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Lord_Icewind
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Madrid, Spain
Jun 2001 time: 06:19
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Yup, I want to play a new MP as I'm at the moment playing one only. Only one limitation to the type of player: No Vet's please. Apart from that, anyone who wants, join now!
Ideal setting would be Standard Planet, Standard Native Life, Standard erosive forces (2 moons ), 50% Ocean coverage, No Unity survey, Unity scattering, and Directed research (it wasn't caled like that, but you ppl know what I mean )
Well, that's the main idea...hmm and now that I remember, NO aliens. Just in case.
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Fosse
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U.S.A.
Mar 2002 time: 23:19
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I'm in a couple of games, one which has managed to make it to turn 70 just about, but I wouldn't call myself a vet by any means (I'm dead last in the power charts, and learning the nuances of PBEM).
Assuming that qualifies, I'd be willing to take on Zak.
How many players?
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Senethro
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Another person interested (in SMACX).
I've just installed on my new laptop and have been having some terranx.icd crashes so I mgiht pull out if I can't sort them.
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Fosse
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U.S.A.
Mar 2002 time: 23:19
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It's called a CMN, and they do a great service by setting up a balanced (and interesting!) map, tweaking the AIs, and keeping passwords. If you PM Darsnan then he may be willing to give us a hand. He's done that for a game I'm in now that's turning out to be lots of fun.
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Darsnan
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New Syracuse, Beta Prime
Dec 2001 time: 00:19
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Hi All,
Lord_Icewind PM'd me to set up this game. I can probably do this over the weekend.
What I will need from you are the game parameters you want set up (i.e. SMAC or SMAX, whose playing what Faction, NL setting, land/ocean percentage, passwords, title for turn tracking thread, etc.). So if you can get this done by Friday PM est then I can get started.
Also, right now you only have 3 signed up. Are you going to run with just 3 in this one? Finally, if the game is SMAX and you post your timezone then I can set up the turnage such that you can take advantage of the timezone differential.
D
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Senethro
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I request PKs, but on a map with many landbridges and AIs that are not godlike I would be happy to take Believers.
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Fosse
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U.S.A.
Mar 2002 time: 23:19
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I would personally prefer to keep it four or under. Even with four players turns can take a while to get from one to the next.
Darsnan will have my password request momentarily.
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Fosse
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U.S.A.
Mar 2002 time: 23:19
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Question: Regarding the game rules, since we're all professed non-veterans we should make sure to review the standard tournament rules that seem to be the de facto rule set here at 'Poly.
Also, would anybody else be for disallowing the Stockpile Energy Bug? It's really tedious, but if one person is doing it everybody sort of has to to keep up.
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Fosse
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U.S.A.
Mar 2002 time: 23:19
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So are we set to go at three, or are we fishing for one more?
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freshman
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Can I please play - I'll play any faction? I've been lured. But I'm getting really used to playing the Gaians. And I've only got 1 PBEM, 2 1v1 s going right now for a total of under 100 turns MP ever! BTW I'm GMT+8.
Last edited by freshman on 12-02-2005 at 13:05
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Senethro
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Peacekeepers then, I think.
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Darsnan
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New Syracuse, Beta Prime
Dec 2001 time: 00:19
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OK, the map is pretty much done.
I currently do plan on enabling the AI's to build Cruiser Probeships upon the discovery of Doc:Init. Is everyone OK with this? Also, concerning the Empath Guild SP: Googlie typically disables this in the games he sets up, as it is way too powerful so early in the game, and I agree with this approach. However, with the PK's in this game, why I think having the Empath Guild available is a good counter to the PK's electoral primacy (unless of course the PK's build the Empath Guild - then everyone else might as well get used to the PK's being Guv of Planet....): any thoughts on this?
Finally, CMN's have the ability to build Ghost Secret Projects for the AI's, which essentially means I can gift an AI Faction the abilities of a Secret Project, without having to actually give that SP to the gifted Faction (i.e. the human players can still fight over the real Secret Project!). My thought was to gift one or more of the AI's the Planetary Datalinks, so that they would never fall too far behind techwise. Any thoughts/ feedback on this?
D
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Senethro
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I would much rather the cloudbase academy went poof really.
Re the PDL Ghost: A transcend Domai with the ghost and a quick start would scare me greatly.
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Fosse
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U.S.A.
Mar 2002 time: 23:19
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As long as we know what you ghost, I'm great with this. I love the thought of AI's being boosted, and a ghosted Datalinks in another game I am in is making research trades fun to consider. :b
As far as the Empath Guild... I vote to keep it in. It is quite powerful, but it will be more fun if the PK have to (possibly) work to be govenor.
Thanks Darsnan, for setting this up for us. I'm looking forward to it.
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