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Lord Nuclear is offline Lord Nuclear
Duke of Civ3 Hall of Fame

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and the Apolyton University
Jun 2002
time: 21:25
  Old Post 23-02-2005 08:37
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#271 Report this post to a moderator
Tired of ads?

That's it, I'm joining Eventis.

joncha is offline joncha
Emperor
North of FOPOG
Jan 2003
time: 21:25
  Old Post 23-02-2005 08:43
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Skanky Burns is offline Skanky Burns
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Skanky Bastard Quartermaster
Aug 2001
time: 14:25
  Old Post 23-02-2005 09:01
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Hooray for our uberfaction! Victory!

Shogun Gunner is offline Shogun Gunner

Emperor
Potomac Falls, Virginia
Oct 2000
time: 00:25
  Old Post 23-02-2005 10:13 Visit Shogun Gunner<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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a bit unfulfilling....

however, that's not too take anything away from the winners. Congrats.

Jaguar is offline Jaguar
King
Montgomery County, MD
Apr 2000
time: 00:25
  Old Post 23-02-2005 11:17
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Wow, you're a good sport. We rig the game with a gigantic uberfaciton and you don't complain.

:) Smiley is offline :) Smiley
Emperor
USCA, Berkeley
Feb 2001
time: 21:25
  Old Post 23-02-2005 12:11 Visit :) Smiley's homepage!
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I smell a rule change coming up, and I also wonder if the Uberfaction will take to the galaxy without its leader.

Tass, I applaud you for your sticking to the spirit of your ideology.

Jaguar is offline Jaguar
King
Montgomery County, MD
Apr 2000
time: 00:25
  Old Post 23-02-2005 12:45
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Got spare money?

The Uberfaction doesn't strike in every game. You never know who's going to be in it, or where it will appear next.

DrSpike is offline DrSpike
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Sep 2001
time: 05:25
  Old Post 23-02-2005 14:36
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Put an end to popups!

Co-op victories have been ruled out for NW, so you should play on.

And fixing at other sites (if it is to rear its ugly head again - last time it nearly ruined FG) needs to be addressed IMO.

Ljube is offline Ljube
Emperor
Belgrade
May 2003
time: 06:25
  Old Post 23-02-2005 15:18
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Co-op victories are not in the spirit of NW. Furthermore, the rest of the players played the game with the idea only one can win. Rules of a game, particularly the rule determining the winner, cannot be changed after the game has already started, because it puts most of the players in an unequal situation. If the vanquished players had known that co-op victories were allowed, they would have played differently from the beginning. They would have formed strong alliances and possibly won.

No, you must play it out until only one of you remains.

Ljube is offline Ljube
Emperor
Belgrade
May 2003
time: 06:25
  Old Post 23-02-2005 15:27
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quote:
Originally posted by Smiley
Did the USSR design all the flags of its satellites?



If you're referring to Yugoslavia (that is SFRJ = Socialist Federal Republic of Yugoslavia), we were never Russian satellites. In spite of our socialist (some would say communist) government we were not very fond of Russians because of their imperialism. We resisted them resolutely and nearly got invaded like Hungary in the process. The crises lasted from 1948 to 1953 when the Russians had amassed tanks on our border and all what was needed was Stalin’s order. It never came though, since Stalin died that year.

Ari Rahikkala is offline Ari Rahikkala
King
Unreported loss of streaming in atomic read operation
Oct 1999
time: 07:25
  Old Post 23-02-2005 16:24 Visit Ari Rahikkala's homepage!
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Allied victory? You wusses, an allied victory is not a victory at all

Skanky Burns is offline Skanky Burns
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Skanky Bastard Quartermaster
Aug 2001
time: 14:25
  Old Post 23-02-2005 17:08
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I don't mind playing on if a few other people playing the game (dead or alive) agree with playing on.

Last edited by Skanky Burns on 23-02-2005 at 17:26

Kassiopeia is offline Kassiopeia
Emperor
Jyväskylä, Finland
Jul 2001
time: 07:25
  Old Post 23-02-2005 17:13 Visit Kassiopeia's homepage!
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quote:
And fixing at other sites (if it is to rear its ugly head again - last time it nearly ruined FG) needs to be addressed IMO.


You will have to prohibit co-operation altogether, then. Another forum is simply a much easier way to arrange an alliance as opposed to PMs, nothing more, nothing less.

