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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization II > Scenario League / Civ2-Creation > Creating Animated ToT units Possible?
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Broken_Erika is offline Broken_Erika
Prince
shoving your soul into a jar of mayonaise
Oct 2004
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  Old Post 14-01-2005 05:38 Visit Broken_Erika's homepage!
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Creating Animated ToT units Possible? Suffering from ads?

Is it?

Harry Tuttle is offline Harry Tuttle

Prince
of the Hoople Heads
Mar 2003
time: 00:16
  Old Post 14-01-2005 06:39
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Yes, but it's about as easy as creating animated Civ3 units.

techumseh is offline techumseh
King
of the frozen North.
Apr 1999
time: 22:16
  Old Post 14-01-2005 06:46 Visit techumseh's homepage!
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Put an end to popups!

There are lots of those though, Harry, and no ToT ones. I wonder if there's a big difference in the format, or if Civ3 anims can be converted to ToT format easily. I think Merc answered this at one time, but I can't recall.

Harry Tuttle is offline Harry Tuttle

Prince
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Mar 2003
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  Old Post 14-01-2005 07:55
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quote:
Originally posted by techumseh
There are lots of those though, Harry, and no ToT ones. I wonder if there's a big difference in the format, or if Civ3 anims can be converted to ToT format easily. I think Merc answered this at one time, but I can't recall.


I think there is a size difference and as I remember it, Civ3 units have more frames in the animation. Of course you could resize and insert by hand if you really want to.

Broken_Erika is offline Broken_Erika
Prince
shoving your soul into a jar of mayonaise
Oct 2004
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  Old Post 14-01-2005 10:56 Visit Broken_Erika's homepage!
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Lose 30 kilos (of popups)

what about simple animations, like 8 different views of an unit, so that it faces whatever direction it is going, no need for any other types of animation.

Boco is offline Boco
Prince
who was once King for a week.
Jan 2001
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  Old Post 14-01-2005 11:09 Visit Boco's homepage!
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B_E, that's something that's been overlooked to date. If I understand the Static.spr correctly, it's not beyond the skills of our better artists, although it'd greatly increase the demand on their time.

Broken_Erika is offline Broken_Erika
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Oct 2004
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  Old Post 14-01-2005 22:01 Visit Broken_Erika's homepage!
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draw 8 views of a unit and fill up all the animation frames with them, no need for special idiling or attacking animations, just basic animations, if i knew how, i might experiment with nemo unit, mabe add simple flames to the vehicles or have the infantry fall over when they die, basicly crude at best.

rmsharpe is offline rmsharpe
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Minneapolis
Aug 2001
time: 23:16
  Old Post 15-01-2005 01:21
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I personally don't care for the eight views, it's very disorienting.

Broken_Erika is offline Broken_Erika
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how about 4 views, facing topleft, facing topright, facing bottomleft, facing bottomright,

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