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Skanky Burns
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Skanky Bastard Quartermaster
Aug 2001 time: 14:25
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I don't mind playing on if a few other people playing the game (dead or alive) agree with playing on.
Last edited by Skanky Burns on 23-02-2005 at 17:26
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Kassiopeia
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Jyväskylä, Finland
Jul 2001 time: 07:25
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quote: the games work on trust and if people want to cheat they always can. |
Not really, unless the GM is helping them. With the current way the rules are established, that is.
quote: I've explained why off-site organisining in open forums that only some posters post in is IMO damaging to the game. I appreciate it's subjective, and you are free to disagree, but if you understood it my point is not a stupid one. |
The players who are left out of the alliance can, certainly, establish their own to counter it? Two large alliances, "teams" fighting it out might be interesting, and will strip away the certainty of an alliance winning making them less attractive as options, promoting smaller alliances or the removal of alliances altogether.
quote: Kass: PM alliances are potentially open to all players. Off site alliances are not. |
This is just mucking about with semantics, an off-site alliance can also be potentially open to all players. I think your "it's better sportsmanship" argument is better.
I don't recall the last fixing period. Could someone summarize it for me somehow, so that I can decide whether we're on the same path again?
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Kassiopeia
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Jyväskylä, Finland
Jul 2001 time: 07:25
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quote: Say alliance members make up a substantial proportion of the game. They can easily reach an equilibrium with no infighting until all non-alliance members are gone. |
Yes, I do agree that the proportion problem is a serious one. That is why on Event we have, actually, attempted to downsize any possible co-operative efforts, partly because it also reduces the risk of backstabbing or the alliance otherwise falling apart. Altogether, I am in favour of more compact alliances than the five player one we now had in Nuclear War. Ideal would be, say, in GO four alliances of four players, it'd be balanced out yet allow for much skulduggery, backstabbing etc.
And I also think backstabbing is too difficult with a "forum alliance" - betraying a PM alliance is much easier somehow (as you yourself have probably noticed , memories of my first GO game here). Probably because the consequences aren't that big and you won't have a permanent reminder of it.
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