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Carolus Rex
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Sweden
Jan 1970 time: 06:23
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First time I ask for help with a game, but I'm stuck and I don't have enough patience this time (I have lots of good games to play, which kind of stresses me)... 
IIRC it's mission 8 (I can't spell anything from this game, so I won't even try giving you ship names, sectors and so on... Heck, it's even worse than the Aztec city names! )
The first objective is to intercept and engage some foo workers... Problem is that whatever ships I send over get tangled up in som gravity distortion field... I've tried leeches, mimics, acolytes, you name it (ok, some ship types after all)... I have not been able to identify the sources of these "gravity prisons" in order to attack them first...
What's the trick here? Should I wait until the enemy moves away from the area? Should I try to get around the gravity distortion fields somehow? I've tried to station my ships just "out of reach" and in "evasive" mood, but they are always pulled in sooner or later... And once they are tangled up, they're just sitting ducks...
What to do?
Carolus
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MORON
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Vancouver, Canada
Jun 2001 time: 13:23
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uh, I dont have cata (crapa?) but try the bigger ships if it works like gravwell in HW1....
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MORON
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Vancouver, Canada
Jun 2001 time: 13:23
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quote: in Homeworld the only way really to manage is to salvage a crapload of ion frigates at the third to last mission, |
Not quite: dyanmic difficulty scaling means that the more ships you have, the more ship your opponents have. The only serious requirement is that some heavy hitters are around in the last mission, and my 60bomber battleball managed to win the mission after a few tries. It would have been less tries if I had more support frigs before my frig cap was used by mutibeam and ion array frigs...as well as enough fuel pods to stretch across the map.
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MORON
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Vancouver, Canada
Jun 2001 time: 13:23
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The key is defeating the first 3 hyper-fleet attacks, as the rest of the attacks are kinda scattered. All those Ions can't get back to the Mothership in time in parade formation (unless you play Taiidan) and isn't all that useful.
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Carolus Rex
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Sweden
Jan 1970 time: 06:23
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Is the first game (Homeworld) still for sale out there somewhere? Because if Homeworld: Cataclysm comes out second (you guys seem to claim so), then Homeworld must be a magnificient game!
BTW, Homeworld 2 really is Homeworld 3, right? Cataclysm seems to be a stand-alone game; I don't need Homeworld to play it...
i) Homeworld
ii) Homeworld: Cataclysm
iii) Homeworld 2
Or?
Carolus
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Kassiopeia
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Jyväskylä, Finland
Jul 2001 time: 07:23
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In the timeline, that's how it goes.
Cataclysm had nice new gameplay features, but the writing and production values altogether weren't as good as those of the original Homeworld, in my opinion. Technical matters considered, Cataclysm is probably better. Homeworld 2 brought in some of the "new" stuff Cataclysm already had, so it was a sort of a dud. However, HW2 continued the actual storyline and its production values were again solid.
You see, Cataclysm was developed by a different team (Naughty Dog or somesuch) as opposed to Relic which created the actual games 1 and 2. As far as HW1 and HW2 and Relic are concerned, the events of Cataclysm never took place, so it's a sort of a standalone episode in a limbo between the two actual HW games. It came into being because the publisher had the rights to the world and the story etc. and decided to rake in some money with a new game before Relic was ready for HW2.
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appleciders
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I didn't play HW1 or cataclysm, so I can't compare them, but I enjoyed HW2. I was pleasantly surprised that a 3D RTS was so easy to control, I was worried that it'd be near to impossible to get your units to go where you wanted.
It was always about the small craft for me, I hated waiting so long for battlecruisers to be built. Being able to let half the craft in a group be destroyed, then rebuilt for free was really useful, esp. when I micromanged them and rotated damaged groups out to be repaired while the ones in good shape kept fighting. I thought the frigates were too weak, though, in that game at least. I never had much use for them beyond a couple flak or assult frigate to protect capital ships from small craft, and half the time I didn't even bother, and just used fighters.
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