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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Other Games > Other Games > Help with Homeworld: Cataclysm...
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Carolus Rex is offline Carolus Rex
King
Sweden
Jan 1970
time: 06:23
Smile  Old Post 23-02-2005 17:00
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Help with Homeworld: Cataclysm... Tired of ads?

First time I ask for help with a game, but I'm stuck and I don't have enough patience this time (I have lots of good games to play, which kind of stresses me)...

IIRC it's mission 8 (I can't spell anything from this game, so I won't even try giving you ship names, sectors and so on... Heck, it's even worse than the Aztec city names! )

The first objective is to intercept and engage some foo workers... Problem is that whatever ships I send over get tangled up in som gravity distortion field... I've tried leeches, mimics, acolytes, you name it (ok, some ship types after all)... I have not been able to identify the sources of these "gravity prisons" in order to attack them first...

What's the trick here? Should I wait until the enemy moves away from the area? Should I try to get around the gravity distortion fields somehow? I've tried to station my ships just "out of reach" and in "evasive" mood, but they are always pulled in sooner or later... And once they are tangled up, they're just sitting ducks...

What to do?

Carolus

Kassiopeia is offline Kassiopeia
Emperor
Jyväskylä, Finland
Jul 2001
time: 07:23
  Old Post 23-02-2005 17:09 Visit Kassiopeia's homepage!
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#2 Report this post to a moderator
Lose 30 kilos (of popups)

Could you post a few screenshots of the map and the general area? To refresh my memory - I've slogged through this game two times but it's been so long I can't quite remember the mission you're in.

Carolus Rex is offline Carolus Rex
King
Sweden
Jan 1970
time: 06:23
Smile  Old Post 23-02-2005 18:39
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I can try, but probably not until next week.

Carolus

MORON is offline MORON
Warlord
Vancouver, Canada
Jun 2001
time: 13:23
  Old Post 23-02-2005 18:53
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Tired of ads?

uh, I dont have cata (crapa?) but try the bigger ships if it works like gravwell in HW1....

Carolus Rex is offline Carolus Rex
King
Sweden
Jan 1970
time: 06:23
Post  Old Post 23-02-2005 20:31
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Well, I don't have very big ships at this stage of the game. I think the biggest ones are Hive (?) frigates; I guess I could build some and try...

Maybe I should read the manual and check if there are certain ships that can deal with this...

Carolus

Carolus Rex is offline Carolus Rex
King
Sweden
Jan 1970
time: 06:23
Smile  Old Post 24-02-2005 15:12
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I accomplished the mission yesterday!

There was indeed a source to these gravity distortion fields, which (after I figured out which ship it was) I eliminated with some acolytes. After that I had no problems with the mission.

Thanks Kassiopeia and MORON for your interest!

Carolus

Carolus Rex is offline Carolus Rex
King
Sweden
Jan 1970
time: 06:23
Smile  Old Post 24-02-2005 15:14
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Get a bigger avatar today!

BTW, sending in heavier ships did not make a difference (at least not one that I noticed). First, I tried with a Hive frigate and then with the command ship itself...

Carolus

Kassiopeia is offline Kassiopeia
Emperor
Jyväskylä, Finland
Jul 2001
time: 07:23
  Old Post 24-02-2005 18:43 Visit Kassiopeia's homepage!
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Good to hear you got through, even though I wasn't much of a help really. Cataclysm, IMHO, is pretty easy compared to Homeworld, in Homeworld the only way really to manage is to salvage a crapload of ion frigates at the third to last mission, whereas the final mission in Cataclysm is really rather easy once you get the hang of it.

Sandman is offline Sandman
Prince
Sinister Penguin
Aug 2001
time: 05:23
  Old Post 25-02-2005 02:05
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Increase the size of your Attachments

If I remember rightly, your mothership in Cataclysm is quite powerful, so you should move it into position if you want to guard something.

MORON is offline MORON
Warlord
Vancouver, Canada
Jun 2001
time: 13:23
  Old Post 25-02-2005 18:03
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quote:
in Homeworld the only way really to manage is to salvage a crapload of ion frigates at the third to last mission,

Not quite: dyanmic difficulty scaling means that the more ships you have, the more ship your opponents have. The only serious requirement is that some heavy hitters are around in the last mission, and my 60bomber battleball managed to win the mission after a few tries. It would have been less tries if I had more support frigs before my frig cap was used by mutibeam and ion array frigs...as well as enough fuel pods to stretch across the map.

