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Mountain Sage is offline Mountain Sage
King

Feb 2003
time: 05:26
  Old Post 04-02-2005 01:23
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AU506 - DAR6: Master of a Lonely World Lose 30 kilos (of popups)

This is the DAR thread of AU 506: The Power of Early Warfare.

This (final) DAR covers the elimination of the fifth and sith AI AI (7-5=2; 2-1=1). Use this thread to discuss your warmongering strategy, and recount your exploits.

Yet more (optional) questions:
1. Why did you pursue your warmongering style (suggested answers: autopilot, boredom, mental incapacity, sadism…).
2. 2. How would you think the game might have evolved if you had spared those puny two leftover civs? 3. What would your overall strategy have been?
4. Are you going to play the next AU: FlowerPower?


P.S. and off the record: many thanks to Dominae and all the team for this challenging map (without irony, this time).

Mountain Sage is offline Mountain Sage
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Feb 2003
time: 05:26
  Old Post 04-02-2005 01:25
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Part VI: The Age of Loneliness

1390AD:
The Chinese were destroyed. They were (also) at war with the Mayans, remember?.

Attachment: 1400ad.jpg
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Mountain Sage is offline Mountain Sage
King

Feb 2003
time: 05:26
  Old Post 04-02-2005 01:27
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1430AD:
The Final Countdown. We are Masters of Our Lonely World!

Attachment: 1430ad.jpg
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Modo44 is offline Modo44
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in western Poland
Jul 2004
time: 06:26
  Old Post 04-02-2005 02:10 Visit Modo44's homepage!
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Suffering from ads?

Sorry to disappoint, but I went with simple Domination. Without building, or doing self-research, I'd have to go with Knights against Rifles. No, thanks.


AU Mod, Emperor level

I have set restrictions for myself, to force war. I am not build any Wonders, nor science buildings (Libraries, and on). Also, research is at minimum (a scientist, or 10-20%) all the time.

Zululand has many luxuries, so no Cathedrals, or Colosseums are needed.

Having no high-cost buildings, and running a sole Scientist, the empire is making lots of cash. Its divided between upgrades, and rushes (Courthouses in cities that can use them, Temples to expand borders, Aqueducts to grow).

880 AD
The Maya build the Statue of Zeus in Chichen Itza. A bit late.
It seems, that they started winning the war with India. Took a second city, after just killing units for a long time.

890 AD
A Zulu force enters southern India. Not much, but reinforcements follow.
Maya and India sign a peace treaty. 4 turns before the alliance deal would have ran out.

930 AD
Most Knights brought in. Thrown at Chichen Itza. And they take it, killing no less than 8 Musketmen.
Some Mayan units are killed off, and Workers captured.
We ask the Babylonians to join the party. Just to make sure no sneaky attack will be directed at former France.

970 AD
Three Mayan cities fall. Of the existing wodners, Zululand now owns all but two.
Ok, now the Indians give me a reason to sign peace. They land an Elephant near four empty cities, of which I can reinforce only two. One is the FP city. Darned cheating AI. They give 220 gold, and a map for peace.

1010 AD
The Babylonians build Smith's Trading Company.
The Maya keep dying.

1060 AD
The Maya are down to 4 cities now. Will be exterminated, otherwise Chichen Itza would flip sooner or later.
The Indians keep sending Elephants in, to move through. I won't ask them to leave, not for the fifth time. WAR!

1100 AD
I used one of the MGLs to rush the Pentagon. What the heck does this do in the AU Mod? I noticed no visible changes.
India hit the Industrial Age, along with Babylon. I don't know what they have already, but I did see first Riflemen.
Indian cities start falling. Two for starters.
The Maya have one last city left.
I Switch some Trebuchet-cities to Muskets, and some Musket-cities to Knights, as more cities grow to useful size. Not that it matters at this point.
65% area, 75% population. The last Mayan city might trigger the win. Earliest in any of my games, that's for sure.

1120 AD
One city flips back to the Maya. No biggie, as it only gets a Spear to defend.
Another city taken from the Indians. They don't have Rifles everywhere, yet.

1130 AD
The defenders of the flipped Mayan city get "deposed".
Same thing happens to the last (third) Mayan capital. This seals their fate.
67% land, 77% population. Next civ is India with 15% of both.
Zululand rushes one more Temple, and kills one more Elephant - pro forma.
After hitting "End Turn", India and Babylon sign an Embargo against Zululand. Too late.

1140AD
Domination victory!

