Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Conquests Democracy Game > C3CDG Euphorica > Central Intelligence
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Rhothaerill is offline Rhothaerill

Emperor
Vincent Returns!!!
Feb 2003
time: 21:25
  Old Post 07-02-2005 23:57
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Central Intelligence Support Apolyton buy from Amazon

This is an example of an intelligence report worked up to determine the relative strengths of other teams based on the F11 screen.


Report for 3550bc

Top 5 Cities:
1. Washington, D.C. Size:2 (American Imperialists)
2. Eagles Nest Size:1 (Mercenaries
3. Armagh Size:3 (French)
4. Ottawa Size:2 (Canadians)
5. Ur Size:2 (Feudals)

Team Demographics:
Approval Rating: 50% (1st)
Population: 30000 (4th)
GNP: 7 million (1st)
Mfg. Goods: 2 megatons (6th)
Land Area: 900 square miles (1st)
Literacy: 0% (1st)
Disease: 0% (1st)
Pollution: 0 tons (1st)
Life Expectancy: 20 years (1st)
Family Size: 1 children (4th)
Military Service: 10 years (2nd)
Annual Income: 1 per capita (1st)
Productivity: 12 (3rd)

Demographic Analysis:

GNP Analysis
Progression: 7-7-6-6-others unknown
We are producing 7 commerce, with the potential for 9 commerce, none of it lost to corruption
One other civ is producing 7 commerce (likely the French) as we go to second place with 6 commerce.
At 5 commerce we drop to fourth place so there are two civs that produce 6 commerce.

Mfg. Goods Analysis
Progression: 3-3-3-3-3-2-1-1
We are producing 2 shields per turn with the potential for 5
5 Civs are producing 3 shields per turn.
2 Civs are producing only 1 shield per turn (one likely the French with their flood plain start)

Family Size Analysis
Progression: 5 (likely)-4-4-3-3-3-3-2
With +3fpt we are 4th, likely behind the French, Canadians, and Feudals who all have the agriculture trait.
3 other civs are producing +3fpt as we drop to 7th at two food.
The last civ is likely producing +2fpt.

Military Analysis
Likely no one has more than 2 attack units. We are second, but it could only be France with their size 3 city skewing the result.

Annual Income
No other civs have hooked up a luxury yet as we are still ranked first with 1

Productivity Analysis
Progression: 14-13-12-11-11-10-10-9
14 is highest as we are 1st at 14, 9 is lowest as we are 8th at 8 or 7

Rhothaerill is offline Rhothaerill

Emperor
Vincent Returns!!!
Feb 2003
time: 21:25
  Old Post 07-02-2005 23:59
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Formulas for calculating the F11 screen information Inflate your Upload Space

Posted elsewhere in 'Poly but hard to find

This is the way the demographics (in the F11 screen) are calculated.




Approval Rating (%)
Rounddown (50% + ((Number of happy citizens) - (Number of unhappy citizens)) / (Total number of citizens) / 2 * 100%)


Population (# of people)
Sum(i=1..N) {Pop in City(i)}

Pop in City = {Sum (j=1..(City Size)) {j} + (Food in Storage) / (Storage Size)} * 10000


GNP (millions)
1 million = 1 Commerce (before corruption)


Mfg. Goods (megatons)
1 megaton = 1 shield


Land area (square miles)
100 square miles = 1 territory tile (including sea tiles)


Literacy (%)
(Citizens who live in a city with a Library + Citizens who live in a city with a University + Citizens who live in a city with a Research Lab) / 3 / (Total Number of Citizens) * 100% + (3% if Literature discovered)

The following wonders count as Library, University and Research Lab: Great Library, Newton's, SETI Program, Theory of Evolution, Cure for Cancer, Internet.

The following small wonders count as half a wonder: Apollo Program, Intelligence Agency.


Disease (%)
(Number of Floodplains + Jungle in territory) / (Total Number of territory tiles) * 100%


Pollution (tons)
1 ton = 1 polluted territory tile


Life Expectancy (# of years)
20 + {(Citizens who live in a city with a Granary + Citizens who live in a city with a Aqueduct + Citizens who live in a city with a Hospital) / 3 / (Total Number of Citizens) * 80}


Family Size (# of children)
Max {1, (Net Total Food) / (Number of Cities) / 2}


Military Service (# of years)
(Number of Military Units with Attack > 0) / (Total Number of Citizens) * 10


Annual income (# per capita)
1 + (Number of available Strategic and Luxury Resource Types) + (1 if you have a trade route)


Productivity (#)
(Total Shields) - (Total Waste) + (Total Commerce) - (Total Corruption) + (Net Total Food)

McMeadows is offline McMeadows
King
right here, right now
Mar 1999
time: 06:25
  Old Post 08-02-2005 02:31 Visit McMeadows's homepage!
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

impressive... Didn't know about all this. I'm not all that keen to do the numbergathering on all this. Should, however, be easily implemented in excel.

Rhothaerill is offline Rhothaerill

Emperor
Vincent Returns!!!
Feb 2003
time: 21:25
  Old Post 08-02-2005 02:46
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton buy from Amazon

Usually this is only done every so often to get a bead on where we are compared to other teams. Trying to figure it out every turn is a lot of extra and relatively unnecessary work.

snoopy369 is offline snoopy369

Emperor
Of the Peanuts Gallery
Apr 2004
time: 23:25
  Old Post 08-02-2005 05:16
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Get a bigger avatar today!

nice

snoopy369 is offline snoopy369

Emperor
Of the Peanuts Gallery
Apr 2004
time: 23:25
  Old Post 08-02-2005 11:21
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton

I'll add this to the C3CDG tool at some point (need sleep now ...

Andydog is offline Andydog
King
London
Jan 2001
time: 05:25
  Old Post 31-05-2005 16:14
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Tired of ads?

Right lads, back from holiday so will get a report similar to the one above together this evening when I get home from work.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:25.
Apolyton Time is 00:25.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0302 seconds (86.70% PHP - 13.30% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net