Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Conquests Democracy Game > C3CDG Ankh-Morpork > Turn 2, 3950
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread   
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
Krill is offline Krill
Emperor
On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003
time: 05:25
  Old Post 15-02-2005 14:55
Edit/Delete Message Reply w/Quote
#31 Report this post to a moderator
Support Apolyton buy from Amazon

Having speennt Valentines day aswell as sunday with my girlfriend, I'm sorry but it was not feasible for me to attend. However, there may be something that you might have missed: if we build a city 2 of the northern settler, and build a granary (and maybe a temple to pop the borders), we can have a 4 turn pump by cutting the marsh and irrigatting the fish and cow. The early temple would help in future culture flips, and the lux slider would not need to be as high.


Pros: constant growth, which will be very fast when the pump is fully established; other cities will be able to concentrate on other things, such a WC, spears, warriors for upgrade.

Cons: we would have to run the city at sizes 5-6 to allow the capital to use all of the Bonus grasslands but one, which the pump would have to use, while building thte SoZ. We have to spend thirty shields on a temple to pop the borders, unless we were to plant a city 778 or 7778 of the capital. it would further delay the production of getting the pump into running order by another 5 turns waiting for the culture to accumulate, so wew would be sett back by about 9-10 turns.


Just another optioin for you to consider. Peresonally, I don't like it because we have to pop the borders, and ait wouold take a while to get the pump on line, and in all likelyhood the border-expanding settler would come from the the pump it self instead of another city, so we would be in the same place as if we buiilt a temple, but we would have to spend more money on the lux slider.

As I said, just another optioin

Krill

Last edited by Krill on 15-02-2005 at 15:09

 
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:25.
Apolyton Time is 00:25.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0292 seconds (86.93% PHP - 13.07% MySQL) with 30 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net