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snoopy369 is offline snoopy369

Emperor
Of the Peanuts Gallery
Apr 2004
time: 23:30
  Old Post 01-02-2005 10:17
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Unique Units (separate post, it's more complex):

Britain:
Possibility #1: Man-O-War type, early ship, 6/6/5 enslaves, available with Steam Power.
Possibility #2: Trained Conscript, infantry type, +1hp, 120 shields (10/10/1)

France:
Possibility #1: Maginot Linesman, 10/12/1 Infantry, 100 shield
Possibility #2: Grenadier, 10(6)/10/1 Infantry w/bombard range=1 rof=1, 10 shields cheaper (90 shield)

Russia:
Possibility #1: Cossack, 8/6/3 cavalry, cost: 100 shields (+10)
Possibility #2: Bolshevik, 8/8 infantry, cost: 70 shields (-30)

Prussia:
Possibility #1: Big Bertha, Artillery 24:3:3, cost: 120 shields (+20)
Possibility #2: Mustard Gas, Mach. Inf. 6(15)/12/1, ROF: 4, range:0, 160 shields (+10)

Austria:
Possibility #1: Mustard Gas, Mach. Inf. 6(15)/12/1, ROF: 4, Range:0, 160 shields (+10)
Possibility #2: Hungarian Dragoon, 10/6/4, 120 shields

Ottomans:
Possibility #1: Sipahi, 12/6/3 Adv. Cavalry, 130 shields (+10)
Possibility #2: Um, something. I dunno, any suggestion?

Spain:
Possibility #1: Spanish Destroyer, 9/9/9, 140 shields (+20)
possibility #2: ???

Sweden:
Possibility #1: Swedish Cannons, B: 12 R: 1 ROF: 2, cost: 60 shields (-20)
Possibility #2: Mobile Artillery, B: 18 R: 2 ROF: 3 MP: 2 cost: 110 shields (+10)

The idea is of course to have either an advanced-unit based UU or to have an early unit UU that will still be cost-effective later in the game (ie the swedish cannons or russian cossack).

I suggest also leaving the original unit available for building, as these won't be perfectly balanced as we're not taking months to playtest them, and I don't want to mess someone up by making a non-useful UU and then preventing them using the base unit...

Last edited by snoopy369 on 01-02-2005 at 11:03

snoopy369 is offline snoopy369

Emperor
Of the Peanuts Gallery
Apr 2004
time: 23:30
  Old Post 01-02-2005 10:38
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Tech Tree.

Issues to consider:
* Should Fascism be after communism or separate

* Should Automation (machine inf/arty) be after replace parts or next to
*and*
* Should arty be on Rep. Parts or Automation

(IE could it be Rep Parts (Infantry, Arty) -> Automation (Machine Inf) ?? )

* Should mil. tactics be where it is, or somewhere else (It's where it is, so there's a meaningful reason to research corporation. If it's moved we'll probably delete corporation entirely.)

* Should there be any differences in starting techs? I gave Medicine to Spain/Sweden mostly just so they have some advantage; the other civs are all militaristic (which is a huge advantage in this kind of game). (They also get 3 traits, just like in Napoleonic. I adjusted the others to make it more fair, for the 6 main players.) Otherwise all nations start with the same things - Nationalism and Steam Engine.

Attachment: wwi scenario tech tree.doc
This has been downloaded 1 time(s).

snoopy369 is offline snoopy369

Emperor
Of the Peanuts Gallery
Apr 2004
time: 23:30
  Old Post 01-02-2005 11:31
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Units attached. Some changes made. I picked what I thought were the best UUs, although I realize they're not perfectly balanced in that Coalition has more defensive UUs (infantry, infantry, one cavalry) while Prussian alliance has more offensive UUs (cavalry, offensive infantry, art'y). Not that infantry aren't going to be the main offensive unit or anything, but Prussian alliance ones are definitely more offensive-minded. More realistic perhaps? I don't know.

Attachment: wwi scenario units.xls
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snoopy369 is offline snoopy369

Emperor
Of the Peanuts Gallery
Apr 2004
time: 23:30
  Old Post 01-02-2005 11:38
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Last major issues:

RAILROADS. I suggest eliminating them and having 4-mp roads instead (like in Rise of Rome). Makes for faster movement without the disadvantages of railroads. Perhaps set up a few RRs ahead of time, like in Napoleon, but even that I don't think is good idea. RRs are too harmful to this particular game. But it's up to you all ...

GOV'TS. What should they be like? I envision Republic and Monarchy being similar to Napoleonic rep/mon., with more unit support for republic. Communism I envision being an upgrade to Monarchy, with perhaps the trade bonus or something, and low (like vanilla Democracy) corruption (minimal). Fascism I see being basically the vanilla fascism with some mods, a gov't created to wage war and only to wage war. Free unit support galore, super-low corruption, but the other ... issues ... from vanilla. No Democracy, it's not worth it in this kind of game.

STARTING UNITS. What units to start with - like napoleon, or more, or less.

TECH RATE. Fast tech rate? Finish the tech tree in 50 turns or less, giving all available units early? Slow tech rate - only ever finish part of the tech tree perhaps until the very end, making tech choices highly relevant? Or middling?