Attachment: victory collage.jpg
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Dominae is offline Dominae
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Jan 2002
time: 00:26
  Old Post 04-02-2005 02:21
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Got spare money?

Thanks for creating this thread, Mountain Sage.

joncnunn is offline joncnunn
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Maryland Heights, MO
Sep 2002
time: 23:26
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On the Pentagon & the AU mod, it makes armies stronger.
Also under the AU mod, the Military Academy does NOT. [Just spawns a new one every 25 turns]

Modo44 is offline Modo44
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Jul 2004
time: 06:26
  Old Post 04-02-2005 03:18 Visit Modo44's homepage!
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quote:
Originally posted by joncnunn
On the Pentagon & the AU mod, it makes armies stronger.

That much I know - from the Civilopedia. But how does this work, exaclty? I saw no changes happen.

joncnunn is offline joncnunn
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Sep 2002
time: 23:26
  Old Post 04-02-2005 03:27 Visit joncnunn's homepage!
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Increase Your PM Length

It increases the attack factor bonus for being in an army.

As I recall, a normal army has 1.25 * avg attack factor. With the SW with that flag checked, it's 1.5 * avg attack factor.

Horse attack when not in an army : 2
Effective Horse attack in an army : 2.5
And the bonus : 3

Knight attack when not in an army : 4
Effective Knight attack in a army : 5
And the bonus : 6

Calvary attack when not in an army : 6
Effective Calvary attack in an army : 7.5
And the bonus : 9

Also note that in the AI mod, every army has 4 extra hitpoints.
I needed every single one in one of my battles earlier.

Last edited by joncnunn on 16-02-2005 at 02:32

Lord Nuclear is offline Lord Nuclear
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Jun 2002
time: 21:26
  Old Post 04-02-2005 09:25
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Lose 30 kilos (of popups)

Can both of you post your results in the HoF?

Modo44 is offline Modo44
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Jul 2004
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  Old Post 04-02-2005 15:17 Visit Modo44's homepage!
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Avatar Enlargement: We've got the solution

quote:
Originally posted by Lord Nuclear
Can both of you post your results in the HoF?

Posted. I see you have finally made the entry for AU 505, so I added a save there too.

Mountain Sage is offline Mountain Sage
King

Feb 2003
time: 05:26
  Old Post 04-02-2005 20:02
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quote:
Originally posted by Dominae
Thanks for creating this thread, Mountain Sage.


Your're welcome (my small contribution to this great game)

Mountain Sage is offline Mountain Sage
King

Feb 2003
time: 05:26
  Old Post 04-02-2005 20:20
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quote:
Originally posted by Lord Nuclear
Can both of you post your results in the HoF?


Done (I believe...)

Lord Nuclear is offline Lord Nuclear
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Jun 2002
time: 21:26
  Old Post 04-02-2005 20:27
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Are you sure? I don't see it there.

Modo44 is offline Modo44
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Jul 2004
time: 06:26
  Old Post 04-02-2005 21:20 Visit Modo44's homepage!
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quote:
Originally posted by Lord Nuclear
Are you sure? I don't see it there.

I can see my results just fine. If no one else sees them, there must be a bug.

I see no other results for AU 505, or AU 506. I do see other results for AU 504.

Lord Nuclear is offline Lord Nuclear
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Jun 2002
time: 21:26
  Old Post 04-02-2005 21:28
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I was speaking to MS.

Mountain Sage is offline Mountain Sage
King

Feb 2003
time: 05:26
  Old Post 15-02-2005 01:50
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Put an end to popups!

quote:
Originally posted by Lord Nuclear
I was speaking to MS.


Hi,
I sent you a personal message. Did you get it?
MS

Lord Nuclear is offline Lord Nuclear
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Jun 2002
time: 21:26
  Old Post 15-02-2005 04:43
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Inflate your Upload Space

Yup, glad to know your back. Here is what you do:

Open the HoF Main Page. Click AU Course 506, then press Submit a Save, which is on the right corner, and fill out the information there.

Mountain Sage is offline Mountain Sage
King

Feb 2003
time: 05:26
  Old Post 16-02-2005 02:25
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quote:
Originally posted by Lord Nuclear
Yup, glad to know your back. Here is what you do:

Open the HoF Main Page. Click AU Course 506, then press Submit a Save, which is on the right corner, and fill out the information there.


