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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Call To Power II > CtP2-Creation/AI/Mods/Scenarios > What does the Armor flag do?
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sekel is offline sekel
Chieftain
São Paulo
May 2004
time: 05:26
  Old Post 04-02-2005 16:28
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What does the Armor flag do? Inflate your Upload Space

Hello,

I´ve searched in every place in this site and other, but I can´t find a place that explains what does the Armor flag in units.txt does.

I read somewhere that it should divide the damage. Is that true? If so, how would the result be rounded? The tipical sum .5 and then remove the fraction?

thanks,

Felipe

Maquiladora is offline Maquiladora
Emperor

Jun 2001
time: 05:26
  Old Post 04-02-2005 18:30 Visit Maquiladora's homepage!
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A description would be in units.txt

real total hitpoints used in combat = armor * maxhp

Of course in units.txt every unit has maxhp 10, although this isnt shown in-game, only the armor stat is, so basically every unit has real hitpoints to a multiple of 10 (in the unmodded game).

J Bytheway is offline J Bytheway
Emperor
England
Jul 2001
time: 05:26
  Old Post 04-02-2005 19:13 Visit J Bytheway's homepage!
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Re: What does the Armor flag do? Support Apolyton, pre-order Civilization IV

quote:
Originally posted by sekel
I read somewhere that it should divide the damage. Is that true? If so, how would the result be rounded? The tipical sum .5 and then remove the fraction?


If I understand it correctly, it does indeed divide the damage, but it doesn't perform any rounding (fractions are retained). Hence, armour effectively simply multiplies hitpoints.

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