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ormuzd
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Orders from the Ministers:
ALL MINISTERS, please feel free to edit this post to enter in your orders.
290 BC
Pre-Turn Actions
Apolyton completes marketplace, start settler
Draco completes library, start settler
Stable of Hermes completes library, start harbor
Military Orders
Swordsmen:
Road Kill Warriors -
Troilus - fortified in Stable of Heremes
Hector - fortified in Artemis
Hermes - fortified in Apolyton's Harbor
Horsemen:
Paris -
Bucephalus -
Hoplites:
Adonis -
Bellorophon -
Hopity -
Pig Sticker - (fortified in Olympus)
Ajax (fortified in Sidiros Lofos) -
Thanatos - (fortified in Helios)
Ixion - (fortified on the hills near Rhodes)
Agamemnon - (fortified in Eos)
Atlas -
Navy:
AS Nerissa -
AS Valiant -
AS Kitchen Sink -
AS Hali -
Workers:
Roads r us - irrigating (done)
Faygo - 8-7-mine (done in 11 turns)
Woodchuck - road (done in 2 turns)
Sars - road
Douglas Adams - chop forest
Fred & Barney - mining (done)
De la Hoya - mining (done in 5 turns)
Opressed Laborers - road
Big John - mining (done in 3 turns)
Eudipus - mining (done in 3 turns)
Goatse.cx - roading (done in 3 turns)
Frostling - irrigating (done in 3 turns)
Grim - irrigating (done in 3 turns)
Bonehead - chop forest
Micaelis Rex - chop forest
Aesop -
Rufus -
CivRider Zheng - roading (done in 5 turns)
Settlers:
No settlers currently

Cities:
Apolyton - wf 1-4-5-10-?, (growth ? turns), setteler (? turns)
Apolyton's harbor - wf 3-9-10, (growth in 6 turns), marketplace (in 21 turns)
Artemis - wf 1-16-?, (growth ? turns), granary (in 13 turns)
Athena's Hunting Grounds - wf 5, (growth in 5), worker (in 5 turns)
Demeter - wf 3-4-13, (growth in 3 turns), settler (in 5 turns) - I wonder what is better - growth in 4 turns and settler in 6 OR growth in 5 turns and settler in 4 turns?
Draco - wf 3-8-10-17, (growth next turn), settler (? turns)
Eos - wf 1-6-7, (growth in 17), harbor (in 13 turns/library in 3 turns)
Helios - wf 3-11, (growth in 4), library (in 5 turns)
Hyperion - wf 6-19, (growth in 3), library (in 2 turns)
Hypnos - wf 6-7-8-18, (growth in 2), aqueduct in 12 turns
Naked Aphrodite - wf 2-3, (growth in 8), marketplace (in 24 turns)
Odessos - wf 2-?, (growth ? turns), worker (in 5 turns)
Olympus - wf 1-2-6-7-17-?, (growth ? turns), settler (in 5 turns)
Poseidon's Harbor - wf 1-3-4-7, (growth in 9), marketplace (in 3 turns)
Rhodes - wf 3, (growth ? turns), library (in 8 turns)
Sidiros Lofos - wf 5-8-13, (growth ? turns), library (in 2 turns)
Stable of Hermes - wf 8-16, (growth in 6), harbor (? turns)
Troy - wf 7, (growth in 8), library (in 15 turns)
Diplomacy To Be Completed
Any Other Things To Be Done
Last edited by ormuzd on 07-02-2005 at 00:18
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ormuzd
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next turn is the last possible moment to decide this.
The other undecided yet question is what to build in Eos - harbor or library. There is no worker improving the city and it produces only one food extra. With a harbor it will grow faster but with library we will be able to produce worker. The library will add 1 point scince and 3 culture and will cost 1 gpt.
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ormuzd
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I think GK is right. We don't have workers in this area and even if Demeter grows there will be no improved tiles for the workers in the town. Thank you for your advices
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ormuzd
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This time played the turn while I was alone in the chat channel. But I have some important imformation (see the screenshots below).
CDG is next to BAT!!!
