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Theseus

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The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002 time: 00:27
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AU Mod 1.07, standard map, random AI civs. Me playing Rome (to test some slowmover warfare ideas).
Got the Central American triumvirate... is there any way to fix that, btw?
No JWs in sight, across three oscillations onto the Aztecs. Warriors, Spears, Swords, Pikes, Longbows, Crusaders, and on... 
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Pfeffersack
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quote: Originally posted by Trip
AI Civs only build the most "efficient" unit of each type (attack, defense, etc.), so if it deems a unit to be better than the JW you won't see them ever built.
Very frustrating for scenario creation (since the AI only uses a handful of units). |
Yes, most of time it is this way, however there are exceptions.Sometimes they prefer units which are cheaper and some special abilities seem to have also an impact (best example is hidden nationality...AI is crazy about it in case of land units).
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