Finally done, but the accepted screenshots are only 400x400...

joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:26
  Old Post 16-02-2005 02:33 Visit joncnunn's homepage!
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And I thought I had issues trying to cram in my 1024 X 800 screen shots into these DAR threads.

quote:
Originally posted by Mountain Sage

Finally done, but the accepted screenshots are only 400x400...

joncnunn is offline joncnunn
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Sep 2002
time: 23:26
  Old Post 20-02-2005 03:27 Visit joncnunn's homepage!
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Avatar Enlargement: We've got the solution

Jon's DAR : Monarch AU Mod Dar 6
Part I: Thru wipe out of India

The following restrictions taken upon myself to encourage war mongling:

1. I will not be in a representive form of govt nor may I pick Monarchy.

2. I will not build any libaries. [I may still try to reserach, but it may become less effective as time goes on.]

3. I will not build any great wonders unless I get and use a SGL. Any SGL may only be used for building wonders that are Military.

4. I will not build any small wonders unless I get and use a MGL.

India chosen as the next target? The reason: to kill them now before they get to many Crusaders from their Knights Templar, plus they have no iron, so their best defenders are only War Elephants. Plus the Mayas have the Great Wall and France Sun Tzu.

410 AD Great Library grants Printing Press

410 AD Declare war on India

410 AD Capture Indian Desert

410 AD Capture Indian Grassland Harbor, capture 2 slaves right outside IGH. capture 1 slave in jungle

420 AD Capture Indian worker near northern border

420 AD Capture Indian Banana Harbor (1 slave)

420 AD Capture Indian Tobaco Harbor (2 slaves)

430 AD Capture India Dye (2 slaves)

430 AD Capture India Musieum Knights (5 slaves) We have captured Knights Templar! (And Musieum of Mas) Indias 2 Silks connected.
We now have access to all luxaries

440 AD Get a MGL during assult of Indian Desert Harbor. Form an Army and load it with that unit. The people now want to build the Pentagon

440 AD India contacts me on their turn wanting peace and willing to pay 38 GPT but no cities. That's not good enough!
India also has Education. War continues!

450 AD Discover Gunpowder. Reseraching Chemistry @ 60 in 14 turns. 1/3 sources of Saltpeter inside territory found to be connected

450 AD Get a MGL capturing Indian Jungle Harbor. Rushing Pentagon in Indian Jungle Harbor

450 AD Capture Indian Floodplains

450 AD France demands contact with Indians. We refuse. France backs down

460 AD Capture Indian Forest

470 AD Indians start Sistine Chapel!

470 AD Capture Indian Fish Harbor

470 AD Capture Great Whale Lighthouse. We now own the Great Lighthouse!

480 AD Great Library grants Education. Discovery of Education renders Great Library Obsolete. Discovery of Education renders Temple of Artemis obsolete.
Builds in portions of India captured within the last 5 turns switched to Temples

480 AD India Gold Harbor captured. India's build of Sistine Chapel halted.

480 AD MGL generated attacking Indian Hill Harbor. Indian Hill Harbor captured. Army formed in Indian Hill Harbor

490 AD Contact with one city left India sold to France and Maya to get what we can prior to wiping India out.

490 AD Capture Indian Folly. We have destroyed the solid Indians!

France needs Enginnering.

Maya needs Enginnering, Theology, and Chivary.

We have 61% world's area & 73% of worlds population.

END of DAR Part I

Zip of my too big 1024X800 screen shots for this section of the dar
http://apolyton.net/upload/view.php...22953_dar6a.zip

Last edited by joncnunn on 24-02-2005 at 05:43

Lord Nuclear is offline Lord Nuclear
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Jun 2002
time: 21:26
  Old Post 20-02-2005 03:56
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Browse Apolyton AD-FREE

Joncnunn, could you submit your save to the HoF?

joncnunn is offline joncnunn
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Sep 2002
time: 23:26
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Enter the AD-FREE zone

Jon's DAR : Monarch AU Mod Dar 6
Part II: Annexiation of Maya interupted by Victory

The following restrictions taken upon myself to encourage war mongling:

1. I will not be in a representive form of govt nor may I pick Monarchy.

2. I will not build any libaries. [I may still try to reserach, but it may become less effective as time goes on.]

3. I will not build any great wonders unless I get and use a SGL. Any SGL may only be used for building wonders that are Military.

4. I will not build any small wonders unless I get and use a MGL.

Mayans chosen as the next target. 'bout time I annexed the Pryamids.

Spend several turns waiting for my forces to redeploy from India to the Mayan border.