Shogun Gunner is offline Shogun Gunner

Emperor
Potomac Falls, Virginia
Oct 2000
time: 00:25
  Old Post 23-02-2005 17:26 Visit Shogun Gunner<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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Got spare money?

I agree. It doesn't matter how the cooperation is discussed/communicated. PMs, email, another forum doesn't really matter.

I was unaware of the rule, written or unwritten, against an "allied victory" - but common sense does dictate that a formal rule should be adopted to avoid any future misunderstandings.

DrSpike is offline DrSpike
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Sep 2001
time: 05:25
  Old Post 23-02-2005 17:50
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quote:
Originally posted by Kassiopeia


You will have to prohibit co-operation altogether, then. Another forum is simply a much easier way to arrange an alliance as opposed to PMs, nothing more, nothing less.


Of course not. PM co-operation at 'Poly (an option open to everyone) is fine. A clique of players fixing games on another site is not.

I appreciate it's a tough distinction to draw, since the players involved could PM each other (slightly more laboriously) on 'Poly, but I've seen what happens to the forum games under the clique system and its ugly. I know I will not participate if it continues, and I'm sure others will feel similarly when they see the consequences.

DrSpike is offline DrSpike
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  Old Post 23-02-2005 17:55
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quote:
Originally posted by Shogun Gunner
I agree. It doesn't matter how the cooperation is discussed/communicated. PMs, email, another forum doesn't really matter.


Well you weren't playing FG before; I wonder if you will feel similarly later. It's a tough distinction as I said, but the way PM alliances work acts as a natural constraint that yields the 'right' (my value judgement I accept) amount of co-operation for the games to function well for all players. I have played in virtually all the games so I speak from experience. Last time the fixing (Tassadar's word) was occuring was the lowest point in FG.

Kassiopeia is offline Kassiopeia
Emperor
Jyväskylä, Finland
Jul 2001
time: 07:25
  Old Post 23-02-2005 17:59 Visit Kassiopeia's homepage!
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I think the use of the words "fix" or "rig" or "clique" is derailing the discussion. It's an alliance that strives to win the game. If you want to ban alliances, then we can ban alliances. If you want to put a size limit on an alliance, let's do that. If you want to deny alliances that last from one game to the other, go right ahead. But I'd prefer we keep the terms straight.

Skanky Burns is offline Skanky Burns
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Aug 2001
time: 14:25
  Old Post 23-02-2005 18:02
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Cooperation breeds cooperation. In GO, a faction formed and did well that game. The next game, a second faction formed and tilted the balance of power well away from the original faction. The GO game after that, balance was achieved (as well as mutual destruction).

And we should really define what we are talking about here, as Kassi stated above.

DrSpike is offline DrSpike
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time: 05:25
  Old Post 23-02-2005 18:04
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I didn't introduce the word fix.

I do not want to ban alliances. I want to ban alliances open only to certain players in the clique. Yes I introduced that word and it fits IMO.

I agree it's not immediately obvious why it's different than PM alliances, but it is in practice, as I explained in the last post.

Skanky Burns is offline Skanky Burns
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Aug 2001
time: 14:25
  Old Post 23-02-2005 18:07
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Banning people from organising off-site is stupid and also rather difficult to police.

Kassiopeia is offline Kassiopeia
Emperor
Jyväskylä, Finland
Jul 2001
time: 07:25
  Old Post 23-02-2005 18:08 Visit Kassiopeia's homepage!
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quote:
I didn't introduce the word fix.


I know, but that doesn't mean we should keep using it.

quote:
I do not want to ban alliances. I want to ban alliances open only to certain players in the clique. Yes I introduced that word and it fits IMO.

I agree it's not immediately obvious why it's different than PM alliances, but it is in practice, as I explained in the last post.


So basically you want an artificial barrier on the efficiency of communication in order to limit the size and the extent of co-operation of an alliance?

Because the "only open to some" definition doesn't quite fly, the same people could just set up a "PM alliance" and keep anyone else from joining it.

DrSpike is offline DrSpike
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Sep 2001
time: 05:25
  Old Post 23-02-2005 18:11
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Skanky: All FG cheating is difficult to police. It doesn't matter - the games work on trust and if people want to cheat they always can. The vast majority of the time they do not.

I've explained why off-site organisining in open forums that only some posters post in is IMO damaging to the game. I appreciate it's subjective, and you are free to disagree, but if you understood it my point is not a stupid one.

DrSpike is offline DrSpike
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  Old Post 23-02-2005 18:13
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Kass: PM alliances are potentially open to all players. Off site alliances are not.

