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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Democracy Game > C3C IDG: Apolyton Team > Turn 123, 110 BC
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ormuzd is offline ormuzd
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Jan 2003
time: 07:35
  Old Post 07-03-2005 01:27 Visit ormuzd's homepage!
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#1 Report this post to a moderator
Turn 123, 110 BC Help yourself to an AD-FREE life

Orders from the Ministers:

ALL MINISTERS, please feel free to edit this post to enter in your orders.

Place save here


Pre-Turn Actions
Artemis completes settler, start library
Poseidon's harbor completes library, start aqueduct


Military Orders

Swordsmen:
Road Kill Warriors - fortified on hills
Troilus - fortified in Stable of Heremes
Hector - fortified in Artemis
Hermes - fortified in Apolyton's Harbor

Horsemen:
Paris - (fortified on mountain)
Bucephalus -

Hoplites:
Adonis -
Bellorophon - (fortified in Odessos)
Hopity - (fortified in Athena's Hunting Grounds)
Pig Sticker - (fortified in Gaia's Rising)
Ajax (fortified in Sidiros Lofos) -
Thanatos - (fortified in Helios)
Ixion - (fortified on the hills near Rhodes)
Agamemnon - (fortified in Eos)
Atlas - escort settler Green

Navy:
AS Nerissa -
AS Valiant -
AS Kitchen Sink -
AS Hali -



Workers:
Roads r us - road (done in 2)
Faygo - mining (done in 2)
Woodchuck - mine (done in 4)
Sars - 6-9-mine (done in 4)
Douglas Adams - chop forest
Fred & Barney -
De La Hoya - irrigating (done in 3)
Opressed Laborers - irrigate (done in 2)
Big John -
Eudipus - road (done in 3)
Kir-Cho - freezed
Andrew - road

Goatse.cx - mining (done in 6)
Frostling - road (done in 5)
Grim - road (done in 5)
Bonehead - mining (done in 4)
Micaelis Rex - mining (done in 4)
Aesop - road (done in 2)
Rufus - road (done in 2)
CivRider Zheng - road (done in 2)


Settlers:
Green - north (8)
White -



Cities:
Apolyton - wf 1-5-8-10-11-?, (growth in ?), temple (in 6)
Apolyton's harbor - wf 3-9-10-11, (growth in 4), marketplace (in 12)
Artemis - wf 1-4-7-16, (growth in 2), library (in ?)
Athena's Hunting Grounds - wf 15, (growth in 2), library (in 39)
Demeter - wf 3-4-13, (growth in 3), granary (in 24)
Draco - wf 3-7-8-17, (growth next turn), marketplace (in 21)
Eos - wf 4-6-15, (growth next turn), settler (in 11)
Erinyes - wf 16-18, (growth in 18), library (next turn)
Eurus - wf 8, (growth in 3), library (in 16)
Gaia's Rise - wf 19, (growth in 9), worker (in 9)
Helios - wf 2-11-18, (growth in 2), marketplace (in 29)
Hyperion - wf 6-7-19, (growth in 12), settler (in 4)
Hypnos - wf 3-6-7-13-18, (growth in 3), aqueduct (next turn)
Naked Aphrodite - wf 2-3-20, (growth in 9), marketplace (in 12)
Notus - wf 3-9-19, (growth in 5), worker (in 3)
Odessos - wf 2-scientist/taxman, (growth in 10), harbor (in 57)
Olympus - wf 1-2-5-6-7, (growth in 2), settler (next turn)
Poseidon's Harbor - wf 1-3-7-9-20, (growth in 4), aqueduct (in 15)
Sidiros Lofos - wf 5-8-13-14, (growth next turn), marketplace (in 12)
Stable of Hermes - wf 6-8-16, (growth in 4), harbor (in 11)



Diplomacy To Be Completed


Any Other Things To Be Done

ormuzd is offline ormuzd
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Jan 2003
time: 07:35
  Old Post 07-03-2005 01:47 Visit ormuzd's homepage!
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Support Apolyton, buy Civilization 2

The next setled location will be the green one - the settler is almost there

Next city will be founded over the white location

In the next 2 turns we will have 2 more settlers - IMO the first will go to the orange location and the second one - probably to the cyan (not sure however)

after 5 turns Hyperion will produce settler who should settle the red location

The settler from Eos should go to the blue location (between PAL's Pumpkinland and Ianland

After Artemis completes the settler and the library we have one more settler who will go for the yellow location (the far northern island)

I'm wondering if we will have any use of a city in the far Southeast tile of the continent (occupied currently by our Horseman Bucephalus)

This covers all free space we have to settle. Any corrections to this plan? Suggestions for another city placements?

