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Tampa_Gamer
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Hello,
I recently unearthed my Civ III (plain vanilla with the latest patch applied) and have just started a game (well actually about an hour into it). However, I had forgotten about some of the mods (especially necessary graphic ones like the mood smiles for the workers) and others that I used when I was playing this game a lot. Would some kind soul please recc'd to me the "must have" mods for this version (I am not into all kinds of new techs, etc. but am interested in unofficial fixes) and if possible, please let me know which ones can be applied at any time during a game, and those which should only be applied before starting a new one.
Thanks in advance.
Tampa_Gamer
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Tampa_Gamer
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Thanks. How about graphics mods -> I saw some, but it looks like they are for the expansion sets. Are they generally backwards compatible?
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Grim Legacy
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War Machine, Barbaric King, Relentless, Remorseless, Guiltless and Unclean!
Aug 2001 time: 06:32
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Was there ever some kind of generally-approved mod that disables the odd option of building ancient-era units in the modern age (e.g. swordsman next to modern armor)? I encountered this 'feature' recently and found it annoying.
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Grim Legacy
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War Machine, Barbaric King, Relentless, Remorseless, Guiltless and Unclean!
Aug 2001 time: 06:32
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quote: Originally posted by vmxa1
This should not happen, unless they are lacking resources or have been reduced to a few cities. |
Mysteriously, it does happen: I have the option to build a longbowman with all the resources and techs for the modern stuff (which are also listed in the build menu).
I figured the no-upgrade on these ancient units were a probable cause for the problem. It just struck me as very odd that Firaxis has not corrected it after all this time, especially when the infantry upgrade is all that is needed...
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