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What should the ingame control panal/interface look like? (Time out:0 days after 27-02-2005, 03:06)
slightly improved civ3 look
The sims copycat
Something new and different
a bunch of bananas
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sprucemoose3311 is offline sprucemoose3311
Chieftain
san jose, ca
Jun 2002
time: 21:22
  Old Post 27-02-2005 03:05 Visit sprucemoose3311's homepage!
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#1 Report this post to a moderator
Poll: What should the ingame menus/interface look like Got spare money?

What should the ingame menus/interface look like?

Should civ4 look a lot like civ3 with button commands on the bottom of the screen, or should the series move towards a control panal at the bottom (a la the sims) of the screen.

Nikolai is offline Nikolai
Emperor
Bergen, Norway
Oct 2000
time: 06:22
  Old Post 27-02-2005 03:27
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Increase the size of your Attachments

A kind of control panel would be good, but not as in sims... Something new and different. if they know what trhey do.

Alex is offline Alex
Emperor
Brasil
Mar 1999
time: 02:22
  Old Post 27-02-2005 20:23 Visit Alex's homepage!
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Got spare money?

something new and different... not too different, though. remember the lesson from Civ:CTP.

Adagio is offline Adagio

Emperor

Jun 2001
time: 06:22
  Old Post 27-02-2005 20:38
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The Sims1/2 and SimCity 4 basicly uses the same interface, which I'd say could be used for Civ4, but I doubt it'll happen...

sprucemoose3311 is offline sprucemoose3311
Chieftain
san jose, ca
Jun 2002
time: 21:22
  Old Post 28-02-2005 07:55 Visit sprucemoose3311's homepage!
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Support Apolyton, buy Galactic Civilizations

I think a control panal would be very useful. Furthermore, when you select a troop there could be an animation of the troop in the corner of the control panal. It would serve little value, but it would give the game a sense of polish.

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