Togas is offline Togas
Emperor
California
Jun 2002
time: 21:35
  Old Post 07-03-2005 02:18
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Inflate your Upload Space

I'm still very much in favor of my plan to move the orange city more inland, to give it access to one of the cows. This would give us room to build an extra city on the mainland, along the shore opposite the 2 cow island.

--Togas

ormuzd is offline ormuzd
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Jan 2003
time: 07:35
Exclamation  Old Post 09-03-2005 15:57 Visit ormuzd's homepage!
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Alert Support Apolyton, buy GURPS/ Alpha Centauri

The save has arrived.

FAM guys, wake up! One of BAT's galleys is near Helios which means we have a contact with them. Fortunately we have a garrison there and the city seems defended but we need a strategy about them

Bat did not send anything to us, neither in the game, nor outside the game (email, message or something else). At least I did not receive anything

Attachment: isdg1_110bc_pal_to_apo.sav
This has been downloaded 0 time(s).

GodKing is offline GodKing
Emperor
Detroit
Feb 2002
time: 00:35
  Old Post 09-03-2005 17:38
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Support Apolyton, buy Alpha Centauri

Move units so that we appear to have defenders in all our cities on the coast.

Inform PAL that they are here.

Set up a sentry net of boats to give us some warning in the future.

Crap - thay came from the OPPOSITE direction that PAL made contact with them. They must have a huge landmass.

GodKing is offline GodKing
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Feb 2002
time: 00:35
  Old Post 09-03-2005 17:39
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I will not be home til after 10pm my time - in other words, about 16 hours from now.

If possible, wait to play the save. I will make large number of adjustments due to the upcomming war plans, and the sooner they take effect, the better.

Have to go to work now. Later.

ormuzd is offline ormuzd
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Jan 2003
time: 07:35
  Old Post 09-03-2005 19:16 Visit ormuzd's homepage!
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np, Togas or Lord Nuclear will play the save

Last edited by ormuzd on 10-03-2005 at 03:10

Lord Nuclear is offline Lord Nuclear
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Jun 2002
time: 21:35
  Old Post 09-03-2005 20:50
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Support Apolyton, buy Civilization 2

quote:
Originally posted by GodKing
I will not be home til after 10pm my time - in other words, about 16 hours from now.

If possible, wait to play the save. I will make large number of adjustments due to the upcomming war plans, and the sooner they take effect, the better.

Have to go to work now. Later.



That would be 9 Pacific?

GodKing is offline GodKing
Emperor
Detroit
Feb 2002
time: 00:35
  Old Post 09-03-2005 21:00
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Closer to 7 pacific

Lord Nuclear is offline Lord Nuclear
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Jun 2002
time: 21:35
  Old Post 09-03-2005 21:09
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quote:
Originally posted by GodKing
Closer to 7 pacific



It should be fine for me then.

GodKing is offline GodKing
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Detroit
Feb 2002
time: 00:35
  Old Post 10-03-2005 08:41
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Crap - it will not let me save teh turn 1/2 way through. I will play, and post it here. I changed a lot of the build queues (or added them actually) within the game, and I don't feel like going back and writing it all down.

The biggest change was I turned science down to 50% and IT KEPT IT AT THE SAME TIME FRAME. So, if you decide for some reason to not accept my save and pass it on as the official save, please make sure to do that.

GodKing is offline GodKing
Emperor
Detroit
Feb 2002
time: 00:35
  Old Post 10-03-2005 09:16
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Support Apolyton, buy Call to Power 2

Forgot to take screen shots. Moved units and workers and the main thing - set build queues. Thanks.

Theo in 3 turns, 31gpt

Attachment: zeus of the apolytonians, 110 bc.sav
This has been downloaded 1 time(s).

GodKing is offline GodKing
Emperor
Detroit
Feb 2002
time: 00:35
  Old Post 10-03-2005 09:16
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Increase the size of your Attachments

Please note, not being a consul, I did NOT email this save on or post on the turn tracker thread.

ormuzd is offline ormuzd
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Jan 2003
time: 07:35
  Old Post 10-03-2005 13:44 Visit ormuzd's homepage!
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Browse Apolyton AD-FREE

turn sent

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