 |
|  |
 |
|  |
 |
|  |
 |
|  |
 |
|
Kloreep

|
 |
of the pillow
Jun 2002 time: 00:30
|
|
quote: Originally posted by snoopy369
okay, i also got ecomonics ... weird, does that mean i get a free tech in each era?? Klo did you get the same thing? I didn't think I did in the past games ... |
It seems to select randomly from the whole batch. So, yes, you could get an ancient or midieval tech; and you can also get a second ind tech.
I didn't notice getting two free techs, but I don't remember checking through each era, so that fits.
quote: Originally posted by snoopy369
Another thing - one way to not use AP but to have a decently fast start is to increase the number of settlers. Although you in theory could use the # of settlers to build that many cities - ie if we gave 6 settlers, build 6 cities - more likely you'd build 3 cities of size 3, or even 2 cities of size 5 (I usually go to the 3 of size 3 choice). I tried one game like that, and you certainly get a decent tech base ... I haven't hit <50 turns yet, but it certainly helps ... |
I'd be up for starting with more settlers & workers. Thing is, I think we'd need to start with some military to protect that. Hence, my suggestion of Mass Regicide; we get basic 1-1-2 units that add some interesting elements to the later game.
|
|
|  |
 |
|  |
All times are GMT. The time now is 05:30. Apolyton Time is 00:30. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|