540 AD Declare war on Mayas!

540 AD Raize the Mayan size 1 city on the Penisula to the ground!

540 AD Capture 2 Mayan workers on the border

540 AD Generate MGL, form another Knight Army

540 AD Capture Mayan Silk

540 AD Capture 2 Mayan workers near new border

550 AD French start construction of Copericus

550 AD Capture Mayan Plains

550 AD Capture Mayan Desert

560 AD Capture Mayan Pryamids Wall and 3 slaves. We now control the Great Wall! (And Pryamids)

570 AD Chemistry Discovered. Researching Metalurgy at 60 in 13. France has Astronomy and needs Enginering

570 AD Capture Maya Cow Grassland (3 slaves)

580 AD Capture Maya Mountain Harbor (2 slaves)

590 AD We have achieved a Domination Victory.
66% of land area. 79% of world's population
Final Score 7508.

END OF GAME

Earliest ever. My most advanced tech is Chemistry. France's most advance tech is Astronomy. OTOH, France bypassed the bottom half entirely, still needing Enginerring.

Zip of my too big 1024X800 screen shots
http://apolyton.net/upload/view.php...22953_dar6b.zip

Closing thoughts:

1. The permission to build a Wonder if I used a SGL didn't come into play. Never got a SGL in that one. Not geting permision to build a Great Wonder didn't matter much either, without the shields being invested in wonders, I had the shields to build units to conquer them.

2. The restirction on small wonders slowed down my FP, but not too much. also due to the early wars. It also caused me to use a MGL on the Heoric Epic which is really cheap.

3. The no libary restriction really didn't start hurting my reserach until after my GA ended. In the ancient era, libraries were a rare enough sight that my conquests were building me up a tech lead that improved with conquest of the Great Library. When my GA came along, it accelerated with the extra science. It only started to falter [post GA and being granted Education] after I had enough Knights to take over the world.

4. Fedualism is a wonderful govt for war mongling under the AU mod, perhaps a bit too much so with it's lower corruption than normal. Even with over 150 units I was still well under my support costs. Knights are still built easily by size 6 cities. I actually considered building Aquaducts in my core area. I was even negleating the pop-rushing that the govt allows, mostly because if I had pop rushed Temples post ToA, I'd have won 5 turns after that point. Oh, and I never had a single citizen say give peace a chance. Now conquered India did strongly complain about me attacking their mother land until I finished it after ToA expired, but turning their large cities into all entertainmen silenced their criticisms.

5. There seems to be a severe problem with the Aztec AI and Jaquar Warriors; I never saw a single Jaquar Warrior.

Last edited by joncnunn on 24-02-2005 at 05:45

joncnunn is offline joncnunn
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Sep 2002
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Tired of ads?

Whenever my notebook can talk to unsecured wireless networks again. A M$ patch made this too secure.

That's also why I don't have dates yet, my offical diary is a soft copy on my notebook.

Oh, the last save I have is the one I made the turn before my victory. I had autosave on; by the most recent autosave was of the turn before my victory.

quote:
Originally posted by Lord Nuclear
Joncnunn, could you submit your save to the HoF?

joncnunn is offline joncnunn
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time: 23:26
  Old Post 24-02-2005 05:51 Visit joncnunn's homepage!
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Save submited to HoF

My screen shots are way too big for HoF

Platypus Rex is offline Platypus Rex

King
Give Blood..Give Life- just 20 min.. Woodland,CA
Sep 2002
time: 21:26
  Old Post 27-02-2005 13:24 Visit Platypus Rex<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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I guess I will post a no win.

After everybody but everybody is my land as a freeway, no one would leave.

I declared war on China so Bab,French,Maya declare war on little ole me. Beeing hit from the top and sides.

I saw the hand writting on the wall when I lost an elite swordsman to a regular swordsman on open field.

After losing my only Iron, that was it for my real only fighting units available, all 5 did I manage to build.


Oh, buy the way I forgot to mention, I just started the medieval age. I could never buld a single wonder, even starting one earlier than anyone else, some other civ would find a way to make it first.

I will have to try this again from the begging

Lord Nuclear is offline Lord Nuclear
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Jun 2002
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  Old Post 01-03-2005 09:11
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Remove this text

You should post an entry in the HoF regardless.

joncnunn is offline joncnunn
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Looks like the interface supports entering a loss, but your bound to have one of the lowest scores if you submit a loss.

quote:
Originally posted by Lord Nuclear
You should post an entry in the HoF regardless.

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