 |
|  |
 |
|
Mickeyj
|
 |
London
May 2002 time: 05:24
|
|
quote: Originally posted by Modo44
Battle reports
That detailed battle reports might get too tedious when applied to large land battles. Plus, the info is a bit too good, even for a modern battlefield. Remember, that if you do a battle, it all happens quickly and often simultaneously. How about something like this:
Attack [city name]. 3 Bombers: 1 shot down, 1 miss, 2 HP taken. 5 Artillery: 1 miss, 6 HP taken. 10 Tanks: 1 lost, 6 retreated, 3 won. [enemy name] losses: 2 Infantry, 1 Tank, 2 Artillery (captured). [city name] captured.
Obviously you can give a location instead of a city name, and you only say it was captured if that really happened. Basically, no info on HP losses or promotions of the attacker is given, as that kind of knowledge is hard to get on the battlefield (until Satellites, at least). Note that we might leave out the info on how many arties fired and bomber runs were done. If they miss the target (which means it was a long distance off, considering the Civ3 scale), the enemy should have a hard time learning about them. So, the even simpler report would look like this:
Attack [city name]. Bombers: 1 shot down, 2 HP taken. Artillery: 6 HP taken. 10 Tanks: 1 lost, 6 retreated, 3 won. [enemy name] losses: 2 Infantry, 1 Tank, 2 Artillery (captured). [city name] captured.
For ship to ship battles, a 1 by 1 report should be ok, except if the battle is really massive. |
I'm happy with simple reports.
|
|
|  |
All times are GMT. The time now is 05:24. Apolyton Time is 00:24. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|