As I've said repeatedly, I know my argument is not an easy one to accept, but if you were around FG during the last fixing period you'd know what I am talking about.

Kassiopeia is offline Kassiopeia
Emperor
Jyväskylä, Finland
Jul 2001
time: 07:25
  Old Post 23-02-2005 18:16 Visit Kassiopeia's homepage!
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quote:
the games work on trust and if people want to cheat they always can.


Not really, unless the GM is helping them. With the current way the rules are established, that is.

quote:
I've explained why off-site organisining in open forums that only some posters post in is IMO damaging to the game. I appreciate it's subjective, and you are free to disagree, but if you understood it my point is not a stupid one.


The players who are left out of the alliance can, certainly, establish their own to counter it? Two large alliances, "teams" fighting it out might be interesting, and will strip away the certainty of an alliance winning making them less attractive as options, promoting smaller alliances or the removal of alliances altogether.

quote:
Kass: PM alliances are potentially open to all players. Off site alliances are not.


This is just mucking about with semantics, an off-site alliance can also be potentially open to all players. I think your "it's better sportsmanship" argument is better.

I don't recall the last fixing period. Could someone summarize it for me somehow, so that I can decide whether we're on the same path again?

DrSpike is offline DrSpike
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  Old Post 23-02-2005 18:16
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quote:
Originally posted by Kassiopeia


I know, but that doesn't mean we should keep using it.



The alliance (leader?) thinks of it this way. Who am I to argue.

Last time it was explicitly called fixing by the members, and the members tried to hide it, denying it until it became obvious. Hardly the behaviour of people that believe they are engaging in honourable alliances, not fixing the game.

Kassiopeia is offline Kassiopeia
Emperor
Jyväskylä, Finland
Jul 2001
time: 07:25
  Old Post 23-02-2005 18:19 Visit Kassiopeia's homepage!
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quote:
The alliance (leader?) thinks of it this way. Who am I to argue.


Our alliance did not have a leader, and those are Comrade Tassadar's words, not mine.

quote:
Last time it was explicitly called fixing by the members, and the members tried to hide it, denying it until it became obvious.
Hardly the behaviour of people that believe they are engaging in honourable alliances, not fixing the game.


Quite reasonable, would you reveal the presence of an alliance to other players until it's obvious? Again, if "fixing" is "establishing an alliance to win the game", then I guess it's "fixing".

DrSpike is offline DrSpike
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  Old Post 23-02-2005 18:24
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quote:
Originally posted by Kassiopeia


The players who are left out of the alliance can, certainly, establish their own to counter it?

I don't recall the last fixing period. Could someone summarize it for me somehow, so that I can decide whether we're on the same path again?


Say alliance members make up a substantial proportion of the game. They can easily reach an equilibrium with no infighting until all non-alliance members are gone.

Last time Event's popularity waned just as the fixing was getting rampant. Even so games were damaged.

If it continues now I will choose to step back from FG for a while and will be interested to return in a few months and see what opinions there are then.

Kassiopeia is offline Kassiopeia
Emperor
Jyväskylä, Finland
Jul 2001
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  Old Post 23-02-2005 18:26 Visit Kassiopeia's homepage!
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quote:
Say alliance members make up a substantial proportion of the game. They can easily reach an equilibrium with no infighting until all non-alliance members are gone.


Yes, I do agree that the proportion problem is a serious one. That is why on Event we have, actually, attempted to downsize any possible co-operative efforts, partly because it also reduces the risk of backstabbing or the alliance otherwise falling apart. Altogether, I am in favour of more compact alliances than the five player one we now had in Nuclear War. Ideal would be, say, in GO four alliances of four players, it'd be balanced out yet allow for much skulduggery, backstabbing etc.

And I also think backstabbing is too difficult with a "forum alliance" - betraying a PM alliance is much easier somehow (as you yourself have probably noticed , memories of my first GO game here). Probably because the consequences aren't that big and you won't have a permanent reminder of it.

DrSpike is offline DrSpike
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  Old Post 23-02-2005 18:26
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quote:
Originally posted by Kassiopeia


Our alliance did not have a leader, and those are Comrade Tassadar's words, not mine.


For all his faults, he is just more honest.

Kassiopeia is offline Kassiopeia
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Jyväskylä, Finland
Jul 2001
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  Old Post 23-02-2005 18:28 Visit Kassiopeia's homepage!
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Or just an abuser of the language, take your pick.

 
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