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Neal the Neophyte
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I kicked butt on Prince, but when I chaged to King, it's a whole different game. The AI seems to give the at least one other civ extradinary advantages. It seems that one civ becomes very strong from the git go. I've tried to build up my civ, avoid wars, go for the Sphinx and Stonehenge wonders. I seem to hold my own for awhile, but that one civ starts to pull away.
I've considered the following:
1. Make sure I have a strong starting position - chose my start tile with care.
2. Go for Sphinx to allow military build up without penalizing production.
3. Go to war with the dominate civ before it gets too strong.
4. Make sure my advances lead to early as possible Gunpowder so that I can get Musketeers and Cannon.
I'm sure that this is an over simplification and suspect the different goals are contradictory to some degree. I'm trying to play King on a huge map with five civs. One of the problems the huge map creates is that the dominate competing civ's location is either unknown or so far away as to make access for war impractical without also having Hullmaking pretty far along.
Any suggestions for a better strategy? I've been using a general strategy created by Gregurabi some years ago, and perhaps a second reading of his strategy may help. I'm getting tired of sucking dust, or for Grampa, eating dirt. 
P.S. Maintaining good science seems to also be a factor once past the early stages, but trying to do everything else makes it tough to keep a strong science gain.
Last edited by Neal the Neophyte on 18-01-2005 at 00:45
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Neal the Neophyte
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quote: Originally posted by dks
Hello Neal,
Going to read up on Gregurabi's strategy helps.
I'm still weak on the economic stuff but getting a better handle on it.
Playing King has forced me to pay much more attention on how I manage my cities labor force due to the AI beating me to the wonders like London Exchange almost every time, especially the elusive Edison's Lab.
I still have a real hard time getting the Edison's Lab before the AI gets it....the AI has given me a "you ain't gettin this one bub" attitude everytime.
I'm down to missing it by that ONE turn now more than not. Actually got it last game I played but using a small map with 25 civs. It was a nightmare of survival and carnage in the beginning but not a fair analysis if I'm using better strategies. The AI civs were attacking each other as well as me. There was just no room for anyone without taking the other guy's turf! Allot of fun though
Going to start a new start using the Gigantic map. I found like you, the larger the map, the harder the game play using the Earth World shape map. The AI always places me right in the middle of the bad guys and places the big boys at the north and south ends of the map.
My strategy at start will be: (of course this is subject to sudden changes )
1) Build my capital or best producing city as fast as I can, infrastructure wise for wonders. Try for at least (3) cities for this pourpose.
2) be selective as to which wonders I actually need to help me defeat the bad guys.
3) utilize my labor force of cities better....especially the scientists to speed up science developement.
4) get a better balance of what I actually need for each cities improvements for better science and military build up as an empire whole. Spread the wealth you might say.
5) DON'T PANIC....kiss butt untill I'm ready to go get em!
I have a tendency when the bad guys keep stepping on me to say that's it and go after one civ....this doesn't work. I have to calm down and say, Dean think how good it's going to feel when you anihilate the bumbs and take everything they own
This is getting long so I better cut it short here.
Many thanks for the welcome
I want to try human vs. human too....but....I've learned the hard way playing pbem with another game, is nothing like playing the AI. You can read the AI after awhile....humans are subject to constent surprises.
Gramps I feel is an old hand at CTP and has many tricks up his sleeve
Let me know what works for you and I'll let you know what I'm learning too for our future battle with these tricky human vs human CTP players |
Hey dks, looks like we both posted at just about the same time. I agree with that civ management and restraint is important until you are in a "kick butt" position. I too often, when I got a cease tresspass rejection (with the comment that I'm just a fly on some butt) with a "screw you too" response and attacked the trespasser - and off to war I go!
What the King level is teaching me is that I need to play a lot of attention to planning before I hit the "end" button. Science growth management has not been a strong point, and what I think accounts for the civs pulling away from me as the game progresses.
I'm still playing the lost game, but about to end it and start another King using some of the things we have discussed. I'll keep you posted.
Dont Granpa look positively angelic?
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