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Eternal
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FNORD
May 2000 time: 00:13
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After 176 turns:
Rank 6843 with $43,782 NW and 322 Land
Gov't: Theocracy -- Money: $273k -- Food: 1k -- Oil: 0 -- Pop: 3.4k
Tax income per turn: $10k -- Food loss per turn: 4
Buildings: 32 ICs, 227 RLs, 12 farms, 48 CS, 3 unused
Military: 1.5k spies, 1k troops, 11k turrets, 200 tanks
Tech:
Bus 745
Res 713
Agr 519
War 549
Wea 380
Ind 726
Spy 138
Remember selling tech is my main source of income. As a result it takes a while for me to get my income up, but this strategy is one of the best to use. So remember, always buy tech... no matter how expensive!
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Eternal
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FNORD
May 2000 time: 00:13
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After 459 turns
Rank: 3766 ... NW: $375k ... Land: 1515
Money: $4.6mil ... Food: 16k .... Oil: 3k .... Pop: 14k
Buildings:
34 EZs, 133 ICs, 1175 RLs, 69 farms, 11 ORs, 88 CS, 5 unused
Military:
15k spies, 30k troops, 80k jets, 125k turrets, 25k tanks, 1 nuke
Tech:
Mil: 453
Med: 652
Bus: 2868
Res: 2457
Agr: 2709
War: 2642
Con: 534
Wea: 2240
Ind: 2623
Spy: 963
SDI: 1637
At the moment I show a per/turn loss of $3k from taxes, but I can afford a higher tax rate, plus I can get about $15mil+ every day from selling my tech.
I plan on switching to a casher later... Perhaps this weekend if tech prices continue to plummet.
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Eternal
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FNORD
May 2000 time: 00:13
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583 Turns
Rank 3539 NW $562k
Money $13m ... Food 12k ... Oil 4k ... Pop 20k ... Land 2k
I'm also turning a minute income by taxes now.
Land: 62 EZs, 206 ICs, 1556 RLs, 83 Farms, 15 Rigs, 100 CSs
Military: 27k spies, 49k troops, 128k jets, 175k turrets, 29k tanks, 3 NMs, 1 CM
Tech:
Mil 1018
Med 1100
Bus 6859
Res 5901
Agr 4021
War 5956
Con 1063
Wea 4795
Ind 4186
Spy 1571
SDI 6037
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