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ormuzd
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Orders from the Ministers:
ALL MINISTERS, please feel free to edit this post to enter in your orders.
Place Save Here!!!
Pre-Turn Actions
Military Orders
Swordsmen:
Road Kill Warriors -
Troilus - fortified in Stable of Heremes
Hector - fortified in Artemis
Hermes - fortified in Apolyton's Harbor
Horsemen:
Paris -
Bucephalus -
Hoplites:
Adonis -
Bellorophon -
Hopity -
Pig Sticker -
Ajax (fortified in Sidiros Lofos) -
Thanatos - (fortified in Helios)
Ixion - (fortified on the hills near Rhodes)
Agamemnon - (fortified in Eos)
Atlas - (fortified in Olympus)
Navy:
AS Nerissa -
AS Valiant -
AS Kitchen Sink -
AS Hali -
Workers:
Roads r us - irrigating (done in 3 turns)
Faygo - irrigating (done in 2 turns)
Woodchuck - irrigating (done next turn)
Sars - roading (done in 2 turns)
Douglas Adams - roading (done in 2 turns)
Fred & Barney -
De la Hoya - mining (done in 5 turns)
Opressed Laborers - mining (done in 2 turns)
Big John -
Eudipus -
Goatse.cx -
Frostling - roading (done in 2 turns)
Grim - roading (done in 2 turns)
Bonehead - irrigating (done in 2 turns)
Micaelis Rex - irrigating (done in 2 turns)
Aesop - chop forest (done in 3 turns)
Rufus - chop forest (done in 3 turns)
Settlers:
Fiscia -
Cities:
Apolyton - wf 10-12-13-?, growth in ?, marketplace in 3 turns
Apolyton's harbor - wf 9-10, growth in 2 turns, marketplace in 32 turns
Artemis - wf 1-16, growth in 3 turns, granary in 16 turns
Demeter - wf 3-4, growth in 2, library in 13 turns
Draco - wf 3-8-17-?, growth in ?, library in 4 turns
Eos - wf 6-7-?, growth in ?, harbor in 17 turns
Helios - wf 11-?, growth in ?, library in 8 turns
Hyperion - wf 6-19, growth in 6 turn, courthouse in 25 turns
Hypnos - wf 7-8-13-17, growth in 3 turns, library in 2 turns
Naked Aphrodite - wf 2, growth in 1, library in 4 turns
Odessos - wf 2, growth in 3 turns, worker in 6 turns
Olympus - wf 1-2-3-6-16, growth in 3, library in 2 turns
Poseidon's Harbor - wf 3-7-19, growth in 3 turns, marketplace in 8 turns
Sidiros Lofos - wf 5-13-14, growth in 4 turns, library in 6 turns
Stable of Hermes - wf 8, growth in 3, granary in 14 turns
Troy - wf 16, growth in 6 turns, library in 34 turns
Diplomacy To Be Completed
Any Other Things To Be Done
NOTE: We are in a GA (0/20 turns)
Coordinate tech with PAL
Coordinate movement with PAL
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ormuzd
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I think we have more vacant positions than members lately
I'm playing the turns and posting turn reports which I'm not sure someone reads.
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ormuzd
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godking gives guidances about the domestic affairs. Togas appears too but doesn't ave time to play lately
MWIA and Con have disappeared and it comes the time to vote for MWIA's place
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ormuzd
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thank, SirOsis
But I think most of the ministers are sliing. Only MWIA is in the south half where is summer now.
I don't complain for the reports or something else but the idea for the team vanishes when only 3 or 4 are involved and makes me sad.
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ormuzd
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ooo, sh*t! the save has arrived! I'm going to play it later this night. Anyone who is interested may join me in the c3cisdg channel on apolyton.net. The password is holydoughnut
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ormuzd
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Well, nobody has joined me in the chat
Military Orders
Swordsmen:
Road Kill Warriors - 7
Troilus - fortified in Stable of Heremes
Hector - fortified in Artemis
Hermes - fortified in Apolyton's Harbor
Horsemen:
Paris - 2-2-8-skip
Bucephalus - 2
Hoplites:
Adonis - skip
Bellorophon -
Hopity - 7
Pig Sticker - 2-3-6
Ajax (fortified in Sidiros Lofos) -
Thanatos - (fortified in Helios)
Ixion - (fortified on the hills near Rhodes)
Agamemnon - (fortified in Eos)
Atlas - 9-8-8
Navy:
AS Nerissa - 8-8
AS Valiant - 2-2
AS Kitchen Sink - 4-8
AS Hali - 8-9-9 Spotted Gaul's village
Workers:
Roads r us - irrigating (done in 3 turns)
Faygo - irrigating (done in 2 turns)
Woodchuck - irrigating (done next turn)
Sars - roading (done in 2 turns)
Douglas Adams - roading (done in 2 turns)
Fred & Barney - mining (done in 3 turns)
De la Hoya - mining (done in 3 turns)
Opressed Laborers - mining (done in 2 turns)
Big John - 4-8-mining (done in 6 turns)
Eudipus - 4-8-mining (done in 6 turns)
Goatse.cx - road (done in 6 turns)
Frostling - roading (done in 2 turns)
Grim - roading (done in 2 turns)
Bonehead - irrigating (done in 2 turns)
Micaelis Rex - irrigating (done in 2 turns)
Aesop - chop forest (done in 3 turns)
Rufus - chop forest (done in 3 turns)
Settlers:
Fiscia - 7
Cities:
Apolyton - wf 1-4-8-10, growth in 3, marketplace in 3 turns
Apolyton's harbor - wf 9-10, growth in 2 turns, marketplace in 32 turns
Artemis - wf 1-16, growth in 3 turns, granary in 16 turns
Demeter - wf 3-4, growth in 2, library in 13 turns
Draco - wf 3-6-8-17, growth in 5, library in 3 turns
Eos - wf 6-7-15, growth in 20, harbor in 11 turns
Helios - wf 3-11, growth in 7, library in 8 turns
Hyperion - wf 6-19, growth in 6 turn, courthouse in 25 turns
Hypnos - wf 7-8-13-18, growth in 5 turns, library in 2 turns
Naked Aphrodite - wf 2, growth in 1, library in 4 turns
Odessos - wf 2, growth in 3 turns, worker in 8 turns
Olympus - wf 1-2-3-6-16, growth in 3, library in 2 turns
Poseidon's Harbor - wf 1-3-9, growth in 3 turns, marketplace in 7 turns
Sidiros Lofos - wf 5-13-14, growth in 4 turns, library in 6 turns
Stable of Hermes - wf 8, growth in 2, granary in 14 turns
Troy - wf 16, growth in 6 turns, library in 34 turns
Attachment: 350_1.jpg
This has been downloaded 22 time(s).
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ormuzd
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We are getting large and one screenshot is not enough
Attachment: 350_2.jpg
This has been downloaded 22 time(s).
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ormuzd
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the victory status
Attachment: 350_f8.jpg
This has been downloaded 19 time(s).
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ormuzd
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We are already fourth in Productivity...
Attachment: 350_f11.jpg
This has been downloaded 19 time(s).
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ormuzd
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Glad to know all of you are following the game.
In the next 3 turns we will have 5 cities completed their production. Because I left everything to GodKing I don't have any long-term plans where what to build.
And in the cities founded in the last turns I have started something (libraries most often) just to have something to be build there.
Any suggestions about workers and/or settler- where, when?
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All times are GMT. The time now is 05:28. Apolyton Time is 00:28. |
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