Kassiopeia is offline Kassiopeia
Emperor
Jyväskylä, Finland
Jul 2001
time: 07:23
  Old Post 25-02-2005 18:18 Visit Kassiopeia's homepage!
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quote:
Originally posted by MORON

Not quite: dyanmic difficulty scaling means that the more ships you have, the more ship your opponents have. The only serious requirement is that some heavy hitters are around in the last mission, and my 60bomber battleball managed to win the mission after a few tries. It would have been less tries if I had more support frigs before my frig cap was used by mutibeam and ion array frigs...as well as enough fuel pods to stretch across the map.


I know about scaling difficulty, but scaling diff. had an upper limit - there was only so many ships the game would put into the last mission. You, on the other hand, could salvage closer to 150 ion cannon frigates. I set these up into my own "battleballs" and the battle was still somewhat close. It was fun to have two huge fleets duke it out in one final battle, besides.

MORON is offline MORON
Warlord
Vancouver, Canada
Jun 2001
time: 13:23
  Old Post 25-02-2005 18:56
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The key is defeating the first 3 hyper-fleet attacks, as the rest of the attacks are kinda scattered. All those Ions can't get back to the Mothership in time in parade formation (unless you play Taiidan) and isn't all that useful.

Kassiopeia is offline Kassiopeia
Emperor
Jyväskylä, Finland
Jul 2001
time: 07:23
  Old Post 25-02-2005 20:07 Visit Kassiopeia's homepage!
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I played Hiigaran and the last of them got in time with me to help take out the third Heavy Cruiser lead assault. *shrugs* The first thirty, fifty helped repel the first assault, the second came in when the second wave attacked, and so on. Of course I had a sturdy fleet of fighters and heavy capitals to shrug off the initial assaults to get the ion frigates in a proper position.

Carolus Rex is offline Carolus Rex
King
Sweden
Jan 1970
time: 06:23
Smile  Old Post 01-03-2005 00:46
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Is the first game (Homeworld) still for sale out there somewhere? Because if Homeworld: Cataclysm comes out second (you guys seem to claim so), then Homeworld must be a magnificient game!

BTW, Homeworld 2 really is Homeworld 3, right? Cataclysm seems to be a stand-alone game; I don't need Homeworld to play it...

i) Homeworld
ii) Homeworld: Cataclysm
iii) Homeworld 2

Or?

Carolus

Kassiopeia is offline Kassiopeia
Emperor
Jyväskylä, Finland
Jul 2001
time: 07:23
  Old Post 01-03-2005 01:51 Visit Kassiopeia's homepage!
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In the timeline, that's how it goes.

Cataclysm had nice new gameplay features, but the writing and production values altogether weren't as good as those of the original Homeworld, in my opinion. Technical matters considered, Cataclysm is probably better. Homeworld 2 brought in some of the "new" stuff Cataclysm already had, so it was a sort of a dud. However, HW2 continued the actual storyline and its production values were again solid.

You see, Cataclysm was developed by a different team (Naughty Dog or somesuch) as opposed to Relic which created the actual games 1 and 2. As far as HW1 and HW2 and Relic are concerned, the events of Cataclysm never took place, so it's a sort of a standalone episode in a limbo between the two actual HW games. It came into being because the publisher had the rights to the world and the story etc. and decided to rake in some money with a new game before Relic was ready for HW2.

Carolus Rex is offline Carolus Rex
King
Sweden
Jan 1970
time: 06:23
Smile  Old Post 01-03-2005 11:50
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I see... The usual story...

Carolus

appleciders is offline appleciders
Prince

Dec 2004
time: 21:23
  Old Post 06-03-2005 12:26 Visit appleciders's homepage!
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I didn't play HW1 or cataclysm, so I can't compare them, but I enjoyed HW2. I was pleasantly surprised that a 3D RTS was so easy to control, I was worried that it'd be near to impossible to get your units to go where you wanted.

It was always about the small craft for me, I hated waiting so long for battlecruisers to be built. Being able to let half the craft in a group be destroyed, then rebuilt for free was really useful, esp. when I micromanged them and rotated damaged groups out to be repaired while the ones in good shape kept fighting. I thought the frigates were too weak, though, in that game at least. I never had much use for them beyond a couple flak or assult frigate to protect capital ships from small craft, and half the time I didn't even bother, and just used fighters.

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