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Rommel2D
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ACS Staff Member / Hosted Site Admin
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Upper Midwest
Feb 2003 time: 23:22
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I'm not worried about the slots anymore- the pool of slot players seems to have evaporated. I'd just like a few players who won't be going anywhere over the next few weeks. One-a-day would be fine, but a few noonishCST/eveningGMT play sessions would be very nice.
I'd like to try out the mods from the Iron Civer scenario I'm considering:
(v1.0)
1> SGLs will be turned off. Copernicus’ Observatory is a Scientific Wonder.
2> Basic barbarians are archers. Advanced barbarians are Mounted Warriors.
3> Democracy has free unit support equal to that of the Republic (1/3/4). Corruption for Feudalism reduced to minimal. Secret Police HQ are available to Fascism insead of Communism.
4> Artillery, Radar Artillery, Tank, Mechanized Infantry, Modern Armor, and Panzer have wheeled property.
5> Ivory is a strategic resource, with appearance ratio of 160 (the same as Iron and Horses), disappearance ratio of 400 (same as alluminum). Tobacco is a luxury resource.
6> Colosseums can be a Tourist Attraction.
7> Espionage is an optional Ancient Era tech requiring only Writing, with a 30 base cost. 'Cursus Publicus' is a new small wonder identical in function to the Intelligence Agency, costing 200 shields, giving 1 culture, available with Espionage and made obsolete by Nationalism. Industrialisation is now the prerequisite for the IA.
I wouldn't worry about playing out the game once the new Tournament starts unless everyone really wants to...
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Krill
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On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003 time: 05:22
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quote: 1> SGLs will be turned off. Copernicus’ Observatory is a Scientific Wonder.
2> Basic barbarians are archers. Advanced barbarians are Mounted Warriors. |
Agreee 100% on this
quote: 3> Democracy has free unit support equal to that of the Republic (1/3/4). Corruption for Feudalism reduced to minimal. Secret Police HQ are available to Fascism insead of Communism. |
No opinion RE: Demo, to the other changes;
quote: 4> Artillery, Radar Artillery, Tank, Mechanized Infantry, Modern Armor, and Panzer have wheeled property. |

quote: 5> Ivory is a strategic resource, with appearance ratio of 160 (the same as Iron and Horses), disappearance ratio of 400 (same as alluminum). Tobacco is a luxury resource. |
And this does what, exactly? If it is supposed to change anything with regards to SoZ, I think it woould be better to make the SoZ 350 shields (or 400shields)
quote: 6> Colosseums can be a Tourist Attraction. |
Meh, no opinion...
quote: 7> Espionage is an optional Ancient Era tech requiring only Writing, with a 30 base cost. 'Cursus Publicus' is a new small wonder identical in function to the Intelligence Agency, costing 200 shields, giving 1 culture, available with Espionage and made obsolete by Nationalism. Industrialisation is now the prerequisite for the IA. |
Hoow much would it cost to actually carry out espionagee, though. If it were cheap enough, No problem. Otherwise 
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Rommel2D
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ACS Staff Member / Hosted Site Admin
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Upper Midwest
Feb 2003 time: 23:22
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quote: Originally posted by Krill
quote: 5> Ivory is a strategic resource, with appearance ratio of 160 (the same as Iron and Horses), disappearance ratio of 400 (same as alluminum). Tobacco is a luxury resource. |
And this does what, exactly? If it is supposed to change anything with regards to SoZ, I think it woould be better to make the SoZ 350 shields (or 400shields) |
Ivory is spread around just like Iron and Horses, instead of clumped like luxuries. Everybody should have a decent shot at building the SoZ. Tobacco replaces Ivory as a luxury to keep them at a total of 8.
quote:
quote: 7> Espionage is an optional Ancient Era tech requiring only Writing, with a 30 base cost. 'Cursus Publicus' is a new small wonder identical in function to the Intelligence Agency, costing 200 shields, giving 1 culture, available with Espionage and made obsolete by Nationalism. Industrialisation is now the prerequisite for the IA. |
Hoow much would it cost to actually carry out espionagee, though. If it were cheap enough, No problem. Otherwise |
'Steal Maps' has been increased tenfold in base cost to keep maps more valuable. [in fact, maybe Map Making should be made the prereq for Espionage...] Base costs for other missions have been left the same. I never used Espionage beyond stealing battle plans the first few times I played SP, so this is the one that sorely needs playtesting.
Better fix that 'o' key, Krill. 
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Rommel2D
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ACS Staff Member / Hosted Site Admin
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Upper Midwest
Feb 2003 time: 23:22
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Here's the Iron Civer Scenario version being used in the test games:
(v1.2)
1> SGLs will be turned off. Copernicus’ Observatory is a Scientific Wonder.
2> Basic barbarians are archers. Advanced barbarians are Mounted Warriors.
3> Democracy has free unit support equal to that of the Republic (1/3/4). Corruption for Feudalism reduced to minimal. Secret Police HQ are available to Fascism insead of Communism and becomes available with Industrialization.
4> Artillery, Radar Artillery, Tank, Mechanized Infantry, Modern Armor, and Panzer have wheeled property.
5> Ivory is a strategic resource, with appearance ratio of 160 (the same as Iron and Horses), disappearance ratio of 400 (same as alluminum). Tobacco is a luxury resource.
6> Colosseums can be a Tourist Attraction.
7> Espionage is an optional Ancient Era tech requiring only Writing will require Map Making, with a 30 base cost. 'Cursus Publicus' is a new small wonder identical in function to the Intelligence Agency, costing 200 shields, giving 1 culture, available with Espionage and made obsolete by Nationalism. Industrialisation is now the prerequisite for the IA. Steal World Map missions have a base cost of 10 instead of 1.
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Dominae
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Anyone interested in starting a second test game? I'm looking for a rapid pace of play (a turn per day on average). Please do not sign up if you cannot play fast.
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ormuzd
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I can play a turn per day. But I can play most one turn too - evenings GMT (I'm at +2 GMT).
If it is OK, I'll join
If not, some other time
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Dominae
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Same as Theseus, except for Tuesdays.
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Rommel2D
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ACS Staff Member / Hosted Site Admin
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Upper Midwest
Feb 2003 time: 23:22
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Attached is the IC scenario if anyone wants to try it out on their own- I'm in way too many games myself already...
Remember to set play level before loading the scenario (Monarch to duplicate what we will be using), and to turn off SGLs, AP, etc. before launching- these could not be set through the editor properly.
Attachment: ironciverv1.2.rar
This has been downloaded 0 time(s).
Last edited by Rommel2D on 24-03-2005 at 16:09
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All times are GMT. The time now is 05:22. Apolyton Time is 00:22. |
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