moving (migrating) to another plant of mine (colonize with MY population, psilons)

now, as soon as the harvesters migrated to the new plant they started to eat my population !!!!


my demographik is reading:
psilons - 3.3
ithakul - 0.1
and in the unrest tab is saying "population eated by harvesters"

how can i make those harvesters stop killing my colony??

tnx in adavnce

deadalus is offline deadalus
Settler

Jan 2005
time: 05:32
  Old Post 10-01-2005 03:25
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
i also tryed to garrison army... Got spare money?

in my colony but it didnt help.

btw sorry for the multyposting javascript:smilie('')
Oh boy what a shame

Whoha is offline Whoha
King
The TOC is supposed to be classified guys...
Dec 2001
time: 23:32
  Old Post 10-01-2005 05:06
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton

give all infected planets to some other race you are at war with(perhaps the ithkul empire) and nuke the sites from orbit. It is the only way to be sure.

DRoseDARs is offline DRoseDARs

Prince
"My god, it's full of peas..."
Jul 2002
time: 21:32
  Old Post 18-01-2005 12:42
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Suffering from ads?

Spambot reported

Proteus_MST is offline Proteus_MST
Prince

Dec 2001
time: 06:32
  Old Post 21-01-2005 19:11
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Help yourself to an AD-FREE life

quote:
Originally posted by Whoha
give all infected planets to some other race you are at war with(perhaps the ithkul empire) and nuke the sites from orbit. It is the only way to be sure.


Yep,
either this,
or accept the Ithkul as Citizens within your Empire.
(they are acceptable Ground Troops )

But if you do, they will sooner or later appear on all of your Planets
and very slowly, but steadily, replace the native Population there.
(Never had them replace all of the native population in any of my games, but their population rose slowly while the population of the native population slowly decreased)

Stormhound is offline Stormhound
Prince
New Jersey
Jan 1970
time: 00:32
  Old Post 23-01-2005 19:21
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

That's only partially true. A given region can have population of only one race, so if all the regions on a given planet are populated, there's nowhere that Harvesters can appear on that planet. If even one region is empty, however...

deadalus is offline deadalus
Settler

Jan 2005
time: 05:32
  Old Post 23-01-2005 19:59
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
tnx u very much. i have another question Support Apolyton buy from Amazon

tnx u for your replays.

the reason i dont like all of my pop become ithakul is that i will be able to colonise fewer plants.

now i have another problem:
after i cleaned a plnat from the harvesters (either by killing all the population and destroying the colony, them use of colony ships or i bonber the colony untill i see the population is 100% of not ithakul race then i capture this plant) they reapper after somewhat like 15-10 turns and again i have to give that plant as a gift.

someone know why is it happening or how to stop it?

Stormhound is offline Stormhound
Prince
New Jersey
Jan 1970
time: 00:32
  Old Post 25-01-2005 05:29
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Browse Apolyton AD-FREE

With enough terraforming tech, race becomes (somewhat) irrelevant, because you can colonize anything and eventually make it a good world.

Again, if there's an empty region, the Ithkul can (and will!) move in. There is no direct way to prevent this. Turning on migration to the world can help, but it's no guarantee.

One of the controls that was removed from the game allowed the player to decide whether populations would be encouraged to spread out on a planet, or to clump together. The former is useful as a way of "boxing out" populations of other races, while the latter is good for making regions develop more quickly. Another control that was removed allowed you to designate how other species and races were treated, which would either encourage or discourage them from being part of the population of your empire.

Oh, well. Baby, bathwater, who cares so long as the basin gets properly cleaned, right?

deadalus is offline deadalus
Settler

Jan 2005
time: 05:32
  Old Post 25-01-2005 12:01
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Support Apolyton buy from Amazon

yes, but still how comes after i have no ithakuls in my empire, suddnly they respawn

Stormhound is offline Stormhound
Prince
New Jersey
Jan 1970
time: 00:32
  Old Post 26-01-2005 07:13
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Support Apolyton or Terrorists Win

Because people can enter your empire from the outside, if they like you better than where they live. (Yet again, another control that didn't end up in the game...)

Jamski is offline Jamski
Deity
lol ED&D is officially full PvP LOL
May 2002
time: 05:32
  Old Post 01-02-2005 04:14
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Support Apolyton, buy Civilization 2

Its hard to keep closed borders to immiggration between countries today. Imagine how hard it is to keep a watch on the borders of an entire galactic empire.

Keeblerdawg89 is offline Keeblerdawg89
Settler

Apr 2004
time: 05:32
  Old Post 11-03-2005 21:05
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Get a bigger avatar today!

Here's an anti-Ithkul tactic I fully addopted... Kill ALL on site... If they're on a planet you want to colonize, then bombard it until nothing at all is left standing... OR, make use of that Stellar Convertor and turn it instantly into cinders... It can actually still be colonized after you do that, but teraforming it afterwards will be a real pain and take very long time, but I haven't actually tried that so I can't be sure it can really be done.

The next best thing you could do is cheat outright... Just find a save-game edittor and edit the race off of your planet. Just don't try to do too much of that kind of activity because that could permanently screw up your current game (or try saving as a different file name as a test in case of errors).

BTW... Have FUN!!!

piratebrun is offline piratebrun
Chieftain
In a bottle of BEER!
Oct 2002
time: 05:32
  Old Post 12-03-2005 19:28 Visit piratebrun's homepage!
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Support Apolyton buy from Amazon

Another thing I have found effective is to keep forced labor on, at the maximum. I normally keep it on at max anyway.

Personally I prefer a quick boost and burn out my slaves fast. This keeps all races in check. Slaves at max double the productivity early on, and provide a nice boost later on too. The only thing is sometimes early on all your minerals and/or food are coming from slaves, and when one dies, you may have a temporary shortage. I usually ignore the shortage unless it is significant.

Planets with only slight ithkul infections can be cleaned this way. Planets heavily infected get traded and glassed.

I try to check the planets before I take them over. Personally I always bombard and re-colonize until the late game. By then the ithkul have usually been eradicated as an empire and I just have to check the planets that I am taking over. If they have ithkul, they get glassed.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:32.
Apolyton Time is 00:32.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0394 seconds (89.10% PHP - 10.90% MySQL) with 44 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net