Grandpa Troll is offline Grandpa Troll

Immortal
I owe..I owe..it's off to work I go
Jul 2000
time: 00:30
  Old Post 01-02-2005 16:46
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just pick me a civ & I'll bring it to life

Wib is offline Wib
Settler
Virginia, USA
Jan 2005
time: 00:30
  Old Post 01-02-2005 23:07
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I like the 4 mp road idea. But can we have the option to build railroads?

Govt's. What you've envisioned sounds fine to me.

Starting UNits. No opinion

Tech tree. Medium speed.

snoopy369 is offline snoopy369

Emperor
Of the Peanuts Gallery
Apr 2004
time: 23:30
  Old Post 02-02-2005 05:55
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RRs are ... a problem in MP. I do not recommend the option of RRs. Part of the point of WWI is that it's not a fast paced war, it's slow and arduous. RRs mess that up by encouraging quick strikes. I actually am not sure if 4mp roads are a good idea either - they're just a compromise, basically, to me. I'd rather have no roads at all.

Grandpa Troll is offline Grandpa Troll

Immortal
I owe..I owe..it's off to work I go
Jul 2000
time: 00:30
  Old Post 02-02-2005 05:59
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quote:
Originally posted by snoopy369
RRs are ... a problem in MP. I do not recommend the option of RRs. Part of the point of WWI is that it's not a fast paced war, it's slow and arduous. RRs mess that up by encouraging quick strikes. I actually am not sure if 4mp roads are a good idea either - they're just a compromise, basically, to me. I'd rather have no roads at all.


kinda like the sound of no roads..

yes indeedy

definetly no rr

Masuro is offline Masuro
Emperor
Gangneung, South Korea
Nov 2000
time: 14:30
  Old Post 02-02-2005 06:10 Visit Masuro's homepage!
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I think we should have at least normal roads so that nations can transport their troops to the front quickly. Troops entering enemy territory can't use roads so there won't be a quick strike problem. Oh, and I agree with no rails.

snoopy369 is offline snoopy369

Emperor
Of the Peanuts Gallery
Apr 2004
time: 23:30
  Old Post 02-02-2005 06:25
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yes, that's mostly why I didn't push for no roads at all.

So has anyone looked at the tech tree and unit map yet? Hmm... ??

Beta is offline Beta

Deity
Prowling in a PBEM near you!
Nov 2002
time: 00:30
  Old Post 02-02-2005 09:34 Visit Beta<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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snoop - late at night. I will review this more tomorrow - but looks good so far.

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:30
  Old Post 02-02-2005 16:27 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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well done SnoopCat

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:30
  Old Post 20-02-2005 12:05 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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so do we have a start yet old chap

ok I am just stirring you up, I know you are doing massive work in the GO

Grandpa Troll is offline Grandpa Troll

Immortal
I owe..I owe..it's off to work I go
Jul 2000
time: 00:30
  Old Post 20-02-2005 18:56
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a question has been brought to the floor senators..



wrong thread


well..loking forward to this one as well

I just know it will be a hoot

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hoos is offline hoos
Settler
Wales
Feb 2005
time: 05:30
  Old Post 20-02-2005 22:46
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Whats the chance of joining ? I'm new to this.

Grandpa Troll is offline Grandpa Troll

Immortal
I owe..I owe..it's off to work I go
Jul 2000
time: 00:30
  Old Post 21-02-2005 02:29
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quote:
Originally posted by hoos
Whats the chance of joining ? I'm new to this.


well we have been talking this up and not a lot has happened so we are still in the hold mode hoping to launch any month now

Gramps

snoopy369 is offline snoopy369

Emperor
Of the Peanuts Gallery
Apr 2004
time: 23:30
  Old Post 21-02-2005 02:49
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yeh sorry, busy with GO and with C3CDG and with sickness and with work ...

I'll get back to it as soon as i can, but no guarantee it will start soon ...

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:30
  Old Post 21-02-2005 21:08 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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looks like another job for 1889 (not his real name) the lads at K.N.I.G.H.T Industries (not it's real name either)

snoopy369 is offline snoopy369

Emperor
Of the Peanuts Gallery
Apr 2004
time: 23:30
  Old Post 22-02-2005 07:09
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hehe ... if he wants to work on the scenario i'm glad to send my started one

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:30
  Old Post 23-02-2005 09:53 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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ahh no I do not think that be his purpose at all

Shogun Gunner is offline Shogun Gunner

Emperor
Potomac Falls, Virginia
Oct 2000
time: 00:30
  Old Post 03-03-2005 02:24 Visit Shogun Gunner<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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a WW1 scenario would be cool....it seems there are no premade scenarios for this. Is this PBEM not happening? Sounded like a lot of development time was required...

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:30
  Old Post 23-04-2005 09:35 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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ahhh such grand ideas...

and when we do get to play them we will have lots of fun

Snoop, I know you be very busy, yet bump anyway mate

Grandpa Troll is offline Grandpa Troll

Immortal
I owe..I owe..it's off to work I go
Jul 2000
time: 00:30
  Old Post 23-04-2005 16:57
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I agree
we be busy with many games and projects

This would be a very neat game to be involved in as well
If ya get the chance Snoopy

 
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