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Master Zen
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of naughty
Jan 2003 time: 23:29
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General
- GS sends Computers + WM
- ND sends 550g + WM, we send 350 + WM
City Builds
- Imperial City builds Bomber, begins Mech Inf (1)
- Camp Cod builds Settler, begins Settler (4)
- Trafalgar builds Carrier, begins Battleship (3)
- The Hill builds Bomber, begins Mech Inf (1)
- Irongard builds Bomber, begins Mech Inf (1)
- Skulgaria builds Bomber, begins Mech inf (1)
- Port Isolation builds Nuclear Sub, begins Nuclear Sub (3)
- Camp Concord builds Settler, begins Explorer (3)
- Tenebrae builds Fighter, begins Fighter
- Zayrut builds Tank, begins Transport (4)
- Yellowknife builds Bomber, begins Bomber (1)
- Leviathan builds Destroyer (DD-23) begins Destroyer (3)
- MacKenzie builds explorer, begins Explorer (3)
- Iqualuit builds Bomber, begins Bomber (2)
- Surfer's Paradise builds Settler, begins Settler(3)
Workforce
- A number of workforce changes were done to Imperial City, The Hill, Irongard and Skulgaria to enable them to build 1-turn Mech Infs. This included also tile improvement changes. Now these cities produce at 110, 110, 112 and 108 shields per turn (Skulgaria needs a worker or explorer disbanded). Previously all were at 104 (needing 2 explorer rushes). Our Manufacturing now is at 1317 spt.
Cities
- Phobos Anomaly built 1 tile NE of former Zargonia
Military
- Air recon west of Zenophobia. No ships spotted
- GS battleship spotted east of Roleplay (El Paso E-E-NE-NE-NE)
- GS Submarine spotted southeast of Surfer's Paradise
- ND destroyer spotted west of Arnablanca
- CV Aggie and CV UnO battlegroups in position around Little Bob in search of Lego ships
Last edited by Master Zen on 27-01-2005 at 00:07
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