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mart7x5
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These are my thoughts:
Woriors and 2 sttlers as on the screenie along the two lines.
Workers, each one to 3 tiles and start roads there. These three will be first to work on anyway, I think.
Though the rivers stop travel anyway, so it is a problem till we have bridges
DO NOT forget to set research. My proposal is:
Writing
Literature
Then go for Great Library - this Wonder rocks. We can turn off research till getting Education and still get a lot of advances
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I would forgot, research rate is crap anyway usually first turns - so get 10 % or 20% for science (1 gold only) the rest for accumulation - this way we get more gold. Research would be slow no matter 1 or 2 or 3 gold/turn.
What is the first advance cost anyway? 100?
What is the maximal turns for research? 40 or 50?
Attachment: lostboys001.jpg
This has been downloaded 26 time(s).
Last edited by mart7x5 on 11-02-2005 at 09:05
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mart7x5
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Great Library gives us any advance known to 2 others. They all would have to literaly kill their research and/or trade to make it harder for us. I am not sure if that would be wise for other civs.
I just checked costs, so it appears that :
Pottery - around 50 gold (cost)
Writing - more than 200
So maybe let us make
Pottery
Writing
Literature
Meanwhile maybe capital city start Pyramids right away.
Making settlers would be taken care of by the remaining two cities when we establish them?
Ah, getting granary first - maybe start barracks first then switch to granary. After granary is ready - then start Pyramids - Pyramids switch to Great Library. We will "load" then all those initial advances like ceremonial worior code etc.
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