It is very possible the town of Phoenix was gifted by BAT to CDG
Pre-Turn Actions
Apolyton completes marketplace, starts settler
Stable of Hermes completes library, starts harbor
Draco completes library, starts settler
Military Orders
Swordsmen:
Road Kill Warriors - 6
Troilus - fortified in Stable of Heremes
Hector - fortified in Artemis
Hermes - fortified in Apolyton's Harbor
Horsemen:
Paris - 9-1
Bucephalus - skip
Hoplites:
Adonis - skip
Bellorophon -
Hopity -
Pig Sticker - (fortified in Olympus)
Ajax (fortified in Sidiros Lofos) -
Thanatos - (fortified in Helios)
Ixion - (fortified on the hills near Rhodes)
Agamemnon - (fortified in Eos)
Atlas -
Navy:
AS Nerissa - 6-2
AS Valiant - 3-2
AS Kitchen Sink - 8-6 (spots PAL galley in the sea; F7 showed PAL have nearly completed the Great Lighthouse)
AS Hali - 8-8-7
Workers:
Roads r us - 9-6-3
Faygo - mining (done in 11 turns)
Woodchuck - road (done in 2 turns)
Sars - road (done in 3 turns)
Douglas Adams - clear forest (done in 4 turns)
Fred & Barney - 9-9-mine (done in 3 turns)
De la Hoya - mining (done in 5 turns)
Opressed Laborers - road (done in 3 turns)
Big John - mining (done in 3 turns)
Eudipus - mining (done in 3 turns)
Goatse.cx - roading (done in 3 turns)
Frostling - irrigating (done in 3 turns)
Grim - irrigating (done in 3 turns)
Bonehead - clear forest (done in 4 turns)
Micaelis Rex - clear forest (done in 4 turns)
Aesop - road (done in 3 turns)
Rufus - road (done in 3 turns)
CivRider Zheng - roading (done in 5 turns)
Cities:
Apolyton - wf 1-5-6-8-10, (growth in 5), setteler (5 turns)
Apolyton's harbor - wf 3-9-10, (growth in 6), marketplace (in 21 turns)
Artemis - wf 1-10-16, (growth in 5), granary (in 13 turns)
Athena's Hunting Grounds - wf 5, (growth in 5), worker (in 5 turns)
Demeter - wf 3-4-16, (growth in 4 turns), settler (in 3 turns)
Draco - wf 3-6-8-17, (growth next turn), settler (6 turns)
Eos - wf 1-6-7, (growth in 17), harbor (in 13 turns)
Helios - wf 3-11, (growth in 4), library (in 5 turns)
Hyperion - wf 6-19, (growth in 3), library (in 2 turns)
Hypnos - wf 6-8-13-17, (growth next turn), aqueduct in 11 turns
Naked Aphrodite - wf 2-3, (growth in 8), marketplace (in 24 turns)
Odessos - wf 2-4, (growth in 4), worker (in 5 turns)
Olympus - wf 1-2-3-6-7-taxman, (growth in 10), settler (in 5 turns)
Poseidon's Harbor - wf 1-3-4-7, (growth in 9), marketplace (in 3 turns)
Rhodes - wf 3-5, (growth in 7), library (in 8 turns)
Sidiros Lofos - wf 5-8-13-14, (growth in 10), library (next turn)
Stable of Hermes - wf 8-16, (growth in 6), harbor (in 20 turns)
Troy - wf 16, (growth in 4), library (in 29 turns)
Diplomacy To Be Completed
Any Other Things To Be Done
The effect of the libraries
set science to 50%, monotheism in 2 turns, +32gpt; expected science next turn - 20% (+77 gold)
We can research Monotheism next turn with science at 100% but this will take 35 gold from our treasury
And this is the save to have complete turn thread report
Attachment: isdg1_290bc_pal_to_apo.sav
This has been downloaded 0 time(s).
Last edited by ormuzd on 07-02-2005 at 00:32
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ormuzd
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WE
Attachment: 290_1.jpg
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ormuzd
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East, summary and some part of PAL
Attachment: 290_2.jpg
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ormuzd
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PAL
Attachment: 290_3.jpg
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ormuzd
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Shulgi (BAT) border spotted to the north
Attachment: 290_cdg.jpg
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ormuzd
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Godking first secretary
Attachment: 290_f1.jpg
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ormuzd
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Agreement with PAL is about to end
Attachment: 290_f4.jpg
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ormuzd
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PAL will complete the GL next turn probably
Attachment: 290_f7.jpg
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ormuzd
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victory screen - why do I post it still?
Attachment: 290_f8.jpg
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ormuzd
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general stats
Approval rating - 1st
Literacy - 2nd
yesss!
Attachment: 290_f11.jpg
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